7.3 KiB
python-mpv
python-mpv is a ctypes-based python interface to the mpv media player. It gives you more or less full control of all features of the player, just as the lua interface does.
Installation
pip install python-mpv...though you can also realistically just copy mpv.py into your project as it's all nicely contained in one file.
Requirements
libmpv (no kidding!)
libmpv.so either locally (in your current working
directory) or somewhere in your system library search path. This module
is somewhat lenient as far as libmpv versions are concerned
but since libmpv is changing quite frequently you'll only
get all the newest features when using an up-to-date version of this
module. The unit tests for this module do some basic automatic version
compatibility checks. If you discover anything missing here, please open
an issue or
submit a pull
request on github.
Python 2.7, 3.5 or 3.6 (officially)
The master branch officially only supports recent python
releases (3.5 onwards), but there is the somewhat outdated but
functional py2compat
branch providing Python 2 compatibility.
Supported Platforms
Linux, Windows and OSX all seem to work mostly fine. For some notes on the installation on Windows see this comment. Shared library handling is quite bad on windows, so expect some pain there. On OSX there seems to be some bug int the event logic. See issue 36 and issue 61 for details. Creating a pyQT window and having mpv draw into it seems to be a workaround (about 10loc), but in case you want this fixed please weigh in on the issue tracker since right now there is not many OSX users.
Usage
import mpv
player = mpv.MPV(ytdl=True)
player.play('https://youtu.be/DOmdB7D-pUU')Threading
The mpv module starts one thread for event handling,
since MPV sends events that must be processed quickly. The event queue
has a fixed maxmimum size and some operations can cause a large number
of events to be sent.
If you want to handle threading yourself, you can pass
start_event_thread=False to the MPV
constructor and manually call the MPV object's
_loop function. If you have some strong need to not use
threads and use some external event loop (such as asyncio) instead you
can do that, too with some work. The API of the backend C
libmpv has a function for producing a sort of event file
descriptor for a handle. You can use that to produce a file descriptor
that can be passed to an event loop to tell it to wake up the python-mpv
event handler on every incoming event.
All API functions are thread-safe. If one is not, please file an issue on github.
Advanced Usage
Logging, Properties, Python Key Bindings, Screenshots and youtube-dl
#!/usr/bin/env python3
import mpv
def my_log(loglevel, component, message):
print('[{}] {}: {}'.format(loglevel, component, message))
player = mpv.MPV(log_handler=my_log, ytdl=True, input_default_bindings=True, input_vo_keyboard=True)
# Property access, these can be changed at runtime
@player.property_observer('time-pos')
def time_observer(_name, value):
# Here, _value is either None if nothing is playing or a float containing
# fractional seconds since the beginning of the file.
print('Now playing at {:.2f}s'.format(value))
player.fullscreen = True
player.loop_playlist = 'inf'
# Option access, in general these require the core to reinitialize
player['vo'] = 'opengl'
@player.on_key_press('q')
def my_q_binding():
print('THERE IS NO ESCAPE')
@player.on_key_press('s')
def my_s_binding():
pillow_img = player.screenshot_raw()
pillow_img.save('screenshot.png')
player.play('https://youtu.be/DLzxrzFCyOs')
player.wait_for_playback()
del playerPlaylist handling
#!/usr/bin/env python3
import mpv
player = mpv.MPV(ytdl=True, input_default_bindings=True, input_vo_keyboard=True)
player.playlist_append('https://youtu.be/PHIGke6Yzh8')
player.playlist_append('https://youtu.be/Ji9qSuQapFY')
player.playlist_append('https://youtu.be/6f78_Tf4Tdk')
player.playlist_pos = 0
while True:
# To modify the playlist, use player.playlist_{append,clear,move,remove}. player.playlist is read-only
print(player.playlist)
player.wait_for_playback()PyQT embedding
#!/usr/bin/env python3
import mpv
import sys
from PyQt5.QtWidgets import *
from PyQt5.QtCore import *
class Test(QMainWindow):
def __init__(self, parent=None):
super().__init__(parent)
self.container = QWidget(self)
self.setCentralWidget(self.container)
self.container.setAttribute(Qt.WA_DontCreateNativeAncestors)
self.container.setAttribute(Qt.WA_NativeWindow)
player = mpv.MPV(wid=str(int(self.container.winId())),
vo='x11', # You may not need this
log_handler=print,
loglevel='debug')
player.play('test.webm')
app = QApplication(sys.argv)
# This is necessary since PyQT stomps over the locale settings needed by libmpv.
# This needs to happen after importing PyQT before creating the first mpv.MPV instance.
import locale
locale.setlocale(locale.LC_NUMERIC, 'C')
win = Test()
win.show()
sys.exit(app.exec_())PyGtk embedding ..............
#!/usr/bin/env python3
import gi
import mpv
gi.require_version('Gtk', '3.0')
from gi.repository import Gtk
class MainClass(Gtk.Window):
def __init__(self):
super(MainClass, self).__init__()
self.set_default_size(600, 400)
self.connect("destroy", self.on_destroy)
widget = Gtk.Frame()
self.add(widget)
self.show_all()
# Must be created >after< the widget is shown, else property 'window' will be None
self.mpv = mpv.MPV(wid=str(widget.get_property("window").get_xid()))
self.mpv.play("test.webm")
def on_destroy(self, widget, data=None):
self.mpv.terminate()
Gtk.main_quit()
if __name__ == '__main__':
application = MainClass()
Gtk.main()Coding Conventions
The general aim is PEP 8, with liberal application of the "consistency" section. 120 cells line width. Four spaces. No tabs. Probably don't bother making pure-formatting PRs except if you think it really helps readability or it really irks you if you don't.