Official ARM version: v5.6.0
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* Title: arm_shift_q31.c
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* Description: Shifts the elements of a Q31 vector by a specified number of bits
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*
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* $Date: 27. January 2017
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* $Revision: V.1.5.1
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* $Date: 18. March 2019
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* $Revision: V1.6.0
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*
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* Target Processor: Cortex-M cores
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* -------------------------------------------------------------------- */
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/*
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* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
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* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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@ -29,163 +29,153 @@
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#include "arm_math.h"
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/**
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* @ingroup groupMath
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@ingroup groupMath
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*/
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/**
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* @defgroup shift Vector Shift
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*
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* Shifts the elements of a fixed-point vector by a specified number of bits.
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* There are separate functions for Q7, Q15, and Q31 data types.
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* The underlying algorithm used is:
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*
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* <pre>
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* pDst[n] = pSrc[n] << shift, 0 <= n < blockSize.
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* </pre>
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*
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* If <code>shift</code> is positive then the elements of the vector are shifted to the left.
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* If <code>shift</code> is negative then the elements of the vector are shifted to the right.
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*
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* The functions support in-place computation allowing the source and destination
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* pointers to reference the same memory buffer.
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@defgroup BasicShift Vector Shift
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Shifts the elements of a fixed-point vector by a specified number of bits.
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There are separate functions for Q7, Q15, and Q31 data types.
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The underlying algorithm used is:
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<pre>
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pDst[n] = pSrc[n] << shift, 0 <= n < blockSize.
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</pre>
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If <code>shift</code> is positive then the elements of the vector are shifted to the left.
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If <code>shift</code> is negative then the elements of the vector are shifted to the right.
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The functions support in-place computation allowing the source and destination
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pointers to reference the same memory buffer.
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*/
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/**
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* @addtogroup shift
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* @{
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@addtogroup BasicShift
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@{
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*/
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/**
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* @brief Shifts the elements of a Q31 vector a specified number of bits.
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* @param[in] *pSrc points to the input vector
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* @param[in] shiftBits number of bits to shift. A positive value shifts left; a negative value shifts right.
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* @param[out] *pDst points to the output vector
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* @param[in] blockSize number of samples in the vector
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* @return none.
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*
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*
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* <b>Scaling and Overflow Behavior:</b>
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* \par
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* The function uses saturating arithmetic.
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* Results outside of the allowable Q31 range [0x80000000 0x7FFFFFFF] will be saturated.
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@brief Shifts the elements of a Q31 vector a specified number of bits.
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@param[in] pSrc points to the input vector
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@param[in] shiftBits number of bits to shift. A positive value shifts left; a negative value shifts right.
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@param[out] pDst points to the output vector
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@param[in] blockSize number of samples in the vector
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@return none
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@par Scaling and Overflow Behavior
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The function uses saturating arithmetic.
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Results outside of the allowable Q31 range [0x80000000 0x7FFFFFFF] are saturated.
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*/
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void arm_shift_q31(
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q31_t * pSrc,
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int8_t shiftBits,
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q31_t * pDst,
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uint32_t blockSize)
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const q31_t * pSrc,
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int8_t shiftBits,
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q31_t * pDst,
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uint32_t blockSize)
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{
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uint32_t blkCnt; /* loop counter */
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uint8_t sign = (shiftBits & 0x80); /* Sign of shiftBits */
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uint32_t blkCnt; /* Loop counter */
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uint8_t sign = (shiftBits & 0x80); /* Sign of shiftBits */
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#if defined (ARM_MATH_DSP)
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#if defined (ARM_MATH_LOOPUNROLL)
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q31_t in1, in2, in3, in4; /* Temporary input variables */
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q31_t out1, out2, out3, out4; /* Temporary output variables */
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q31_t in, out; /* Temporary variables */
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/*loop Unrolling */
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/* Loop unrolling: Compute 4 outputs at a time */
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blkCnt = blockSize >> 2U;
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/* If the shift value is positive then do right shift else left shift */
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if (sign == 0U)
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{
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/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
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** a second loop below computes the remaining 1 to 3 samples. */
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while (blkCnt > 0U)
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{
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/* C = A << shiftBits */
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/* Shift the input and then store the results in the destination buffer. */
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in1 = *pSrc;
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in2 = *(pSrc + 1);
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out1 = in1 << shiftBits;
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in3 = *(pSrc + 2);
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out2 = in2 << shiftBits;
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in4 = *(pSrc + 3);
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if (in1 != (out1 >> shiftBits))
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out1 = 0x7FFFFFFF ^ (in1 >> 31);
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/* C = A << shiftBits */
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if (in2 != (out2 >> shiftBits))
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out2 = 0x7FFFFFFF ^ (in2 >> 31);
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/* Shift input and store result in destination buffer. */
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in = *pSrc++;
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out = in << shiftBits;
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if (in != (out >> shiftBits))
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out = 0x7FFFFFFF ^ (in >> 31);
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*pDst++ = out;
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*pDst = out1;
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out3 = in3 << shiftBits;
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*(pDst + 1) = out2;
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out4 = in4 << shiftBits;
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in = *pSrc++;
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out = in << shiftBits;
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if (in != (out >> shiftBits))
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out = 0x7FFFFFFF ^ (in >> 31);
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*pDst++ = out;
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if (in3 != (out3 >> shiftBits))
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out3 = 0x7FFFFFFF ^ (in3 >> 31);
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in = *pSrc++;
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out = in << shiftBits;
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if (in != (out >> shiftBits))
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out = 0x7FFFFFFF ^ (in >> 31);
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*pDst++ = out;
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if (in4 != (out4 >> shiftBits))
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out4 = 0x7FFFFFFF ^ (in4 >> 31);
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in = *pSrc++;
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out = in << shiftBits;
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if (in != (out >> shiftBits))
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out = 0x7FFFFFFF ^ (in >> 31);
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*pDst++ = out;
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*(pDst + 2) = out3;
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*(pDst + 3) = out4;
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/* Update destination pointer to process next sampels */
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pSrc += 4U;
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pDst += 4U;
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/* Decrement the loop counter */
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/* Decrement loop counter */
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blkCnt--;
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}
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}
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else
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{
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/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
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** a second loop below computes the remaining 1 to 3 samples. */
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while (blkCnt > 0U)
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{
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/* C = A >> shiftBits */
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/* Shift the input and then store the results in the destination buffer. */
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in1 = *pSrc;
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in2 = *(pSrc + 1);
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in3 = *(pSrc + 2);
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in4 = *(pSrc + 3);
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/* C = A >> shiftBits */
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*pDst = (in1 >> -shiftBits);
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*(pDst + 1) = (in2 >> -shiftBits);
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*(pDst + 2) = (in3 >> -shiftBits);
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*(pDst + 3) = (in4 >> -shiftBits);
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pSrc += 4U;
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pDst += 4U;
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/* Shift input and store results in destination buffer. */
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*pDst++ = (*pSrc++ >> -shiftBits);
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*pDst++ = (*pSrc++ >> -shiftBits);
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*pDst++ = (*pSrc++ >> -shiftBits);
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*pDst++ = (*pSrc++ >> -shiftBits);
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/* Decrement loop counter */
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blkCnt--;
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}
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}
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/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
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** No loop unrolling is used. */
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/* Loop unrolling: Compute remaining outputs */
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blkCnt = blockSize % 0x4U;
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#else
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/* Run the below code for Cortex-M0 */
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/* Initialize blkCnt with number of samples */
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blkCnt = blockSize;
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#endif /* #if defined (ARM_MATH_DSP) */
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#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
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while (blkCnt > 0U)
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/* If the shift value is positive then do right shift else left shift */
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if (sign == 0U)
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{
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/* C = A (>> or <<) shiftBits */
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/* Shift the input and then store the result in the destination buffer. */
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*pDst++ = (sign == 0U) ? clip_q63_to_q31((q63_t) * pSrc++ << shiftBits) :
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(*pSrc++ >> -shiftBits);
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while (blkCnt > 0U)
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{
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/* C = A << shiftBits */
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/* Decrement the loop counter */
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blkCnt--;
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/* Shift input and store result in destination buffer. */
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*pDst++ = clip_q63_to_q31((q63_t) *pSrc++ << shiftBits);
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/* Decrement loop counter */
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blkCnt--;
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}
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}
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else
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{
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while (blkCnt > 0U)
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{
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/* C = A >> shiftBits */
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/* Shift input and store result in destination buffer. */
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*pDst++ = (*pSrc++ >> -shiftBits);
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/* Decrement loop counter */
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blkCnt--;
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}
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}
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}
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/**
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* @} end of shift group
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@} end of BasicShift group
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*/
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