Official ARM version: v5.6.0

This commit is contained in:
rihab kouki 2020-07-28 11:24:49 +01:00
parent 9f95ff5b6b
commit 96d6da4e25
2939 changed files with 339304 additions and 113320 deletions

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@ -0,0 +1,63 @@
/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: BasicMathFunctions.c
* Description: Combination of all basic math function source files.
*
* $Date: 18. March 2019
* $Revision: V1.0.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "arm_abs_f32.c"
#include "arm_abs_q15.c"
#include "arm_abs_q31.c"
#include "arm_abs_q7.c"
#include "arm_add_f32.c"
#include "arm_add_q15.c"
#include "arm_add_q31.c"
#include "arm_add_q7.c"
#include "arm_dot_prod_f32.c"
#include "arm_dot_prod_q15.c"
#include "arm_dot_prod_q31.c"
#include "arm_dot_prod_q7.c"
#include "arm_mult_f32.c"
#include "arm_mult_q15.c"
#include "arm_mult_q31.c"
#include "arm_mult_q7.c"
#include "arm_negate_f32.c"
#include "arm_negate_q15.c"
#include "arm_negate_q31.c"
#include "arm_negate_q7.c"
#include "arm_offset_f32.c"
#include "arm_offset_q15.c"
#include "arm_offset_q31.c"
#include "arm_offset_q7.c"
#include "arm_scale_f32.c"
#include "arm_scale_q15.c"
#include "arm_scale_q31.c"
#include "arm_scale_q7.c"
#include "arm_shift_q15.c"
#include "arm_shift_q31.c"
#include "arm_shift_q7.c"
#include "arm_sub_f32.c"
#include "arm_sub_q15.c"
#include "arm_sub_q31.c"
#include "arm_sub_q7.c"

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cmake_minimum_required (VERSION 3.6)
project(CMSISDSPBasicMath)
file(GLOB SRC "./*_*.c")
add_library(CMSISDSPBasicMath STATIC ${SRC})
configdsp(CMSISDSPBasicMath ..)
### Includes
target_include_directories(CMSISDSPBasicMath PUBLIC "${DSP}/../../Include")

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@ -3,13 +3,13 @@
* Title: arm_abs_f32.c
* Description: Floating-point vector absolute value
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -30,124 +30,117 @@
#include <math.h>
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @defgroup BasicAbs Vector Absolute Value
*
* Computes the absolute value of a vector on an element-by-element basis.
*
* <pre>
* pDst[n] = abs(pSrc[n]), 0 <= n < blockSize.
* </pre>
*
* The functions support in-place computation allowing the source and
* destination pointers to reference the same memory buffer.
* There are separate functions for floating-point, Q7, Q15, and Q31 data types.
@defgroup BasicAbs Vector Absolute Value
Computes the absolute value of a vector on an element-by-element basis.
<pre>
pDst[n] = abs(pSrc[n]), 0 <= n < blockSize.
</pre>
The functions support in-place computation allowing the source and
destination pointers to reference the same memory buffer.
There are separate functions for floating-point, Q7, Q15, and Q31 data types.
*/
/**
* @addtogroup BasicAbs
* @{
@addtogroup BasicAbs
@{
*/
/**
* @brief Floating-point vector absolute value.
* @param[in] *pSrc points to the input buffer
* @param[out] *pDst points to the output buffer
* @param[in] blockSize number of samples in each vector
* @return none.
@brief Floating-point vector absolute value.
@param[in] pSrc points to the input vector
@param[out] pDst points to the output vector
@param[in] blockSize number of samples in each vector
@return none
*/
void arm_abs_f32(
float32_t * pSrc,
float32_t * pDst,
uint32_t blockSize)
const float32_t * pSrc,
float32_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
uint32_t blkCnt; /* Loop counter */
#if defined (ARM_MATH_DSP)
#if defined(ARM_MATH_NEON)
float32x4_t vec1;
float32x4_t res;
/* Run the below code for Cortex-M4 and Cortex-M3 */
float32_t in1, in2, in3, in4; /* temporary variables */
/* Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/*loop Unrolling */
while (blkCnt > 0U)
{
/* C = |A| */
/* Calculate absolute values and then store the results in the destination buffer. */
vec1 = vld1q_f32(pSrc);
res = vabsq_f32(vec1);
vst1q_f32(pDst, res);
/* Increment pointers */
pSrc += 4;
pDst += 4;
/* Decrement the loop counter */
blkCnt--;
}
/* Tail */
blkCnt = blockSize & 0x3;
#else
#if defined (ARM_MATH_LOOPUNROLL)
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = |A| */
/* Calculate absolute and then store the results in the destination buffer. */
/* read sample from source */
in1 = *pSrc;
in2 = *(pSrc + 1);
in3 = *(pSrc + 2);
/* find absolute value */
in1 = fabsf(in1);
/* Calculate absolute and store result in destination buffer. */
*pDst++ = fabsf(*pSrc++);
/* read sample from source */
in4 = *(pSrc + 3);
*pDst++ = fabsf(*pSrc++);
/* find absolute value */
in2 = fabsf(in2);
*pDst++ = fabsf(*pSrc++);
/* read sample from source */
*pDst = in1;
*pDst++ = fabsf(*pSrc++);
/* find absolute value */
in3 = fabsf(in3);
/* find absolute value */
in4 = fabsf(in4);
/* store result to destination */
*(pDst + 1) = in2;
/* store result to destination */
*(pDst + 2) = in3;
/* store result to destination */
*(pDst + 3) = in4;
/* Update source pointer to process next sampels */
pSrc += 4U;
/* Update destination pointer to process next sampels */
pDst += 4U;
/* Decrement the loop counter */
/* Decrement loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_DSP) */
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
#endif /* #if defined(ARM_MATH_NEON) */
while (blkCnt > 0U)
{
/* C = |A| */
/* Calculate absolute and then store the results in the destination buffer. */
/* Calculate absolute and store result in destination buffer. */
*pDst++ = fabsf(*pSrc++);
/* Decrement the loop counter */
/* Decrement loop counter */
blkCnt--;
}
}
/**
* @} end of BasicAbs group
@} end of BasicAbs group
*/

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@ -3,13 +3,13 @@
* Title: arm_abs_q15.c
* Description: Q15 vector absolute value
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,139 +29,104 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @addtogroup BasicAbs
* @{
@addtogroup BasicAbs
@{
*/
/**
* @brief Q15 vector absolute value.
* @param[in] *pSrc points to the input buffer
* @param[out] *pDst points to the output buffer
* @param[in] blockSize number of samples in each vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* The Q15 value -1 (0x8000) will be saturated to the maximum allowable positive value 0x7FFF.
@brief Q15 vector absolute value.
@param[in] pSrc points to the input vector
@param[out] pDst points to the output vector
@param[in] blockSize number of samples in each vector
@return none
@par Scaling and Overflow Behavior
The function uses saturating arithmetic.
The Q15 value -1 (0x8000) will be saturated to the maximum allowable positive value 0x7FFF.
*/
void arm_abs_q15(
q15_t * pSrc,
q15_t * pDst,
uint32_t blockSize)
const q15_t * pSrc,
q15_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
uint32_t blkCnt; /* Loop counter */
q15_t in; /* Temporary input variable */
#if defined (ARM_MATH_DSP)
__SIMD32_TYPE *simd;
#if defined (ARM_MATH_LOOPUNROLL)
/* Run the below code for Cortex-M4 and Cortex-M3 */
q15_t in1; /* Input value1 */
q15_t in2; /* Input value2 */
/*loop Unrolling */
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
simd = __SIMD32_CONST(pDst);
while (blkCnt > 0U)
{
/* C = |A| */
/* Read two inputs */
in1 = *pSrc++;
in2 = *pSrc++;
/* Store the Absolute result in the destination buffer by packing the two values, in a single cycle */
#ifndef ARM_MATH_BIG_ENDIAN
*simd++ =
__PKHBT(((in1 > 0) ? in1 : (q15_t)__QSUB16(0, in1)),
((in2 > 0) ? in2 : (q15_t)__QSUB16(0, in2)), 16);
/* Calculate absolute of input (if -1 then saturated to 0x7fff) and store result in destination buffer. */
in = *pSrc++;
#if defined (ARM_MATH_DSP)
*pDst++ = (in > 0) ? in : (q15_t)__QSUB16(0, in);
#else
*pDst++ = (in > 0) ? in : ((in == (q15_t) 0x8000) ? 0x7fff : -in);
#endif
*simd++ =
__PKHBT(((in2 > 0) ? in2 : (q15_t)__QSUB16(0, in2)),
((in1 > 0) ? in1 : (q15_t)__QSUB16(0, in1)), 16);
#endif /* #ifndef ARM_MATH_BIG_ENDIAN */
in1 = *pSrc++;
in2 = *pSrc++;
#ifndef ARM_MATH_BIG_ENDIAN
*simd++ =
__PKHBT(((in1 > 0) ? in1 : (q15_t)__QSUB16(0, in1)),
((in2 > 0) ? in2 : (q15_t)__QSUB16(0, in2)), 16);
in = *pSrc++;
#if defined (ARM_MATH_DSP)
*pDst++ = (in > 0) ? in : (q15_t)__QSUB16(0, in);
#else
*pDst++ = (in > 0) ? in : ((in == (q15_t) 0x8000) ? 0x7fff : -in);
#endif
in = *pSrc++;
#if defined (ARM_MATH_DSP)
*pDst++ = (in > 0) ? in : (q15_t)__QSUB16(0, in);
#else
*pDst++ = (in > 0) ? in : ((in == (q15_t) 0x8000) ? 0x7fff : -in);
#endif
*simd++ =
__PKHBT(((in2 > 0) ? in2 : (q15_t)__QSUB16(0, in2)),
((in1 > 0) ? in1 : (q15_t)__QSUB16(0, in1)), 16);
in = *pSrc++;
#if defined (ARM_MATH_DSP)
*pDst++ = (in > 0) ? in : (q15_t)__QSUB16(0, in);
#else
*pDst++ = (in > 0) ? in : ((in == (q15_t) 0x8000) ? 0x7fff : -in);
#endif
#endif /* #ifndef ARM_MATH_BIG_ENDIAN */
/* Decrement the loop counter */
/* Decrement loop counter */
blkCnt--;
}
pDst = (q15_t *)simd;
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
while (blkCnt > 0U)
{
/* C = |A| */
/* Read the input */
in1 = *pSrc++;
/* Calculate absolute value of input and then store the result in the destination buffer. */
*pDst++ = (in1 > 0) ? in1 : (q15_t)__QSUB16(0, in1);
/* Decrement the loop counter */
blkCnt--;
}
#else
/* Run the below code for Cortex-M0 */
q15_t in; /* Temporary input variable */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
{
/* C = |A| */
/* Read the input */
/* Calculate absolute of input (if -1 then saturated to 0x7fff) and store result in destination buffer. */
in = *pSrc++;
/* Calculate absolute value of input and then store the result in the destination buffer. */
#if defined (ARM_MATH_DSP)
*pDst++ = (in > 0) ? in : (q15_t)__QSUB16(0, in);
#else
*pDst++ = (in > 0) ? in : ((in == (q15_t) 0x8000) ? 0x7fff : -in);
#endif
/* Decrement the loop counter */
/* Decrement loop counter */
blkCnt--;
}
#endif /* #if defined (ARM_MATH_DSP) */
}
/**
* @} end of BasicAbs group
@} end of BasicAbs group
*/

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@ -3,13 +3,13 @@
* Title: arm_abs_q31.c
* Description: Q31 vector absolute value
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,90 +29,104 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @addtogroup BasicAbs
* @{
@addtogroup BasicAbs
@{
*/
/**
* @brief Q31 vector absolute value.
* @param[in] *pSrc points to the input buffer
* @param[out] *pDst points to the output buffer
* @param[in] blockSize number of samples in each vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* The Q31 value -1 (0x80000000) will be saturated to the maximum allowable positive value 0x7FFFFFFF.
@brief Q31 vector absolute value.
@param[in] pSrc points to the input vector
@param[out] pDst points to the output vector
@param[in] blockSize number of samples in each vector
@return none
@par Scaling and Overflow Behavior
The function uses saturating arithmetic.
The Q31 value -1 (0x80000000) will be saturated to the maximum allowable positive value 0x7FFFFFFF.
*/
void arm_abs_q31(
q31_t * pSrc,
q31_t * pDst,
uint32_t blockSize)
const q31_t * pSrc,
q31_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
q31_t in; /* Input value */
uint32_t blkCnt; /* Loop counter */
q31_t in; /* Temporary variable */
#if defined (ARM_MATH_DSP)
#if defined (ARM_MATH_LOOPUNROLL)
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t in1, in2, in3, in4;
/*loop Unrolling */
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = |A| */
/* Calculate absolute of input (if -1 then saturated to 0x7fffffff) and then store the results in the destination buffer. */
in1 = *pSrc++;
in2 = *pSrc++;
in3 = *pSrc++;
in4 = *pSrc++;
*pDst++ = (in1 > 0) ? in1 : (q31_t)__QSUB(0, in1);
*pDst++ = (in2 > 0) ? in2 : (q31_t)__QSUB(0, in2);
*pDst++ = (in3 > 0) ? in3 : (q31_t)__QSUB(0, in3);
*pDst++ = (in4 > 0) ? in4 : (q31_t)__QSUB(0, in4);
/* Calculate absolute of input (if -1 then saturated to 0x7fffffff) and store result in destination buffer. */
in = *pSrc++;
#if defined (ARM_MATH_DSP)
*pDst++ = (in > 0) ? in : (q31_t)__QSUB(0, in);
#else
*pDst++ = (in > 0) ? in : ((in == INT32_MIN) ? INT32_MAX : -in);
#endif
/* Decrement the loop counter */
in = *pSrc++;
#if defined (ARM_MATH_DSP)
*pDst++ = (in > 0) ? in : (q31_t)__QSUB(0, in);
#else
*pDst++ = (in > 0) ? in : ((in == INT32_MIN) ? INT32_MAX : -in);
#endif
in = *pSrc++;
#if defined (ARM_MATH_DSP)
*pDst++ = (in > 0) ? in : (q31_t)__QSUB(0, in);
#else
*pDst++ = (in > 0) ? in : ((in == INT32_MIN) ? INT32_MAX : -in);
#endif
in = *pSrc++;
#if defined (ARM_MATH_DSP)
*pDst++ = (in > 0) ? in : (q31_t)__QSUB(0, in);
#else
*pDst++ = (in > 0) ? in : ((in == INT32_MIN) ? INT32_MAX : -in);
#endif
/* Decrement loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_DSP) */
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
{
/* C = |A| */
/* Calculate absolute value of the input (if -1 then saturated to 0x7fffffff) and then store the results in the destination buffer. */
in = *pSrc++;
*pDst++ = (in > 0) ? in : ((in == INT32_MIN) ? INT32_MAX : -in);
/* Decrement the loop counter */
/* Calculate absolute of input (if -1 then saturated to 0x7fffffff) and store result in destination buffer. */
in = *pSrc++;
#if defined (ARM_MATH_DSP)
*pDst++ = (in > 0) ? in : (q31_t)__QSUB(0, in);
#else
*pDst++ = (in > 0) ? in : ((in == INT32_MIN) ? INT32_MAX : -in);
#endif
/* Decrement loop counter */
blkCnt--;
}
}
/**
* @} end of BasicAbs group
@} end of BasicAbs group
*/

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@ -3,13 +3,13 @@
* Title: arm_abs_q7.c
* Description: Q7 vector absolute value
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,117 +29,106 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @addtogroup BasicAbs
* @{
@addtogroup BasicAbs
@{
*/
/**
* @brief Q7 vector absolute value.
* @param[in] *pSrc points to the input buffer
* @param[out] *pDst points to the output buffer
* @param[in] blockSize number of samples in each vector
* @return none.
*
* \par Conditions for optimum performance
* Input and output buffers should be aligned by 32-bit
*
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* The Q7 value -1 (0x80) will be saturated to the maximum allowable positive value 0x7F.
@brief Q7 vector absolute value.
@param[in] pSrc points to the input vector
@param[out] pDst points to the output vector
@param[in] blockSize number of samples in each vector
@return none
@par Conditions for optimum performance
Input and output buffers should be aligned by 32-bit
@par Scaling and Overflow Behavior
The function uses saturating arithmetic.
The Q7 value -1 (0x80) will be saturated to the maximum allowable positive value 0x7F.
*/
void arm_abs_q7(
q7_t * pSrc,
q7_t * pDst,
uint32_t blockSize)
const q7_t * pSrc,
q7_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
q7_t in; /* Input value1 */
uint32_t blkCnt; /* Loop counter */
q7_t in; /* Temporary input variable */
#if defined (ARM_MATH_DSP)
#if defined (ARM_MATH_LOOPUNROLL)
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t in1, in2, in3, in4; /* temporary input variables */
q31_t out1, out2, out3, out4; /* temporary output variables */
/*loop Unrolling */
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = |A| */
/* Read inputs */
in1 = (q31_t) * pSrc;
in2 = (q31_t) * (pSrc + 1);
in3 = (q31_t) * (pSrc + 2);
/* find absolute value */
out1 = (in1 > 0) ? in1 : (q31_t)__QSUB8(0, in1);
/* Calculate absolute of input (if -1 then saturated to 0x7f) and store result in destination buffer. */
in = *pSrc++;
#if defined (ARM_MATH_DSP)
*pDst++ = (in > 0) ? in : (q7_t)__QSUB(0, in);
#else
*pDst++ = (in > 0) ? in : ((in == (q7_t) 0x80) ? (q7_t) 0x7f : -in);
#endif
/* read input */
in4 = (q31_t) * (pSrc + 3);
in = *pSrc++;
#if defined (ARM_MATH_DSP)
*pDst++ = (in > 0) ? in : (q7_t)__QSUB(0, in);
#else
*pDst++ = (in > 0) ? in : ((in == (q7_t) 0x80) ? (q7_t) 0x7f : -in);
#endif
/* find absolute value */
out2 = (in2 > 0) ? in2 : (q31_t)__QSUB8(0, in2);
in = *pSrc++;
#if defined (ARM_MATH_DSP)
*pDst++ = (in > 0) ? in : (q7_t)__QSUB(0, in);
#else
*pDst++ = (in > 0) ? in : ((in == (q7_t) 0x80) ? (q7_t) 0x7f : -in);
#endif
/* store result to destination */
*pDst = (q7_t) out1;
in = *pSrc++;
#if defined (ARM_MATH_DSP)
*pDst++ = (in > 0) ? in : (q7_t)__QSUB(0, in);
#else
*pDst++ = (in > 0) ? in : ((in == (q7_t) 0x80) ? (q7_t) 0x7f : -in);
#endif
/* find absolute value */
out3 = (in3 > 0) ? in3 : (q31_t)__QSUB8(0, in3);
/* find absolute value */
out4 = (in4 > 0) ? in4 : (q31_t)__QSUB8(0, in4);
/* store result to destination */
*(pDst + 1) = (q7_t) out2;
/* store result to destination */
*(pDst + 2) = (q7_t) out3;
/* store result to destination */
*(pDst + 3) = (q7_t) out4;
/* update pointers to process next samples */
pSrc += 4U;
pDst += 4U;
/* Decrement the loop counter */
/* Decrement loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #define ARM_MATH_CM0_FAMILY */
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
{
/* C = |A| */
/* Read the input */
/* Calculate absolute of input (if -1 then saturated to 0x7f) and store result in destination buffer. */
in = *pSrc++;
#if defined (ARM_MATH_DSP)
*pDst++ = (in > 0) ? in : (q7_t) __QSUB(0, in);
#else
*pDst++ = (in > 0) ? in : ((in == (q7_t) 0x80) ? (q7_t) 0x7f : -in);
#endif
/* Store the Absolute result in the destination buffer */
*pDst++ = (in > 0) ? in : ((in == (q7_t) 0x80) ? 0x7f : -in);
/* Decrement the loop counter */
/* Decrement loop counter */
blkCnt--;
}
}
/**
* @} end of BasicAbs group
@} end of BasicAbs group
*/

View file

@ -3,13 +3,13 @@
* Title: arm_add_f32.c
* Description: Floating-point vector addition
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,110 +29,117 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @defgroup BasicAdd Vector Addition
*
* Element-by-element addition of two vectors.
*
* <pre>
* pDst[n] = pSrcA[n] + pSrcB[n], 0 <= n < blockSize.
* </pre>
*
* There are separate functions for floating-point, Q7, Q15, and Q31 data types.
@defgroup BasicAdd Vector Addition
Element-by-element addition of two vectors.
<pre>
pDst[n] = pSrcA[n] + pSrcB[n], 0 <= n < blockSize.
</pre>
There are separate functions for floating-point, Q7, Q15, and Q31 data types.
*/
/**
* @addtogroup BasicAdd
* @{
@addtogroup BasicAdd
@{
*/
/**
* @brief Floating-point vector addition.
* @param[in] *pSrcA points to the first input vector
* @param[in] *pSrcB points to the second input vector
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in each vector
* @return none.
@brief Floating-point vector addition.
@param[in] pSrcA points to first input vector
@param[in] pSrcB points to second input vector
@param[out] pDst points to output vector
@param[in] blockSize number of samples in each vector
@return none
*/
void arm_add_f32(
float32_t * pSrcA,
float32_t * pSrcB,
float32_t * pDst,
uint32_t blockSize)
const float32_t * pSrcA,
const float32_t * pSrcB,
float32_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
uint32_t blkCnt; /* Loop counter */
#if defined (ARM_MATH_DSP)
#if defined(ARM_MATH_NEON)
float32x4_t vec1;
float32x4_t vec2;
float32x4_t res;
/* Run the below code for Cortex-M4 and Cortex-M3 */
float32_t inA1, inA2, inA3, inA4; /* temporary input variabels */
float32_t inB1, inB2, inB3, inB4; /* temporary input variables */
/* Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/*loop Unrolling */
while (blkCnt > 0U)
{
/* C = A + B */
/* Add and then store the results in the destination buffer. */
vec1 = vld1q_f32(pSrcA);
vec2 = vld1q_f32(pSrcB);
res = vaddq_f32(vec1, vec2);
vst1q_f32(pDst, res);
/* Increment pointers */
pSrcA += 4;
pSrcB += 4;
pDst += 4;
/* Decrement the loop counter */
blkCnt--;
}
/* Tail */
blkCnt = blockSize & 0x3;
#else
#if defined (ARM_MATH_LOOPUNROLL)
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A + B */
/* Add and then store the results in the destination buffer. */
/* read four inputs from sourceA and four inputs from sourceB */
inA1 = *pSrcA;
inB1 = *pSrcB;
inA2 = *(pSrcA + 1);
inB2 = *(pSrcB + 1);
inA3 = *(pSrcA + 2);
inB3 = *(pSrcB + 2);
inA4 = *(pSrcA + 3);
inB4 = *(pSrcB + 3);
/* Add and store result in destination buffer. */
*pDst++ = (*pSrcA++) + (*pSrcB++);
*pDst++ = (*pSrcA++) + (*pSrcB++);
*pDst++ = (*pSrcA++) + (*pSrcB++);
*pDst++ = (*pSrcA++) + (*pSrcB++);
/* C = A + B */
/* add and store result to destination */
*pDst = inA1 + inB1;
*(pDst + 1) = inA2 + inB2;
*(pDst + 2) = inA3 + inB3;
*(pDst + 3) = inA4 + inB4;
/* update pointers to process next samples */
pSrcA += 4U;
pSrcB += 4U;
pDst += 4U;
/* Decrement the loop counter */
/* Decrement loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_DSP) */
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
#endif /* #if defined(ARM_MATH_NEON) */
while (blkCnt > 0U)
{
/* C = A + B */
/* Add and then store the results in the destination buffer. */
/* Add and store result in destination buffer. */
*pDst++ = (*pSrcA++) + (*pSrcB++);
/* Decrement the loop counter */
/* Decrement loop counter */
blkCnt--;
}
}
/**
* @} end of BasicAdd group
@} end of BasicAdd group
*/

View file

@ -3,13 +3,13 @@
* Title: arm_add_q15.c
* Description: Q15 vector addition
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,100 +29,98 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @addtogroup BasicAdd
* @{
@addtogroup BasicAdd
@{
*/
/**
* @brief Q15 vector addition.
* @param[in] *pSrcA points to the first input vector
* @param[in] *pSrcB points to the second input vector
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in each vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* Results outside of the allowable Q15 range [0x8000 0x7FFF] will be saturated.
@brief Q15 vector addition.
@param[in] pSrcA points to the first input vector
@param[in] pSrcB points to the second input vector
@param[out] pDst points to the output vector
@param[in] blockSize number of samples in each vector
@return none
@par Scaling and Overflow Behavior
The function uses saturating arithmetic.
Results outside of the allowable Q15 range [0x8000 0x7FFF] are saturated.
*/
void arm_add_q15(
q15_t * pSrcA,
q15_t * pSrcB,
q15_t * pDst,
uint32_t blockSize)
const q15_t * pSrcA,
const q15_t * pSrcB,
q15_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
uint32_t blkCnt; /* Loop counter */
#if defined (ARM_MATH_LOOPUNROLL)
#if defined (ARM_MATH_DSP)
q31_t inA1, inA2;
q31_t inB1, inB2;
#endif
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t inA1, inA2, inB1, inB2;
/*loop Unrolling */
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A + B */
/* Add and then store the results in the destination buffer. */
inA1 = *__SIMD32(pSrcA)++;
inA2 = *__SIMD32(pSrcA)++;
inB1 = *__SIMD32(pSrcB)++;
inB2 = *__SIMD32(pSrcB)++;
*__SIMD32(pDst)++ = __QADD16(inA1, inB1);
*__SIMD32(pDst)++ = __QADD16(inA2, inB2);
#if defined (ARM_MATH_DSP)
/* read 2 times 2 samples at a time from sourceA */
inA1 = read_q15x2_ia ((q15_t **) &pSrcA);
inA2 = read_q15x2_ia ((q15_t **) &pSrcA);
/* read 2 times 2 samples at a time from sourceB */
inB1 = read_q15x2_ia ((q15_t **) &pSrcB);
inB2 = read_q15x2_ia ((q15_t **) &pSrcB);
/* Decrement the loop counter */
/* Add and store 2 times 2 samples at a time */
write_q15x2_ia (&pDst, __QADD16(inA1, inB1));
write_q15x2_ia (&pDst, __QADD16(inA2, inB2));
#else
*pDst++ = (q15_t) __SSAT(((q31_t) *pSrcA++ + *pSrcB++), 16);
*pDst++ = (q15_t) __SSAT(((q31_t) *pSrcA++ + *pSrcB++), 16);
*pDst++ = (q15_t) __SSAT(((q31_t) *pSrcA++ + *pSrcB++), 16);
*pDst++ = (q15_t) __SSAT(((q31_t) *pSrcA++ + *pSrcB++), 16);
#endif
/* Decrement loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
while (blkCnt > 0U)
{
/* C = A + B */
/* Add and then store the results in the destination buffer. */
*pDst++ = (q15_t) __QADD16(*pSrcA++, *pSrcB++);
/* Decrement the loop counter */
blkCnt--;
}
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
{
/* C = A + B */
/* Add and then store the results in the destination buffer. */
*pDst++ = (q15_t) __SSAT(((q31_t) * pSrcA++ + *pSrcB++), 16);
/* Decrement the loop counter */
/* Add and store result in destination buffer. */
#if defined (ARM_MATH_DSP)
*pDst++ = (q15_t) __QADD16(*pSrcA++, *pSrcB++);
#else
*pDst++ = (q15_t) __SSAT(((q31_t) *pSrcA++ + *pSrcB++), 16);
#endif
/* Decrement loop counter */
blkCnt--;
}
#endif /* #if defined (ARM_MATH_DSP) */
}
/**
* @} end of BasicAdd group
@} end of BasicAdd group
*/

View file

@ -3,13 +3,13 @@
* Title: arm_add_q31.c
* Description: Q31 vector addition
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,108 +29,80 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @addtogroup BasicAdd
* @{
@addtogroup BasicAdd
@{
*/
/**
* @brief Q31 vector addition.
* @param[in] *pSrcA points to the first input vector
* @param[in] *pSrcB points to the second input vector
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in each vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* Results outside of the allowable Q31 range[0x80000000 0x7FFFFFFF] will be saturated.
@brief Q31 vector addition.
@param[in] pSrcA points to the first input vector
@param[in] pSrcB points to the second input vector
@param[out] pDst points to the output vector
@param[in] blockSize number of samples in each vector
@return none
@par Scaling and Overflow Behavior
The function uses saturating arithmetic.
Results outside of the allowable Q31 range [0x80000000 0x7FFFFFFF] are saturated.
*/
void arm_add_q31(
q31_t * pSrcA,
q31_t * pSrcB,
q31_t * pDst,
uint32_t blockSize)
const q31_t * pSrcA,
const q31_t * pSrcB,
q31_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
uint32_t blkCnt; /* Loop counter */
#if defined (ARM_MATH_DSP)
#if defined (ARM_MATH_LOOPUNROLL)
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t inA1, inA2, inA3, inA4;
q31_t inB1, inB2, inB3, inB4;
/*loop Unrolling */
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A + B */
/* Add and then store the results in the destination buffer. */
inA1 = *pSrcA++;
inA2 = *pSrcA++;
inB1 = *pSrcB++;
inB2 = *pSrcB++;
inA3 = *pSrcA++;
inA4 = *pSrcA++;
inB3 = *pSrcB++;
inB4 = *pSrcB++;
*pDst++ = __QADD(inA1, inB1);
*pDst++ = __QADD(inA2, inB2);
*pDst++ = __QADD(inA3, inB3);
*pDst++ = __QADD(inA4, inB4);
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
while (blkCnt > 0U)
{
/* C = A + B */
/* Add and then store the results in the destination buffer. */
/* Add and store result in destination buffer. */
*pDst++ = __QADD(*pSrcA++, *pSrcB++);
/* Decrement the loop counter */
*pDst++ = __QADD(*pSrcA++, *pSrcB++);
*pDst++ = __QADD(*pSrcA++, *pSrcB++);
*pDst++ = __QADD(*pSrcA++, *pSrcB++);
/* Decrement loop counter */
blkCnt--;
}
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
{
/* C = A + B */
/* Add and then store the results in the destination buffer. */
*pDst++ = (q31_t) clip_q63_to_q31((q63_t) * pSrcA++ + *pSrcB++);
/* Decrement the loop counter */
/* Add and store result in destination buffer. */
*pDst++ = __QADD(*pSrcA++, *pSrcB++);
/* Decrement loop counter */
blkCnt--;
}
#endif /* #if defined (ARM_MATH_DSP) */
}
/**
* @} end of BasicAdd group
@} end of BasicAdd group
*/

View file

@ -3,13 +3,13 @@
* Title: arm_add_q7.c
* Description: Q7 vector addition
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,94 +29,81 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @addtogroup BasicAdd
* @{
@addtogroup BasicAdd
@{
*/
/**
* @brief Q7 vector addition.
* @param[in] *pSrcA points to the first input vector
* @param[in] *pSrcB points to the second input vector
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in each vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* Results outside of the allowable Q7 range [0x80 0x7F] will be saturated.
@brief Q7 vector addition.
@param[in] pSrcA points to the first input vector
@param[in] pSrcB points to the second input vector
@param[out] pDst points to the output vector
@param[in] blockSize number of samples in each vector
@return none
@par Scaling and Overflow Behavior
The function uses saturating arithmetic.
Results outside of the allowable Q7 range [0x80 0x7F] are saturated.
*/
void arm_add_q7(
q7_t * pSrcA,
q7_t * pSrcB,
q7_t * pDst,
uint32_t blockSize)
const q7_t * pSrcA,
const q7_t * pSrcB,
q7_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
uint32_t blkCnt; /* Loop counter */
#if defined (ARM_MATH_DSP)
#if defined (ARM_MATH_LOOPUNROLL)
/* Run the below code for Cortex-M4 and Cortex-M3 */
/*loop Unrolling */
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A + B */
/* Add and then store the results in the destination buffer. */
*__SIMD32(pDst)++ = __QADD8(*__SIMD32(pSrcA)++, *__SIMD32(pSrcB)++);
/* Decrement the loop counter */
#if defined (ARM_MATH_DSP)
/* Add and store result in destination buffer (4 samples at a time). */
write_q7x4_ia (&pDst, __QADD8 (read_q7x4_ia ((q7_t **) &pSrcA), read_q7x4_ia ((q7_t **) &pSrcB)));
#else
*pDst++ = (q7_t) __SSAT ((q15_t) *pSrcA++ + *pSrcB++, 8);
*pDst++ = (q7_t) __SSAT ((q15_t) *pSrcA++ + *pSrcB++, 8);
*pDst++ = (q7_t) __SSAT ((q15_t) *pSrcA++ + *pSrcB++, 8);
*pDst++ = (q7_t) __SSAT ((q15_t) *pSrcA++ + *pSrcB++, 8);
#endif
/* Decrement loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
while (blkCnt > 0U)
{
/* C = A + B */
/* Add and then store the results in the destination buffer. */
*pDst++ = (q7_t) __SSAT(*pSrcA++ + *pSrcB++, 8);
/* Decrement the loop counter */
blkCnt--;
}
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
{
/* C = A + B */
/* Add and then store the results in the destination buffer. */
*pDst++ = (q7_t) __SSAT((q15_t) * pSrcA++ + *pSrcB++, 8);
/* Decrement the loop counter */
/* Add and store result in destination buffer. */
*pDst++ = (q7_t) __SSAT((q15_t) *pSrcA++ + *pSrcB++, 8);
/* Decrement loop counter */
blkCnt--;
}
#endif /* #if defined (ARM_MATH_DSP) */
}
/**
* @} end of BasicAdd group
@} end of BasicAdd group
*/

View file

@ -3,13 +3,13 @@
* Title: arm_dot_prod_f32.c
* Description: Floating-point dot product
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,95 +29,135 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @defgroup dot_prod Vector Dot Product
*
* Computes the dot product of two vectors.
* The vectors are multiplied element-by-element and then summed.
*
* <pre>
* sum = pSrcA[0]*pSrcB[0] + pSrcA[1]*pSrcB[1] + ... + pSrcA[blockSize-1]*pSrcB[blockSize-1]
* </pre>
*
* There are separate functions for floating-point, Q7, Q15, and Q31 data types.
@defgroup BasicDotProd Vector Dot Product
Computes the dot product of two vectors.
The vectors are multiplied element-by-element and then summed.
<pre>
sum = pSrcA[0]*pSrcB[0] + pSrcA[1]*pSrcB[1] + ... + pSrcA[blockSize-1]*pSrcB[blockSize-1]
</pre>
There are separate functions for floating-point, Q7, Q15, and Q31 data types.
*/
/**
* @addtogroup dot_prod
* @{
@addtogroup BasicDotProd
@{
*/
/**
* @brief Dot product of floating-point vectors.
* @param[in] *pSrcA points to the first input vector
* @param[in] *pSrcB points to the second input vector
* @param[in] blockSize number of samples in each vector
* @param[out] *result output result returned here
* @return none.
@brief Dot product of floating-point vectors.
@param[in] pSrcA points to the first input vector.
@param[in] pSrcB points to the second input vector.
@param[in] blockSize number of samples in each vector.
@param[out] result output result returned here.
@return none
*/
void arm_dot_prod_f32(
float32_t * pSrcA,
float32_t * pSrcB,
uint32_t blockSize,
float32_t * result)
const float32_t * pSrcA,
const float32_t * pSrcB,
uint32_t blockSize,
float32_t * result)
{
float32_t sum = 0.0f; /* Temporary result storage */
uint32_t blkCnt; /* loop counter */
uint32_t blkCnt; /* Loop counter */
float32_t sum = 0.0f; /* Temporary return variable */
#if defined(ARM_MATH_NEON)
float32x4_t vec1;
float32x4_t vec2;
float32x4_t res;
float32x4_t accum = vdupq_n_f32(0);
#if defined (ARM_MATH_DSP)
/* Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* Run the below code for Cortex-M4 and Cortex-M3 */
/*loop Unrolling */
vec1 = vld1q_f32(pSrcA);
vec2 = vld1q_f32(pSrcB);
while (blkCnt > 0U)
{
/* C = A[0]*B[0] + A[1]*B[1] + A[2]*B[2] + ... + A[blockSize-1]*B[blockSize-1] */
/* Calculate dot product and then store the result in a temporary buffer. */
accum = vmlaq_f32(accum, vec1, vec2);
/* Increment pointers */
pSrcA += 4;
pSrcB += 4;
vec1 = vld1q_f32(pSrcA);
vec2 = vld1q_f32(pSrcB);
/* Decrement the loop counter */
blkCnt--;
}
#if __aarch64__
sum = vpadds_f32(vpadd_f32(vget_low_f32(accum), vget_high_f32(accum)));
#else
sum = (vpadd_f32(vget_low_f32(accum), vget_high_f32(accum)))[0] + (vpadd_f32(vget_low_f32(accum), vget_high_f32(accum)))[1];
#endif
/* Tail */
blkCnt = blockSize & 0x3;
#else
#if defined (ARM_MATH_LOOPUNROLL)
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
/* Calculate dot product and then store the result in a temporary buffer */
sum += (*pSrcA++) * (*pSrcB++);
sum += (*pSrcA++) * (*pSrcB++);
sum += (*pSrcA++) * (*pSrcB++);
/* Calculate dot product and store result in a temporary buffer. */
sum += (*pSrcA++) * (*pSrcB++);
/* Decrement the loop counter */
sum += (*pSrcA++) * (*pSrcB++);
sum += (*pSrcA++) * (*pSrcB++);
sum += (*pSrcA++) * (*pSrcB++);
/* Decrement loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_DSP) */
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
#endif /* #if defined(ARM_MATH_NEON) */
while (blkCnt > 0U)
{
/* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
/* Calculate dot product and then store the result in a temporary buffer. */
/* Calculate dot product and store result in a temporary buffer. */
sum += (*pSrcA++) * (*pSrcB++);
/* Decrement the loop counter */
/* Decrement loop counter */
blkCnt--;
}
/* Store the result back in the destination buffer */
/* Store result in destination buffer */
*result = sum;
}
/**
* @} end of dot_prod group
@} end of BasicDotProd group
*/

View file

@ -3,13 +3,13 @@
* Title: arm_dot_prod_q15.c
* Description: Q15 dot product
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,100 +29,92 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @addtogroup dot_prod
* @{
@addtogroup BasicDotProd
@{
*/
/**
* @brief Dot product of Q15 vectors.
* @param[in] *pSrcA points to the first input vector
* @param[in] *pSrcB points to the second input vector
* @param[in] blockSize number of samples in each vector
* @param[out] *result output result returned here
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The intermediate multiplications are in 1.15 x 1.15 = 2.30 format and these
* results are added to a 64-bit accumulator in 34.30 format.
* Nonsaturating additions are used and given that there are 33 guard bits in the accumulator
* there is no risk of overflow.
* The return result is in 34.30 format.
@brief Dot product of Q15 vectors.
@param[in] pSrcA points to the first input vector
@param[in] pSrcB points to the second input vector
@param[in] blockSize number of samples in each vector
@param[out] result output result returned here
@return none
@par Scaling and Overflow Behavior
The intermediate multiplications are in 1.15 x 1.15 = 2.30 format and these
results are added to a 64-bit accumulator in 34.30 format.
Nonsaturating additions are used and given that there are 33 guard bits in the accumulator
there is no risk of overflow.
The return result is in 34.30 format.
*/
void arm_dot_prod_q15(
q15_t * pSrcA,
q15_t * pSrcB,
uint32_t blockSize,
q63_t * result)
const q15_t * pSrcA,
const q15_t * pSrcB,
uint32_t blockSize,
q63_t * result)
{
q63_t sum = 0; /* Temporary result storage */
uint32_t blkCnt; /* loop counter */
uint32_t blkCnt; /* Loop counter */
q63_t sum = 0; /* Temporary return variable */
#if defined (ARM_MATH_DSP)
#if defined (ARM_MATH_LOOPUNROLL)
/* Run the below code for Cortex-M4 and Cortex-M3 */
/*loop Unrolling */
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
/* Calculate dot product and then store the result in a temporary buffer. */
sum = __SMLALD(*__SIMD32(pSrcA)++, *__SIMD32(pSrcB)++, sum);
sum = __SMLALD(*__SIMD32(pSrcA)++, *__SIMD32(pSrcB)++, sum);
/* Decrement the loop counter */
#if defined (ARM_MATH_DSP)
/* Calculate dot product and store result in a temporary buffer. */
sum = __SMLALD(read_q15x2_ia ((q15_t **) &pSrcA), read_q15x2_ia ((q15_t **) &pSrcB), sum);
sum = __SMLALD(read_q15x2_ia ((q15_t **) &pSrcA), read_q15x2_ia ((q15_t **) &pSrcB), sum);
#else
sum += (q63_t)((q31_t) *pSrcA++ * *pSrcB++);
sum += (q63_t)((q31_t) *pSrcA++ * *pSrcB++);
sum += (q63_t)((q31_t) *pSrcA++ * *pSrcB++);
sum += (q63_t)((q31_t) *pSrcA++ * *pSrcB++);
#endif
/* Decrement loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
while (blkCnt > 0U)
{
/* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
/* Calculate dot product and then store the results in a temporary buffer. */
sum = __SMLALD(*pSrcA++, *pSrcB++, sum);
/* Decrement the loop counter */
blkCnt--;
}
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
{
/* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
/* Calculate dot product and then store the results in a temporary buffer. */
sum += (q63_t) ((q31_t) * pSrcA++ * *pSrcB++);
/* Decrement the loop counter */
/* Calculate dot product and store result in a temporary buffer. */
//#if defined (ARM_MATH_DSP)
// sum = __SMLALD(*pSrcA++, *pSrcB++, sum);
//#else
sum += (q63_t)((q31_t) *pSrcA++ * *pSrcB++);
//#endif
/* Decrement loop counter */
blkCnt--;
}
#endif /* #if defined (ARM_MATH_DSP) */
/* Store the result in the destination buffer in 34.30 format */
/* Store result in destination buffer in 34.30 format */
*result = sum;
}
/**
* @} end of dot_prod group
@} end of BasicDotProd group
*/

View file

@ -3,13 +3,13 @@
* Title: arm_dot_prod_q31.c
* Description: Q31 dot product
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,103 +29,87 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @addtogroup dot_prod
* @{
@addtogroup BasicDotProd
@{
*/
/**
* @brief Dot product of Q31 vectors.
* @param[in] *pSrcA points to the first input vector
* @param[in] *pSrcB points to the second input vector
* @param[in] blockSize number of samples in each vector
* @param[out] *result output result returned here
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The intermediate multiplications are in 1.31 x 1.31 = 2.62 format and these
* are truncated to 2.48 format by discarding the lower 14 bits.
* The 2.48 result is then added without saturation to a 64-bit accumulator in 16.48 format.
* There are 15 guard bits in the accumulator and there is no risk of overflow as long as
* the length of the vectors is less than 2^16 elements.
* The return result is in 16.48 format.
@brief Dot product of Q31 vectors.
@param[in] pSrcA points to the first input vector.
@param[in] pSrcB points to the second input vector.
@param[in] blockSize number of samples in each vector.
@param[out] result output result returned here.
@return none
@par Scaling and Overflow Behavior
The intermediate multiplications are in 1.31 x 1.31 = 2.62 format and these
are truncated to 2.48 format by discarding the lower 14 bits.
The 2.48 result is then added without saturation to a 64-bit accumulator in 16.48 format.
There are 15 guard bits in the accumulator and there is no risk of overflow as long as
the length of the vectors is less than 2^16 elements.
The return result is in 16.48 format.
*/
void arm_dot_prod_q31(
q31_t * pSrcA,
q31_t * pSrcB,
uint32_t blockSize,
q63_t * result)
const q31_t * pSrcA,
const q31_t * pSrcB,
uint32_t blockSize,
q63_t * result)
{
q63_t sum = 0; /* Temporary result storage */
uint32_t blkCnt; /* loop counter */
uint32_t blkCnt; /* Loop counter */
q63_t sum = 0; /* Temporary return variable */
#if defined (ARM_MATH_LOOPUNROLL)
#if defined (ARM_MATH_DSP)
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t inA1, inA2, inA3, inA4;
q31_t inB1, inB2, inB3, inB4;
/*loop Unrolling */
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
/* Calculate dot product and then store the result in a temporary buffer. */
inA1 = *pSrcA++;
inA2 = *pSrcA++;
inA3 = *pSrcA++;
inA4 = *pSrcA++;
inB1 = *pSrcB++;
inB2 = *pSrcB++;
inB3 = *pSrcB++;
inB4 = *pSrcB++;
sum += ((q63_t) inA1 * inB1) >> 14U;
sum += ((q63_t) inA2 * inB2) >> 14U;
sum += ((q63_t) inA3 * inB3) >> 14U;
sum += ((q63_t) inA4 * inB4) >> 14U;
/* Calculate dot product and store result in a temporary buffer. */
sum += ((q63_t) *pSrcA++ * *pSrcB++) >> 14U;
/* Decrement the loop counter */
sum += ((q63_t) *pSrcA++ * *pSrcB++) >> 14U;
sum += ((q63_t) *pSrcA++ * *pSrcB++) >> 14U;
sum += ((q63_t) *pSrcA++ * *pSrcB++) >> 14U;
/* Decrement loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_DSP) */
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
{
/* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
/* Calculate dot product and then store the result in a temporary buffer. */
sum += ((q63_t) * pSrcA++ * *pSrcB++) >> 14U;
/* Decrement the loop counter */
/* Calculate dot product and store result in a temporary buffer. */
sum += ((q63_t) *pSrcA++ * *pSrcB++) >> 14U;
/* Decrement loop counter */
blkCnt--;
}
/* Store the result in the destination buffer in 16.48 format */
/* Store result in destination buffer in 16.48 format */
*result = sum;
}
/**
* @} end of dot_prod group
@} end of BasicDotProd group
*/

View file

@ -3,13 +3,13 @@
* Title: arm_dot_prod_q7.c
* Description: Q7 dot product
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,61 +29,58 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @addtogroup dot_prod
* @{
@addtogroup BasicDotProd
@{
*/
/**
* @brief Dot product of Q7 vectors.
* @param[in] *pSrcA points to the first input vector
* @param[in] *pSrcB points to the second input vector
* @param[in] blockSize number of samples in each vector
* @param[out] *result output result returned here
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The intermediate multiplications are in 1.7 x 1.7 = 2.14 format and these
* results are added to an accumulator in 18.14 format.
* Nonsaturating additions are used and there is no danger of wrap around as long as
* the vectors are less than 2^18 elements long.
* The return result is in 18.14 format.
@brief Dot product of Q7 vectors.
@param[in] pSrcA points to the first input vector
@param[in] pSrcB points to the second input vector
@param[in] blockSize number of samples in each vector
@param[out] result output result returned here
@return none
@par Scaling and Overflow Behavior
The intermediate multiplications are in 1.7 x 1.7 = 2.14 format and these
results are added to an accumulator in 18.14 format.
Nonsaturating additions are used and there is no danger of wrap around as long as
the vectors are less than 2^18 elements long.
The return result is in 18.14 format.
*/
void arm_dot_prod_q7(
q7_t * pSrcA,
q7_t * pSrcB,
uint32_t blockSize,
q31_t * result)
const q7_t * pSrcA,
const q7_t * pSrcB,
uint32_t blockSize,
q31_t * result)
{
uint32_t blkCnt; /* loop counter */
uint32_t blkCnt; /* Loop counter */
q31_t sum = 0; /* Temporary return variable */
q31_t sum = 0; /* Temporary variables to store output */
#if defined (ARM_MATH_LOOPUNROLL)
#if defined (ARM_MATH_DSP)
q31_t input1, input2; /* Temporary variables */
q31_t inA1, inA2, inB1, inB2; /* Temporary variables */
#endif
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t input1, input2; /* Temporary variables to store input */
q31_t inA1, inA2, inB1, inB2; /* Temporary variables to store input */
/*loop Unrolling */
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
#if defined (ARM_MATH_DSP)
/* read 4 samples at a time from sourceA */
input1 = *__SIMD32(pSrcA)++;
input1 = read_q7x4_ia ((q7_t **) &pSrcA);
/* read 4 samples at a time from sourceB */
input2 = *__SIMD32(pSrcB)++;
input2 = read_q7x4_ia ((q7_t **) &pSrcB);
/* extract two q7_t samples to q15_t samples */
inA1 = __SXTB16(__ROR(input1, 8));
@ -97,51 +94,46 @@ void arm_dot_prod_q7(
/* multiply and accumulate two samples at a time */
sum = __SMLAD(inA1, inB1, sum);
sum = __SMLAD(inA2, inB2, sum);
#else
sum += (q31_t) ((q15_t) *pSrcA++ * *pSrcB++);
sum += (q31_t) ((q15_t) *pSrcA++ * *pSrcB++);
sum += (q31_t) ((q15_t) *pSrcA++ * *pSrcB++);
sum += (q31_t) ((q15_t) *pSrcA++ * *pSrcB++);
#endif
/* Decrement the loop counter */
/* Decrement loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
while (blkCnt > 0U)
{
/* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
/* Dot product and then store the results in a temporary buffer. */
sum = __SMLAD(*pSrcA++, *pSrcB++, sum);
/* Decrement the loop counter */
blkCnt--;
}
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
{
/* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
/* Dot product and then store the results in a temporary buffer. */
sum += (q31_t) ((q15_t) * pSrcA++ * *pSrcB++);
/* Decrement the loop counter */
/* Calculate dot product and store result in a temporary buffer. */
//#if defined (ARM_MATH_DSP)
// sum = __SMLAD(*pSrcA++, *pSrcB++, sum);
//#else
sum += (q31_t) ((q15_t) *pSrcA++ * *pSrcB++);
//#endif
/* Decrement loop counter */
blkCnt--;
}
#endif /* #if defined (ARM_MATH_DSP) */
/* Store the result in the destination buffer in 18.14 format */
/* Store result in destination buffer in 18.14 format */
*result = sum;
}
/**
* @} end of dot_prod group
@} end of BasicDotProd group
*/

View file

@ -3,13 +3,13 @@
* Title: arm_mult_f32.c
* Description: Floating-point vector multiplication
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,134 +29,120 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @defgroup BasicMult Vector Multiplication
*
* Element-by-element multiplication of two vectors.
*
* <pre>
* pDst[n] = pSrcA[n] * pSrcB[n], 0 <= n < blockSize.
* </pre>
*
* There are separate functions for floating-point, Q7, Q15, and Q31 data types.
@defgroup BasicMult Vector Multiplication
Element-by-element multiplication of two vectors.
<pre>
pDst[n] = pSrcA[n] * pSrcB[n], 0 <= n < blockSize.
</pre>
There are separate functions for floating-point, Q7, Q15, and Q31 data types.
*/
/**
* @addtogroup BasicMult
* @{
@addtogroup BasicMult
@{
*/
/**
* @brief Floating-point vector multiplication.
* @param[in] *pSrcA points to the first input vector
* @param[in] *pSrcB points to the second input vector
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in each vector
* @return none.
@brief Floating-point vector multiplication.
@param[in] pSrcA points to the first input vector.
@param[in] pSrcB points to the second input vector.
@param[out] pDst points to the output vector.
@param[in] blockSize number of samples in each vector.
@return none
*/
void arm_mult_f32(
float32_t * pSrcA,
float32_t * pSrcB,
float32_t * pDst,
uint32_t blockSize)
const float32_t * pSrcA,
const float32_t * pSrcB,
float32_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counters */
#if defined (ARM_MATH_DSP)
uint32_t blkCnt; /* Loop counter */
/* Run the below code for Cortex-M4 and Cortex-M3 */
float32_t inA1, inA2, inA3, inA4; /* temporary input variables */
float32_t inB1, inB2, inB3, inB4; /* temporary input variables */
float32_t out1, out2, out3, out4; /* temporary output variables */
#if defined(ARM_MATH_NEON)
float32x4_t vec1;
float32x4_t vec2;
float32x4_t res;
/* loop Unrolling */
/* Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
while (blkCnt > 0U)
{
/* C = A * B */
/* Multiply the inputs and then store the results in the destination buffer. */
vec1 = vld1q_f32(pSrcA);
vec2 = vld1q_f32(pSrcB);
res = vmulq_f32(vec1, vec2);
vst1q_f32(pDst, res);
/* Increment pointers */
pSrcA += 4;
pSrcB += 4;
pDst += 4;
/* Decrement the loop counter */
blkCnt--;
}
/* Tail */
blkCnt = blockSize & 0x3;
#else
#if defined (ARM_MATH_LOOPUNROLL)
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A * B */
/* Multiply the inputs and store the results in output buffer */
/* read sample from sourceA */
inA1 = *pSrcA;
/* read sample from sourceB */
inB1 = *pSrcB;
/* read sample from sourceA */
inA2 = *(pSrcA + 1);
/* read sample from sourceB */
inB2 = *(pSrcB + 1);
/* out = sourceA * sourceB */
out1 = inA1 * inB1;
/* Multiply inputs and store result in destination buffer. */
*pDst++ = (*pSrcA++) * (*pSrcB++);
/* read sample from sourceA */
inA3 = *(pSrcA + 2);
/* read sample from sourceB */
inB3 = *(pSrcB + 2);
*pDst++ = (*pSrcA++) * (*pSrcB++);
/* out = sourceA * sourceB */
out2 = inA2 * inB2;
*pDst++ = (*pSrcA++) * (*pSrcB++);
/* read sample from sourceA */
inA4 = *(pSrcA + 3);
*pDst++ = (*pSrcA++) * (*pSrcB++);
/* store result to destination buffer */
*pDst = out1;
/* read sample from sourceB */
inB4 = *(pSrcB + 3);
/* out = sourceA * sourceB */
out3 = inA3 * inB3;
/* store result to destination buffer */
*(pDst + 1) = out2;
/* out = sourceA * sourceB */
out4 = inA4 * inB4;
/* store result to destination buffer */
*(pDst + 2) = out3;
/* store result to destination buffer */
*(pDst + 3) = out4;
/* update pointers to process next samples */
pSrcA += 4U;
pSrcB += 4U;
pDst += 4U;
/* Decrement the blockSize loop counter */
/* Decrement loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_DSP) */
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
#endif /* #if defined(ARM_MATH_NEON) */
while (blkCnt > 0U)
{
/* C = A * B */
/* Multiply the inputs and store the results in output buffer */
/* Multiply input and store result in destination buffer. */
*pDst++ = (*pSrcA++) * (*pSrcB++);
/* Decrement the blockSize loop counter */
/* Decrement loop counter */
blkCnt--;
}
}
/**
* @} end of BasicMult group
@} end of BasicMult group
*/

View file

@ -3,13 +3,13 @@
* Title: arm_mult_q15.c
* Description: Q15 vector multiplication
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,65 +29,65 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @addtogroup BasicMult
* @{
@addtogroup BasicMult
@{
*/
/**
* @brief Q15 vector multiplication
* @param[in] *pSrcA points to the first input vector
* @param[in] *pSrcB points to the second input vector
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in each vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* Results outside of the allowable Q15 range [0x8000 0x7FFF] will be saturated.
@brief Q15 vector multiplication
@param[in] pSrcA points to first input vector
@param[in] pSrcB points to second input vector
@param[out] pDst points to output vector
@param[in] blockSize number of samples in each vector
@return none
@par Scaling and Overflow Behavior
The function uses saturating arithmetic.
Results outside of the allowable Q15 range [0x8000 0x7FFF] are saturated.
*/
void arm_mult_q15(
q15_t * pSrcA,
q15_t * pSrcB,
q15_t * pDst,
uint32_t blockSize)
const q15_t * pSrcA,
const q15_t * pSrcB,
q15_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counters */
uint32_t blkCnt; /* Loop counter */
#if defined (ARM_MATH_LOOPUNROLL)
#if defined (ARM_MATH_DSP)
q31_t inA1, inA2, inB1, inB2; /* Temporary input variables */
q15_t out1, out2, out3, out4; /* Temporary output variables */
q31_t mul1, mul2, mul3, mul4; /* Temporary variables */
#endif
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t inA1, inA2, inB1, inB2; /* temporary input variables */
q15_t out1, out2, out3, out4; /* temporary output variables */
q31_t mul1, mul2, mul3, mul4; /* temporary variables */
/* loop Unrolling */
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* read two samples at a time from sourceA */
inA1 = *__SIMD32(pSrcA)++;
/* read two samples at a time from sourceB */
inB1 = *__SIMD32(pSrcB)++;
/* read two samples at a time from sourceA */
inA2 = *__SIMD32(pSrcA)++;
/* read two samples at a time from sourceB */
inB2 = *__SIMD32(pSrcB)++;
/* C = A * B */
#if defined (ARM_MATH_DSP)
/* read 2 samples at a time from sourceA */
inA1 = read_q15x2_ia ((q15_t **) &pSrcA);
/* read 2 samples at a time from sourceB */
inB1 = read_q15x2_ia ((q15_t **) &pSrcB);
/* read 2 samples at a time from sourceA */
inA2 = read_q15x2_ia ((q15_t **) &pSrcA);
/* read 2 samples at a time from sourceB */
inB2 = read_q15x2_ia ((q15_t **) &pSrcB);
/* multiply mul = sourceA * sourceB */
mul1 = (q31_t) ((q15_t) (inA1 >> 16) * (q15_t) (inB1 >> 16));
mul2 = (q31_t) ((q15_t) inA1 * (q15_t) inB1);
mul2 = (q31_t) ((q15_t) (inA1 ) * (q15_t) (inB1 ));
mul3 = (q31_t) ((q15_t) (inA2 >> 16) * (q15_t) (inB2 >> 16));
mul4 = (q31_t) ((q15_t) inA2 * (q15_t) inB2);
mul4 = (q31_t) ((q15_t) (inA2 ) * (q15_t) (inB2 ));
/* saturate result to 16 bit */
out1 = (q15_t) __SSAT(mul1 >> 15, 16);
@ -95,48 +95,49 @@ void arm_mult_q15(
out3 = (q15_t) __SSAT(mul3 >> 15, 16);
out4 = (q15_t) __SSAT(mul4 >> 15, 16);
/* store the result */
/* store result to destination */
#ifndef ARM_MATH_BIG_ENDIAN
*__SIMD32(pDst)++ = __PKHBT(out2, out1, 16);
*__SIMD32(pDst)++ = __PKHBT(out4, out3, 16);
write_q15x2_ia (&pDst, __PKHBT(out2, out1, 16));
write_q15x2_ia (&pDst, __PKHBT(out4, out3, 16));
#else
*__SIMD32(pDst)++ = __PKHBT(out2, out1, 16);
*__SIMD32(pDst)++ = __PKHBT(out4, out3, 16);
write_q15x2_ia (&pDst, __PKHBT(out1, out2, 16));
write_q15x2_ia (&pDst, __PKHBT(out3, out4, 16));
#endif /* #ifndef ARM_MATH_BIG_ENDIAN */
/* Decrement the blockSize loop counter */
#else
*pDst++ = (q15_t) __SSAT((((q31_t) (*pSrcA++) * (*pSrcB++)) >> 15), 16);
*pDst++ = (q15_t) __SSAT((((q31_t) (*pSrcA++) * (*pSrcB++)) >> 15), 16);
*pDst++ = (q15_t) __SSAT((((q31_t) (*pSrcA++) * (*pSrcB++)) >> 15), 16);
*pDst++ = (q15_t) __SSAT((((q31_t) (*pSrcA++) * (*pSrcB++)) >> 15), 16);
#endif
/* Decrement loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_DSP) */
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
{
/* C = A * B */
/* Multiply the inputs and store the result in the destination buffer */
/* Multiply inputs and store result in destination buffer. */
*pDst++ = (q15_t) __SSAT((((q31_t) (*pSrcA++) * (*pSrcB++)) >> 15), 16);
/* Decrement the blockSize loop counter */
/* Decrement loop counter */
blkCnt--;
}
}
/**
* @} end of BasicMult group
@} end of BasicMult group
*/

View file

@ -3,13 +3,13 @@
* Title: arm_mult_q31.c
* Description: Q31 vector multiplication
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,120 +29,91 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @addtogroup BasicMult
* @{
@addtogroup BasicMult
@{
*/
/**
* @brief Q31 vector multiplication.
* @param[in] *pSrcA points to the first input vector
* @param[in] *pSrcB points to the second input vector
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in each vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* Results outside of the allowable Q31 range[0x80000000 0x7FFFFFFF] will be saturated.
@brief Q31 vector multiplication.
@param[in] pSrcA points to the first input vector.
@param[in] pSrcB points to the second input vector.
@param[out] pDst points to the output vector.
@param[in] blockSize number of samples in each vector.
@return none
@par Scaling and Overflow Behavior
The function uses saturating arithmetic.
Results outside of the allowable Q31 range[0x80000000 0x7FFFFFFF] are saturated.
*/
void arm_mult_q31(
q31_t * pSrcA,
q31_t * pSrcB,
q31_t * pDst,
uint32_t blockSize)
const q31_t * pSrcA,
const q31_t * pSrcB,
q31_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counters */
uint32_t blkCnt; /* Loop counter */
q31_t out; /* Temporary output variable */
#if defined (ARM_MATH_DSP)
#if defined (ARM_MATH_LOOPUNROLL)
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t inA1, inA2, inA3, inA4; /* temporary input variables */
q31_t inB1, inB2, inB3, inB4; /* temporary input variables */
q31_t out1, out2, out3, out4; /* temporary output variables */
/* loop Unrolling */
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A * B */
/* Multiply the inputs and then store the results in the destination buffer. */
inA1 = *pSrcA++;
inA2 = *pSrcA++;
inA3 = *pSrcA++;
inA4 = *pSrcA++;
inB1 = *pSrcB++;
inB2 = *pSrcB++;
inB3 = *pSrcB++;
inB4 = *pSrcB++;
out1 = ((q63_t) inA1 * inB1) >> 32;
out2 = ((q63_t) inA2 * inB2) >> 32;
out3 = ((q63_t) inA3 * inB3) >> 32;
out4 = ((q63_t) inA4 * inB4) >> 32;
/* Multiply inputs and store result in destination buffer. */
out = ((q63_t) *pSrcA++ * *pSrcB++) >> 32;
out = __SSAT(out, 31);
*pDst++ = out << 1U;
out1 = __SSAT(out1, 31);
out2 = __SSAT(out2, 31);
out3 = __SSAT(out3, 31);
out4 = __SSAT(out4, 31);
out = ((q63_t) *pSrcA++ * *pSrcB++) >> 32;
out = __SSAT(out, 31);
*pDst++ = out << 1U;
*pDst++ = out1 << 1U;
*pDst++ = out2 << 1U;
*pDst++ = out3 << 1U;
*pDst++ = out4 << 1U;
out = ((q63_t) *pSrcA++ * *pSrcB++) >> 32;
out = __SSAT(out, 31);
*pDst++ = out << 1U;
/* Decrement the blockSize loop counter */
out = ((q63_t) *pSrcA++ * *pSrcB++) >> 32;
out = __SSAT(out, 31);
*pDst++ = out << 1U;
/* Decrement loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
while (blkCnt > 0U)
{
/* C = A * B */
/* Multiply the inputs and then store the results in the destination buffer. */
inA1 = *pSrcA++;
inB1 = *pSrcB++;
out1 = ((q63_t) inA1 * inB1) >> 32;
out1 = __SSAT(out1, 31);
*pDst++ = out1 << 1U;
/* Decrement the blockSize loop counter */
blkCnt--;
}
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
{
/* C = A * B */
/* Multiply the inputs and then store the results in the destination buffer. */
*pDst++ =
(q31_t) clip_q63_to_q31(((q63_t) (*pSrcA++) * (*pSrcB++)) >> 31);
/* Decrement the blockSize loop counter */
/* Multiply inputs and store result in destination buffer. */
out = ((q63_t) *pSrcA++ * *pSrcB++) >> 32;
out = __SSAT(out, 31);
*pDst++ = out << 1U;
/* Decrement loop counter */
blkCnt--;
}
#endif /* #if defined (ARM_MATH_DSP) */
}
/**
* @} end of BasicMult group
@} end of BasicMult group
*/

View file

@ -3,13 +3,13 @@
* Title: arm_mult_q7.c
* Description: Q7 vector multiplication
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,87 +29,91 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @addtogroup BasicMult
* @{
@addtogroup BasicMult
@{
*/
/**
* @brief Q7 vector multiplication
* @param[in] *pSrcA points to the first input vector
* @param[in] *pSrcB points to the second input vector
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in each vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* Results outside of the allowable Q7 range [0x80 0x7F] will be saturated.
@brief Q7 vector multiplication
@param[in] pSrcA points to the first input vector
@param[in] pSrcB points to the second input vector
@param[out] pDst points to the output vector
@param[in] blockSize number of samples in each vector
@return none
@par Scaling and Overflow Behavior
The function uses saturating arithmetic.
Results outside of the allowable Q7 range [0x80 0x7F] are saturated.
*/
void arm_mult_q7(
q7_t * pSrcA,
q7_t * pSrcB,
q7_t * pDst,
uint32_t blockSize)
const q7_t * pSrcA,
const q7_t * pSrcB,
q7_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counters */
uint32_t blkCnt; /* Loop counter */
#if defined (ARM_MATH_LOOPUNROLL)
#if defined (ARM_MATH_DSP)
q7_t out1, out2, out3, out4; /* Temporary output variables */
#endif
/* Run the below code for Cortex-M4 and Cortex-M3 */
q7_t out1, out2, out3, out4; /* Temporary variables to store the product */
/* loop Unrolling */
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A * B */
/* Multiply the inputs and store the results in temporary variables */
#if defined (ARM_MATH_DSP)
/* Multiply inputs and store results in temporary variables */
out1 = (q7_t) __SSAT((((q15_t) (*pSrcA++) * (*pSrcB++)) >> 7), 8);
out2 = (q7_t) __SSAT((((q15_t) (*pSrcA++) * (*pSrcB++)) >> 7), 8);
out3 = (q7_t) __SSAT((((q15_t) (*pSrcA++) * (*pSrcB++)) >> 7), 8);
out4 = (q7_t) __SSAT((((q15_t) (*pSrcA++) * (*pSrcB++)) >> 7), 8);
/* Store the results of 4 inputs in the destination buffer in single cycle by packing */
*__SIMD32(pDst)++ = __PACKq7(out1, out2, out3, out4);
/* Pack and store result in destination buffer (in single write) */
write_q7x4_ia (&pDst, __PACKq7(out1, out2, out3, out4));
#else
*pDst++ = (q7_t) __SSAT((((q15_t) (*pSrcA++) * (*pSrcB++)) >> 7), 8);
*pDst++ = (q7_t) __SSAT((((q15_t) (*pSrcA++) * (*pSrcB++)) >> 7), 8);
*pDst++ = (q7_t) __SSAT((((q15_t) (*pSrcA++) * (*pSrcB++)) >> 7), 8);
*pDst++ = (q7_t) __SSAT((((q15_t) (*pSrcA++) * (*pSrcB++)) >> 7), 8);
#endif
/* Decrement the blockSize loop counter */
/* Decrement loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_DSP) */
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
{
/* C = A * B */
/* Multiply the inputs and store the result in the destination buffer */
/* Multiply input and store result in destination buffer. */
*pDst++ = (q7_t) __SSAT((((q15_t) (*pSrcA++) * (*pSrcB++)) >> 7), 8);
/* Decrement the blockSize loop counter */
/* Decrement loop counter */
blkCnt--;
}
}
/**
* @} end of BasicMult group
@} end of BasicMult group
*/

View file

@ -3,13 +3,13 @@
* Title: arm_negate_f32.c
* Description: Negates floating-point vectors
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,106 +29,117 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @defgroup negate Vector Negate
*
* Negates the elements of a vector.
*
* <pre>
* pDst[n] = -pSrc[n], 0 <= n < blockSize.
* </pre>
*
* The functions support in-place computation allowing the source and
* destination pointers to reference the same memory buffer.
* There are separate functions for floating-point, Q7, Q15, and Q31 data types.
@defgroup BasicNegate Vector Negate
Negates the elements of a vector.
<pre>
pDst[n] = -pSrc[n], 0 <= n < blockSize.
</pre>
The functions support in-place computation allowing the source and
destination pointers to reference the same memory buffer.
There are separate functions for floating-point, Q7, Q15, and Q31 data types.
*/
/**
* @addtogroup negate
* @{
@addtogroup BasicNegate
@{
*/
/**
* @brief Negates the elements of a floating-point vector.
* @param[in] *pSrc points to the input vector
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in the vector
* @return none.
@brief Negates the elements of a floating-point vector.
@param[in] pSrc points to input vector.
@param[out] pDst points to output vector.
@param[in] blockSize number of samples in each vector.
@return none
*/
void arm_negate_f32(
float32_t * pSrc,
float32_t * pDst,
uint32_t blockSize)
const float32_t * pSrc,
float32_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
uint32_t blkCnt; /* Loop counter */
#if defined(ARM_MATH_NEON_EXPERIMENTAL)
float32x4_t vec1;
float32x4_t res;
#if defined (ARM_MATH_DSP)
/* Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* Run the below code for Cortex-M4 and Cortex-M3 */
float32_t in1, in2, in3, in4; /* temporary variables */
while (blkCnt > 0U)
{
/* C = -A */
/*loop Unrolling */
blkCnt = blockSize >> 2U;
/* Negate and then store the results in the destination buffer. */
vec1 = vld1q_f32(pSrc);
res = vnegq_f32(vec1);
vst1q_f32(pDst, res);
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* read inputs from source */
in1 = *pSrc;
in2 = *(pSrc + 1);
in3 = *(pSrc + 2);
in4 = *(pSrc + 3);
/* Increment pointers */
pSrc += 4;
pDst += 4;
/* Decrement the loop counter */
blkCnt--;
}
/* negate the input */
in1 = -in1;
in2 = -in2;
in3 = -in3;
in4 = -in4;
/* store the result to destination */
*pDst = in1;
*(pDst + 1) = in2;
*(pDst + 2) = in3;
*(pDst + 3) = in4;
/* update pointers to process next samples */
pSrc += 4U;
pDst += 4U;
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
/* Tail */
blkCnt = blockSize & 0x3;
#else
#if defined (ARM_MATH_LOOPUNROLL)
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_DSP) */
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
while (blkCnt > 0U)
{
/* C = -A */
/* Negate and then store the results in the destination buffer. */
/* Negate and store result in destination buffer. */
*pDst++ = -*pSrc++;
/* Decrement the loop counter */
*pDst++ = -*pSrc++;
*pDst++ = -*pSrc++;
*pDst++ = -*pSrc++;
/* Decrement loop counter */
blkCnt--;
}
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
#else
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
#endif /* #if defined(ARM_MATH_NEON_EXPERIMENTAL) */
while (blkCnt > 0U)
{
/* C = -A */
/* Negate and store result in destination buffer. */
*pDst++ = -*pSrc++;
/* Decrement loop counter */
blkCnt--;
}
}
/**
* @} end of negate group
@} end of BasicNegate group
*/

View file

@ -3,13 +3,13 @@
* Title: arm_negate_q15.c
* Description: Negates Q15 vectors
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,103 +29,98 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @addtogroup negate
* @{
@addtogroup BasicNegate
@{
*/
/**
* @brief Negates the elements of a Q15 vector.
* @param[in] *pSrc points to the input vector
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in the vector
* @return none.
*
* \par Conditions for optimum performance
* Input and output buffers should be aligned by 32-bit
*
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* The Q15 value -1 (0x8000) will be saturated to the maximum allowable positive value 0x7FFF.
@brief Negates the elements of a Q15 vector.
@param[in] pSrc points to the input vector.
@param[out] pDst points to the output vector.
@param[in] blockSize number of samples in each vector.
@return none
@par Conditions for optimum performance
Input and output buffers should be aligned by 32-bit
@par Scaling and Overflow Behavior
The function uses saturating arithmetic.
The Q15 value -1 (0x8000) is saturated to the maximum allowable positive value 0x7FFF.
*/
void arm_negate_q15(
q15_t * pSrc,
q15_t * pDst,
uint32_t blockSize)
const q15_t * pSrc,
q15_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
q15_t in;
uint32_t blkCnt; /* Loop counter */
q15_t in; /* Temporary input variable */
#if defined (ARM_MATH_LOOPUNROLL)
#if defined (ARM_MATH_DSP)
q31_t in1; /* Temporary input variables */
#endif
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t in1, in2; /* Temporary variables */
/*loop Unrolling */
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = -A */
/* Read two inputs at a time */
in1 = _SIMD32_OFFSET(pSrc);
in2 = _SIMD32_OFFSET(pSrc + 2);
/* negate two samples at a time */
in1 = __QSUB16(0, in1);
#if defined (ARM_MATH_DSP)
/* Negate and store result in destination buffer (2 samples at a time). */
in1 = read_q15x2_ia ((q15_t **) &pSrc);
write_q15x2_ia (&pDst, __QSUB16(0, in1));
/* negate two samples at a time */
in2 = __QSUB16(0, in2);
in1 = read_q15x2_ia ((q15_t **) &pSrc);
write_q15x2_ia (&pDst, __QSUB16(0, in1));
#else
in = *pSrc++;
*pDst++ = (in == (q15_t) 0x8000) ? (q15_t) 0x7fff : -in;
/* store the result to destination 2 samples at a time */
_SIMD32_OFFSET(pDst) = in1;
/* store the result to destination 2 samples at a time */
_SIMD32_OFFSET(pDst + 2) = in2;
in = *pSrc++;
*pDst++ = (in == (q15_t) 0x8000) ? (q15_t) 0x7fff : -in;
in = *pSrc++;
*pDst++ = (in == (q15_t) 0x8000) ? (q15_t) 0x7fff : -in;
/* update pointers to process next samples */
pSrc += 4U;
pDst += 4U;
in = *pSrc++;
*pDst++ = (in == (q15_t) 0x8000) ? (q15_t) 0x7fff : -in;
#endif
/* Decrement the loop counter */
/* Decrement loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_DSP) */
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
{
/* C = -A */
/* Negate and then store the result in the destination buffer. */
in = *pSrc++;
*pDst++ = (in == (q15_t) 0x8000) ? 0x7fff : -in;
/* Decrement the loop counter */
/* Negate and store result in destination buffer. */
in = *pSrc++;
*pDst++ = (in == (q15_t) 0x8000) ? (q15_t) 0x7fff : -in;
/* Decrement loop counter */
blkCnt--;
}
}
/**
* @} end of negate group
@} end of BasicNegate group
*/

View file

@ -3,13 +3,13 @@
* Title: arm_negate_q31.c
* Description: Negates Q31 vectors
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,89 +29,104 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @addtogroup negate
* @{
@addtogroup BasicNegate
@{
*/
/**
* @brief Negates the elements of a Q31 vector.
* @param[in] *pSrc points to the input vector
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in the vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* The Q31 value -1 (0x80000000) will be saturated to the maximum allowable positive value 0x7FFFFFFF.
@brief Negates the elements of a Q31 vector.
@param[in] pSrc points to the input vector.
@param[out] pDst points to the output vector.
@param[in] blockSize number of samples in each vector.
@return none
@par Scaling and Overflow Behavior
The function uses saturating arithmetic.
The Q31 value -1 (0x80000000) is saturated to the maximum allowable positive value 0x7FFFFFFF.
*/
void arm_negate_q31(
q31_t * pSrc,
q31_t * pDst,
uint32_t blockSize)
const q31_t * pSrc,
q31_t * pDst,
uint32_t blockSize)
{
q31_t in; /* Temporary variable */
uint32_t blkCnt; /* loop counter */
uint32_t blkCnt; /* Loop counter */
q31_t in; /* Temporary input variable */
#if defined (ARM_MATH_DSP)
#if defined (ARM_MATH_LOOPUNROLL)
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t in1, in2, in3, in4;
/*loop Unrolling */
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = -A */
/* Negate and then store the results in the destination buffer. */
in1 = *pSrc++;
in2 = *pSrc++;
in3 = *pSrc++;
in4 = *pSrc++;
*pDst++ = __QSUB(0, in1);
*pDst++ = __QSUB(0, in2);
*pDst++ = __QSUB(0, in3);
*pDst++ = __QSUB(0, in4);
/* Negate and store result in destination buffer. */
in = *pSrc++;
#if defined (ARM_MATH_DSP)
*pDst++ = __QSUB(0, in);
#else
*pDst++ = (in == INT32_MIN) ? INT32_MAX : -in;
#endif
/* Decrement the loop counter */
in = *pSrc++;
#if defined (ARM_MATH_DSP)
*pDst++ = __QSUB(0, in);
#else
*pDst++ = (in == INT32_MIN) ? INT32_MAX : -in;
#endif
in = *pSrc++;
#if defined (ARM_MATH_DSP)
*pDst++ = __QSUB(0, in);
#else
*pDst++ = (in == INT32_MIN) ? INT32_MAX : -in;
#endif
in = *pSrc++;
#if defined (ARM_MATH_DSP)
*pDst++ = __QSUB(0, in);
#else
*pDst++ = (in == INT32_MIN) ? INT32_MAX : -in;
#endif
/* Decrement loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_DSP) */
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
{
/* C = -A */
/* Negate and then store the result in the destination buffer. */
in = *pSrc++;
*pDst++ = (in == INT32_MIN) ? INT32_MAX : -in;
/* Decrement the loop counter */
/* Negate and store result in destination buffer. */
in = *pSrc++;
#if defined (ARM_MATH_DSP)
*pDst++ = __QSUB(0, in);
#else
*pDst++ = (in == INT32_MIN) ? INT32_MAX : -in;
#endif
/* Decrement loop counter */
blkCnt--;
}
}
/**
* @} end of negate group
@} end of BasicNegate group
*/

View file

@ -3,13 +3,13 @@
* Title: arm_negate_q7.c
* Description: Negates Q7 vectors
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,85 +29,98 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @addtogroup negate
* @{
@addtogroup BasicNegate
@{
*/
/**
* @brief Negates the elements of a Q7 vector.
* @param[in] *pSrc points to the input vector
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in the vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* The Q7 value -1 (0x80) will be saturated to the maximum allowable positive value 0x7F.
@brief Negates the elements of a Q7 vector.
@param[in] pSrc points to the input vector.
@param[out] pDst points to the output vector.
@param[in] blockSize number of samples in each vector.
@return none
@par Scaling and Overflow Behavior
The function uses saturating arithmetic.
The Q7 value -1 (0x80) is saturated to the maximum allowable positive value 0x7F.
*/
void arm_negate_q7(
q7_t * pSrc,
q7_t * pDst,
uint32_t blockSize)
const q7_t * pSrc,
q7_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
q7_t in;
uint32_t blkCnt; /* Loop counter */
q7_t in; /* Temporary input variable */
#if defined (ARM_MATH_LOOPUNROLL)
#if defined (ARM_MATH_DSP)
q31_t in1; /* Temporary input variable */
#endif
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t input; /* Input values1-4 */
q31_t zero = 0x00000000;
/*loop Unrolling */
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = -A */
/* Read four inputs */
input = *__SIMD32(pSrc)++;
/* Store the Negated results in the destination buffer in a single cycle by packing the results */
*__SIMD32(pDst)++ = __QSUB8(zero, input);
#if defined (ARM_MATH_DSP)
/* Negate and store result in destination buffer (4 samples at a time). */
in1 = read_q7x4_ia ((q7_t **) &pSrc);
write_q7x4_ia (&pDst, __QSUB8(0, in1));
#else
in = *pSrc++;
*pDst++ = (in == (q7_t) 0x80) ? (q7_t) 0x7f : -in;
/* Decrement the loop counter */
in = *pSrc++;
*pDst++ = (in == (q7_t) 0x80) ? (q7_t) 0x7f : -in;
in = *pSrc++;
*pDst++ = (in == (q7_t) 0x80) ? (q7_t) 0x7f : -in;
in = *pSrc++;
*pDst++ = (in == (q7_t) 0x80) ? (q7_t) 0x7f : -in;
#endif
/* Decrement loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_DSP) */
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
{
/* C = -A */
/* Negate and then store the results in the destination buffer. */ \
in = *pSrc++;
*pDst++ = (in == (q7_t) 0x80) ? 0x7f : -in;
/* Decrement the loop counter */
/* Negate and store result in destination buffer. */
in = *pSrc++;
#if defined (ARM_MATH_DSP)
*pDst++ = (q7_t) __QSUB(0, in);
#else
*pDst++ = (in == (q7_t) 0x80) ? (q7_t) 0x7f : -in;
#endif
/* Decrement loop counter */
blkCnt--;
}
}
/**
* @} end of negate group
@} end of BasicNegate group
*/

View file

@ -3,13 +3,13 @@
* Title: arm_offset_f32.c
* Description: Floating-point vector offset
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,126 +29,119 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @defgroup offset Vector Offset
*
* Adds a constant offset to each element of a vector.
*
* <pre>
* pDst[n] = pSrc[n] + offset, 0 <= n < blockSize.
* </pre>
*
* The functions support in-place computation allowing the source and
* destination pointers to reference the same memory buffer.
* There are separate functions for floating-point, Q7, Q15, and Q31 data types.
@defgroup BasicOffset Vector Offset
Adds a constant offset to each element of a vector.
<pre>
pDst[n] = pSrc[n] + offset, 0 <= n < blockSize.
</pre>
The functions support in-place computation allowing the source and
destination pointers to reference the same memory buffer.
There are separate functions for floating-point, Q7, Q15, and Q31 data types.
*/
/**
* @addtogroup offset
* @{
@addtogroup BasicOffset
@{
*/
/**
* @brief Adds a constant offset to a floating-point vector.
* @param[in] *pSrc points to the input vector
* @param[in] offset is the offset to be added
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in the vector
* @return none.
@brief Adds a constant offset to a floating-point vector.
@param[in] pSrc points to the input vector
@param[in] offset is the offset to be added
@param[out] pDst points to the output vector
@param[in] blockSize number of samples in each vector
@return none
*/
void arm_offset_f32(
float32_t * pSrc,
float32_t offset,
float32_t * pDst,
uint32_t blockSize)
const float32_t * pSrc,
float32_t offset,
float32_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
uint32_t blkCnt; /* Loop counter */
#if defined (ARM_MATH_DSP)
#if defined(ARM_MATH_NEON_EXPERIMENTAL)
float32x4_t vec1;
float32x4_t res;
/* Run the below code for Cortex-M4 and Cortex-M3 */
float32_t in1, in2, in3, in4;
/* Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/*loop Unrolling */
while (blkCnt > 0U)
{
/* C = A + offset */
/* Add offset and then store the results in the destination buffer. */
vec1 = vld1q_f32(pSrc);
res = vaddq_f32(vec1,vdupq_n_f32(offset));
vst1q_f32(pDst, res);
/* Increment pointers */
pSrc += 4;
pDst += 4;
/* Decrement the loop counter */
blkCnt--;
}
/* Tail */
blkCnt = blockSize & 0x3;
#else
#if defined (ARM_MATH_LOOPUNROLL)
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A + offset */
/* Add offset and then store the results in the destination buffer. */
/* read samples from source */
in1 = *pSrc;
in2 = *(pSrc + 1);
/* add offset to input */
in1 = in1 + offset;
/* Add offset and store result in destination buffer. */
*pDst++ = (*pSrc++) + offset;
/* read samples from source */
in3 = *(pSrc + 2);
*pDst++ = (*pSrc++) + offset;
/* add offset to input */
in2 = in2 + offset;
*pDst++ = (*pSrc++) + offset;
/* read samples from source */
in4 = *(pSrc + 3);
*pDst++ = (*pSrc++) + offset;
/* add offset to input */
in3 = in3 + offset;
/* store result to destination */
*pDst = in1;
/* add offset to input */
in4 = in4 + offset;
/* store result to destination */
*(pDst + 1) = in2;
/* store result to destination */
*(pDst + 2) = in3;
/* store result to destination */
*(pDst + 3) = in4;
/* update pointers to process next samples */
pSrc += 4U;
pDst += 4U;
/* Decrement the loop counter */
/* Decrement loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_DSP) */
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
#endif /* #if defined(ARM_MATH_NEON_EXPERIMENTAL) */
while (blkCnt > 0U)
{
/* C = A + offset */
/* Add offset and then store the result in the destination buffer. */
/* Add offset and store result in destination buffer. */
*pDst++ = (*pSrc++) + offset;
/* Decrement the loop counter */
/* Decrement loop counter */
blkCnt--;
}
}
/**
* @} end of offset group
@} end of BasicOffset group
*/

View file

@ -3,13 +3,13 @@
* Title: arm_offset_q15.c
* Description: Q15 vector offset
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,96 +29,93 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @addtogroup offset
* @{
@addtogroup BasicOffset
@{
*/
/**
* @brief Adds a constant offset to a Q15 vector.
* @param[in] *pSrc points to the input vector
* @param[in] offset is the offset to be added
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in the vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* Results outside of the allowable Q15 range [0x8000 0x7FFF] are saturated.
@brief Adds a constant offset to a Q15 vector.
@param[in] pSrc points to the input vector
@param[in] offset is the offset to be added
@param[out] pDst points to the output vector
@param[in] blockSize number of samples in each vector
@return none
@par Scaling and Overflow Behavior
The function uses saturating arithmetic.
Results outside of the allowable Q15 range [0x8000 0x7FFF] are saturated.
*/
void arm_offset_q15(
q15_t * pSrc,
q15_t offset,
q15_t * pDst,
uint32_t blockSize)
const q15_t * pSrc,
q15_t offset,
q15_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
uint32_t blkCnt; /* Loop counter */
#if defined (ARM_MATH_LOOPUNROLL)
#if defined (ARM_MATH_DSP)
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t offset_packed; /* Offset packed to 32 bit */
/*loop Unrolling */
blkCnt = blockSize >> 2U;
/* Offset is packed to 32 bit in order to use SIMD32 for addition */
offset_packed = __PKHBT(offset, offset, 16);
#endif
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A + offset */
/* Add offset and then store the results in the destination buffer, 2 samples at a time. */
*__SIMD32(pDst)++ = __QADD16(*__SIMD32(pSrc)++, offset_packed);
*__SIMD32(pDst)++ = __QADD16(*__SIMD32(pSrc)++, offset_packed);
/* Decrement the loop counter */
#if defined (ARM_MATH_DSP)
/* Add offset and store result in destination buffer (2 samples at a time). */
write_q15x2_ia (&pDst, __QADD16(read_q15x2_ia ((q15_t **) &pSrc), offset_packed));
write_q15x2_ia (&pDst, __QADD16(read_q15x2_ia ((q15_t **) &pSrc), offset_packed));
#else
*pDst++ = (q15_t) __SSAT(((q31_t) *pSrc++ + offset), 16);
*pDst++ = (q15_t) __SSAT(((q31_t) *pSrc++ + offset), 16);
*pDst++ = (q15_t) __SSAT(((q31_t) *pSrc++ + offset), 16);
*pDst++ = (q15_t) __SSAT(((q31_t) *pSrc++ + offset), 16);
#endif
/* Decrement loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
while (blkCnt > 0U)
{
/* C = A + offset */
/* Add offset and then store the results in the destination buffer. */
*pDst++ = (q15_t) __QADD16(*pSrc++, offset);
/* Decrement the loop counter */
blkCnt--;
}
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
{
/* C = A + offset */
/* Add offset and then store the results in the destination buffer. */
*pDst++ = (q15_t) __SSAT(((q31_t) * pSrc++ + offset), 16);
/* Decrement the loop counter */
/* Add offset and store result in destination buffer. */
#if defined (ARM_MATH_DSP)
*pDst++ = (q15_t) __QADD16(*pSrc++, offset);
#else
*pDst++ = (q15_t) __SSAT(((q31_t) *pSrc++ + offset), 16);
#endif
/* Decrement loop counter */
blkCnt--;
}
#endif /* #if defined (ARM_MATH_DSP) */
}
/**
* @} end of offset group
@} end of BasicOffset group
*/

View file

@ -3,13 +3,13 @@
* Title: arm_offset_q31.c
* Description: Q31 vector offset
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,100 +29,100 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @addtogroup offset
* @{
@addtogroup BasicOffset
@{
*/
/**
* @brief Adds a constant offset to a Q31 vector.
* @param[in] *pSrc points to the input vector
* @param[in] offset is the offset to be added
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in the vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* Results outside of the allowable Q31 range [0x80000000 0x7FFFFFFF] are saturated.
@brief Adds a constant offset to a Q31 vector.
@param[in] pSrc points to the input vector
@param[in] offset is the offset to be added
@param[out] pDst points to the output vector
@param[in] blockSize number of samples in each vector
@return none
@par Scaling and Overflow Behavior
The function uses saturating arithmetic.
Results outside of the allowable Q31 range [0x80000000 0x7FFFFFFF] are saturated.
*/
void arm_offset_q31(
q31_t * pSrc,
q31_t offset,
q31_t * pDst,
uint32_t blockSize)
const q31_t * pSrc,
q31_t offset,
q31_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
uint32_t blkCnt; /* Loop counter */
#if defined (ARM_MATH_DSP)
#if defined (ARM_MATH_LOOPUNROLL)
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t in1, in2, in3, in4;
/*loop Unrolling */
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A + offset */
/* Add offset and then store the results in the destination buffer. */
in1 = *pSrc++;
in2 = *pSrc++;
in3 = *pSrc++;
in4 = *pSrc++;
*pDst++ = __QADD(in1, offset);
*pDst++ = __QADD(in2, offset);
*pDst++ = __QADD(in3, offset);
*pDst++ = __QADD(in4, offset);
/* Add offset and store result in destination buffer. */
#if defined (ARM_MATH_DSP)
*pDst++ = __QADD(*pSrc++, offset);
#else
*pDst++ = (q31_t) clip_q63_to_q31((q63_t) * pSrc++ + offset);
#endif
/* Decrement the loop counter */
#if defined (ARM_MATH_DSP)
*pDst++ = __QADD(*pSrc++, offset);
#else
*pDst++ = (q31_t) clip_q63_to_q31((q63_t) * pSrc++ + offset);
#endif
#if defined (ARM_MATH_DSP)
*pDst++ = __QADD(*pSrc++, offset);
#else
*pDst++ = (q31_t) clip_q63_to_q31((q63_t) * pSrc++ + offset);
#endif
#if defined (ARM_MATH_DSP)
*pDst++ = __QADD(*pSrc++, offset);
#else
*pDst++ = (q31_t) clip_q63_to_q31((q63_t) * pSrc++ + offset);
#endif
/* Decrement loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
while (blkCnt > 0U)
{
/* C = A + offset */
/* Add offset and then store the result in the destination buffer. */
*pDst++ = __QADD(*pSrc++, offset);
/* Decrement the loop counter */
blkCnt--;
}
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
{
/* C = A + offset */
/* Add offset and then store the result in the destination buffer. */
*pDst++ = (q31_t) clip_q63_to_q31((q63_t) * pSrc++ + offset);
/* Decrement the loop counter */
/* Add offset and store result in destination buffer. */
#if defined (ARM_MATH_DSP)
*pDst++ = __QADD(*pSrc++, offset);
#else
*pDst++ = (q31_t) clip_q63_to_q31((q63_t) * pSrc++ + offset);
#endif
/* Decrement loop counter */
blkCnt--;
}
#endif /* #if defined (ARM_MATH_DSP) */
}
/**
* @} end of offset group
@} end of BasicOffset group
*/

View file

@ -3,13 +3,13 @@
* Title: arm_offset_q7.c
* Description: Q7 vector offset
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,95 +29,88 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @addtogroup offset
* @{
@addtogroup BasicOffset
@{
*/
/**
* @brief Adds a constant offset to a Q7 vector.
* @param[in] *pSrc points to the input vector
* @param[in] offset is the offset to be added
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in the vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* Results outside of the allowable Q7 range [0x80 0x7F] are saturated.
@brief Adds a constant offset to a Q7 vector.
@param[in] pSrc points to the input vector
@param[in] offset is the offset to be added
@param[out] pDst points to the output vector
@param[in] blockSize number of samples in each vector
@return none
@par Scaling and Overflow Behavior
The function uses saturating arithmetic.
Results outside of the allowable Q7 range [0x80 0x7F] are saturated.
*/
void arm_offset_q7(
q7_t * pSrc,
q7_t offset,
q7_t * pDst,
uint32_t blockSize)
const q7_t * pSrc,
q7_t offset,
q7_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
uint32_t blkCnt; /* Loop counter */
#if defined (ARM_MATH_LOOPUNROLL)
#if defined (ARM_MATH_DSP)
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t offset_packed; /* Offset packed to 32 bit */
/*loop Unrolling */
blkCnt = blockSize >> 2U;
/* Offset is packed to 32 bit in order to use SIMD32 for addition */
offset_packed = __PACKq7(offset, offset, offset, offset);
#endif
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A + offset */
/* Add offset and then store the results in the destination bufferfor 4 samples at a time. */
*__SIMD32(pDst)++ = __QADD8(*__SIMD32(pSrc)++, offset_packed);
/* Decrement the loop counter */
#if defined (ARM_MATH_DSP)
/* Add offset and store result in destination buffer (4 samples at a time). */
write_q7x4_ia (&pDst, __QADD8(read_q7x4_ia ((q7_t **) &pSrc), offset_packed));
#else
*pDst++ = (q7_t) __SSAT(*pSrc++ + offset, 8);
*pDst++ = (q7_t) __SSAT(*pSrc++ + offset, 8);
*pDst++ = (q7_t) __SSAT(*pSrc++ + offset, 8);
*pDst++ = (q7_t) __SSAT(*pSrc++ + offset, 8);
#endif
/* Decrement loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
while (blkCnt > 0U)
{
/* C = A + offset */
/* Add offset and then store the result in the destination buffer. */
*pDst++ = (q7_t) __SSAT(*pSrc++ + offset, 8);
/* Decrement the loop counter */
blkCnt--;
}
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
{
/* C = A + offset */
/* Add offset and then store the result in the destination buffer. */
*pDst++ = (q7_t) __SSAT((q15_t) * pSrc++ + offset, 8);
/* Decrement the loop counter */
/* Add offset and store result in destination buffer. */
*pDst++ = (q7_t) __SSAT((q15_t) *pSrc++ + offset, 8);
/* Decrement loop counter */
blkCnt--;
}
#endif /* #if defined (ARM_MATH_DSP) */
}
/**
* @} end of offset group
@} end of BasicOffset group
*/

View file

@ -3,13 +3,13 @@
* Title: arm_scale_f32.c
* Description: Multiplies a floating-point vector by a scalar
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,129 +29,131 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @defgroup scale Vector Scale
*
* Multiply a vector by a scalar value. For floating-point data, the algorithm used is:
*
* <pre>
* pDst[n] = pSrc[n] * scale, 0 <= n < blockSize.
* </pre>
*
* In the fixed-point Q7, Q15, and Q31 functions, <code>scale</code> is represented by
* a fractional multiplication <code>scaleFract</code> and an arithmetic shift <code>shift</code>.
* The shift allows the gain of the scaling operation to exceed 1.0.
* The algorithm used with fixed-point data is:
*
* <pre>
* pDst[n] = (pSrc[n] * scaleFract) << shift, 0 <= n < blockSize.
* </pre>
*
* The overall scale factor applied to the fixed-point data is
* <pre>
* scale = scaleFract * 2^shift.
* </pre>
*
* The functions support in-place computation allowing the source and destination
* pointers to reference the same memory buffer.
@defgroup BasicScale Vector Scale
Multiply a vector by a scalar value. For floating-point data, the algorithm used is:
<pre>
pDst[n] = pSrc[n] * scale, 0 <= n < blockSize.
</pre>
In the fixed-point Q7, Q15, and Q31 functions, <code>scale</code> is represented by
a fractional multiplication <code>scaleFract</code> and an arithmetic shift <code>shift</code>.
The shift allows the gain of the scaling operation to exceed 1.0.
The algorithm used with fixed-point data is:
<pre>
pDst[n] = (pSrc[n] * scaleFract) << shift, 0 <= n < blockSize.
</pre>
The overall scale factor applied to the fixed-point data is
<pre>
scale = scaleFract * 2^shift.
</pre>
The functions support in-place computation allowing the source and destination
pointers to reference the same memory buffer.
*/
/**
* @addtogroup scale
* @{
@addtogroup BasicScale
@{
*/
/**
* @brief Multiplies a floating-point vector by a scalar.
* @param[in] *pSrc points to the input vector
* @param[in] scale scale factor to be applied
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in the vector
* @return none.
@brief Multiplies a floating-point vector by a scalar.
@param[in] pSrc points to the input vector
@param[in] scale scale factor to be applied
@param[out] pDst points to the output vector
@param[in] blockSize number of samples in each vector
@return none
*/
void arm_scale_f32(
float32_t * pSrc,
float32_t scale,
float32_t * pDst,
uint32_t blockSize)
const float32_t *pSrc,
float32_t scale,
float32_t *pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
#if defined (ARM_MATH_DSP)
uint32_t blkCnt; /* Loop counter */
#if defined(ARM_MATH_NEON_EXPERIMENTAL)
float32x4_t vec1;
float32x4_t res;
/* Run the below code for Cortex-M4 and Cortex-M3 */
float32_t in1, in2, in3, in4; /* temporary variabels */
/* Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/*loop Unrolling */
while (blkCnt > 0U)
{
/* C = A * scale */
/* Scale the input and then store the results in the destination buffer. */
vec1 = vld1q_f32(pSrc);
res = vmulq_f32(vec1, vdupq_n_f32(scale));
vst1q_f32(pDst, res);
/* Increment pointers */
pSrc += 4;
pDst += 4;
/* Decrement the loop counter */
blkCnt--;
}
/* Tail */
blkCnt = blockSize & 0x3;
#else
#if defined (ARM_MATH_LOOPUNROLL)
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A * scale */
/* Scale the input and then store the results in the destination buffer. */
/* read input samples from source */
in1 = *pSrc;
in2 = *(pSrc + 1);
/* multiply with scaling factor */
in1 = in1 * scale;
/* Scale input and store result in destination buffer. */
*pDst++ = (*pSrc++) * scale;
/* read input sample from source */
in3 = *(pSrc + 2);
*pDst++ = (*pSrc++) * scale;
/* multiply with scaling factor */
in2 = in2 * scale;
*pDst++ = (*pSrc++) * scale;
/* read input sample from source */
in4 = *(pSrc + 3);
*pDst++ = (*pSrc++) * scale;
/* multiply with scaling factor */
in3 = in3 * scale;
in4 = in4 * scale;
/* store the result to destination */
*pDst = in1;
*(pDst + 1) = in2;
*(pDst + 2) = in3;
*(pDst + 3) = in4;
/* update pointers to process next samples */
pSrc += 4U;
pDst += 4U;
/* Decrement the loop counter */
/* Decrement loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_DSP) */
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
#endif /* #if defined(ARM_MATH_NEON_EXPERIMENTAL) */
while (blkCnt > 0U)
{
/* C = A * scale */
/* Scale the input and then store the result in the destination buffer. */
/* Scale input and store result in destination buffer. */
*pDst++ = (*pSrc++) * scale;
/* Decrement the loop counter */
/* Decrement loop counter */
blkCnt--;
}
}
/**
* @} end of scale group
@} end of BasicScale group
*/

View file

@ -3,13 +3,13 @@
* Title: arm_scale_q15.c
* Description: Multiplies a Q15 vector by a scalar
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,66 +29,66 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @addtogroup scale
* @{
@addtogroup BasicScale
@{
*/
/**
* @brief Multiplies a Q15 vector by a scalar.
* @param[in] *pSrc points to the input vector
* @param[in] scaleFract fractional portion of the scale value
* @param[in] shift number of bits to shift the result by
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in the vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The input data <code>*pSrc</code> and <code>scaleFract</code> are in 1.15 format.
* These are multiplied to yield a 2.30 intermediate result and this is shifted with saturation to 1.15 format.
*/
@brief Multiplies a Q15 vector by a scalar.
@param[in] pSrc points to the input vector
@param[in] scaleFract fractional portion of the scale value
@param[in] shift number of bits to shift the result by
@param[out] pDst points to the output vector
@param[in] blockSize number of samples in each vector
@return none
@par Scaling and Overflow Behavior
The input data <code>*pSrc</code> and <code>scaleFract</code> are in 1.15 format.
These are multiplied to yield a 2.30 intermediate result and this is shifted with saturation to 1.15 format.
*/
void arm_scale_q15(
q15_t * pSrc,
q15_t scaleFract,
int8_t shift,
q15_t * pDst,
uint32_t blockSize)
const q15_t *pSrc,
q15_t scaleFract,
int8_t shift,
q15_t *pDst,
uint32_t blockSize)
{
int8_t kShift = 15 - shift; /* shift to apply after scaling */
uint32_t blkCnt; /* loop counter */
uint32_t blkCnt; /* Loop counter */
int8_t kShift = 15 - shift; /* Shift to apply after scaling */
#if defined (ARM_MATH_LOOPUNROLL)
#if defined (ARM_MATH_DSP)
q31_t inA1, inA2;
q31_t out1, out2, out3, out4; /* Temporary output variables */
q15_t in1, in2, in3, in4; /* Temporary input variables */
#endif
#endif
/* Run the below code for Cortex-M4 and Cortex-M3 */
q15_t in1, in2, in3, in4;
q31_t inA1, inA2; /* Temporary variables */
q31_t out1, out2, out3, out4;
#if defined (ARM_MATH_LOOPUNROLL)
/*loop Unrolling */
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* Reading 2 inputs from memory */
inA1 = *__SIMD32(pSrc)++;
inA2 = *__SIMD32(pSrc)++;
/* C = A * scale */
/* Scale the inputs and then store the 2 results in the destination buffer
#if defined (ARM_MATH_DSP)
/* read 2 times 2 samples at a time from source */
inA1 = read_q15x2_ia ((q15_t **) &pSrc);
inA2 = read_q15x2_ia ((q15_t **) &pSrc);
/* Scale inputs and store result in temporary variables
* in single cycle by packing the outputs */
out1 = (q31_t) ((q15_t) (inA1 >> 16) * scaleFract);
out2 = (q31_t) ((q15_t) inA1 * scaleFract);
out2 = (q31_t) ((q15_t) (inA1 ) * scaleFract);
out3 = (q31_t) ((q15_t) (inA2 >> 16) * scaleFract);
out4 = (q31_t) ((q15_t) inA2 * scaleFract);
out4 = (q31_t) ((q15_t) (inA2 ) * scaleFract);
/* apply shifting */
out1 = out1 >> kShift;
@ -102,49 +102,43 @@ void arm_scale_q15(
in3 = (q15_t) (__SSAT(out3, 16));
in4 = (q15_t) (__SSAT(out4, 16));
/* store the result to destination */
*__SIMD32(pDst)++ = __PKHBT(in2, in1, 16);
*__SIMD32(pDst)++ = __PKHBT(in4, in3, 16);
/* store result to destination */
write_q15x2_ia (&pDst, __PKHBT(in2, in1, 16));
write_q15x2_ia (&pDst, __PKHBT(in4, in3, 16));
#else
*pDst++ = (q15_t) (__SSAT(((q31_t) *pSrc++ * scaleFract) >> kShift, 16));
*pDst++ = (q15_t) (__SSAT(((q31_t) *pSrc++ * scaleFract) >> kShift, 16));
*pDst++ = (q15_t) (__SSAT(((q31_t) *pSrc++ * scaleFract) >> kShift, 16));
*pDst++ = (q15_t) (__SSAT(((q31_t) *pSrc++ * scaleFract) >> kShift, 16));
#endif
/* Decrement the loop counter */
/* Decrement loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
while (blkCnt > 0U)
{
/* C = A * scale */
/* Scale the input and then store the result in the destination buffer. */
*pDst++ = (q15_t) (__SSAT(((*pSrc++) * scaleFract) >> kShift, 16));
/* Decrement the loop counter */
blkCnt--;
}
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
{
/* C = A * scale */
/* Scale the input and then store the result in the destination buffer. */
*pDst++ = (q15_t) (__SSAT(((q31_t) * pSrc++ * scaleFract) >> kShift, 16));
/* Decrement the loop counter */
/* Scale input and store result in destination buffer. */
*pDst++ = (q15_t) (__SSAT(((q31_t) *pSrc++ * scaleFract) >> kShift, 16));
/* Decrement loop counter */
blkCnt--;
}
#endif /* #if defined (ARM_MATH_DSP) */
}
/**
* @} end of scale group
@} end of BasicScale group
*/

View file

@ -3,13 +3,13 @@
* Title: arm_scale_q31.c
* Description: Multiplies a Q31 vector by a scalar
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,199 +29,163 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @addtogroup scale
* @{
@addtogroup BasicScale
@{
*/
/**
* @brief Multiplies a Q31 vector by a scalar.
* @param[in] *pSrc points to the input vector
* @param[in] scaleFract fractional portion of the scale value
* @param[in] shift number of bits to shift the result by
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in the vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The input data <code>*pSrc</code> and <code>scaleFract</code> are in 1.31 format.
* These are multiplied to yield a 2.62 intermediate result and this is shifted with saturation to 1.31 format.
@brief Multiplies a Q31 vector by a scalar.
@param[in] pSrc points to the input vector
@param[in] scaleFract fractional portion of the scale value
@param[in] shift number of bits to shift the result by
@param[out] pDst points to the output vector
@param[in] blockSize number of samples in each vector
@return none
@par Scaling and Overflow Behavior
The input data <code>*pSrc</code> and <code>scaleFract</code> are in 1.31 format.
These are multiplied to yield a 2.62 intermediate result and this is shifted with saturation to 1.31 format.
*/
void arm_scale_q31(
q31_t * pSrc,
q31_t scaleFract,
int8_t shift,
q31_t * pDst,
uint32_t blockSize)
const q31_t *pSrc,
q31_t scaleFract,
int8_t shift,
q31_t *pDst,
uint32_t blockSize)
{
int8_t kShift = shift + 1; /* Shift to apply after scaling */
int8_t sign = (kShift & 0x80);
uint32_t blkCnt; /* loop counter */
q31_t in, out;
uint32_t blkCnt; /* Loop counter */
q31_t in, out; /* Temporary variables */
int8_t kShift = shift + 1; /* Shift to apply after scaling */
int8_t sign = (kShift & 0x80);
#if defined (ARM_MATH_DSP)
#if defined (ARM_MATH_LOOPUNROLL)
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t in1, in2, in3, in4; /* temporary input variables */
q31_t out1, out2, out3, out4; /* temporary output variabels */
/*loop Unrolling */
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
if (sign == 0U)
{
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* read four inputs from source */
in1 = *pSrc;
in2 = *(pSrc + 1);
in3 = *(pSrc + 2);
in4 = *(pSrc + 3);
/* C = A * scale */
/* multiply input with scaler value */
in1 = ((q63_t) in1 * scaleFract) >> 32;
in2 = ((q63_t) in2 * scaleFract) >> 32;
in3 = ((q63_t) in3 * scaleFract) >> 32;
in4 = ((q63_t) in4 * scaleFract) >> 32;
/* Scale input and store result in destination buffer. */
in = *pSrc++; /* read input from source */
in = ((q63_t) in * scaleFract) >> 32; /* multiply input with scaler value */
out = in << kShift; /* apply shifting */
if (in != (out >> kShift)) /* saturate the result */
out = 0x7FFFFFFF ^ (in >> 31);
*pDst++ = out; /* Store result destination */
/* apply shifting */
out1 = in1 << kShift;
out2 = in2 << kShift;
in = *pSrc++;
in = ((q63_t) in * scaleFract) >> 32;
out = in << kShift;
if (in != (out >> kShift))
out = 0x7FFFFFFF ^ (in >> 31);
*pDst++ = out;
/* saturate the results. */
if (in1 != (out1 >> kShift))
out1 = 0x7FFFFFFF ^ (in1 >> 31);
in = *pSrc++;
in = ((q63_t) in * scaleFract) >> 32;
out = in << kShift;
if (in != (out >> kShift))
out = 0x7FFFFFFF ^ (in >> 31);
*pDst++ = out;
if (in2 != (out2 >> kShift))
out2 = 0x7FFFFFFF ^ (in2 >> 31);
in = *pSrc++;
in = ((q63_t) in * scaleFract) >> 32;
out = in << kShift;
if (in != (out >> kShift))
out = 0x7FFFFFFF ^ (in >> 31);
*pDst++ = out;
out3 = in3 << kShift;
out4 = in4 << kShift;
*pDst = out1;
*(pDst + 1) = out2;
if (in3 != (out3 >> kShift))
out3 = 0x7FFFFFFF ^ (in3 >> 31);
if (in4 != (out4 >> kShift))
out4 = 0x7FFFFFFF ^ (in4 >> 31);
/* Store result destination */
*(pDst + 2) = out3;
*(pDst + 3) = out4;
/* Update pointers to process next sampels */
pSrc += 4U;
pDst += 4U;
/* Decrement the loop counter */
/* Decrement loop counter */
blkCnt--;
}
}
else
{
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* read four inputs from source */
in1 = *pSrc;
in2 = *(pSrc + 1);
in3 = *(pSrc + 2);
in4 = *(pSrc + 3);
/* C = A * scale */
/* multiply input with scaler value */
in1 = ((q63_t) in1 * scaleFract) >> 32;
in2 = ((q63_t) in2 * scaleFract) >> 32;
in3 = ((q63_t) in3 * scaleFract) >> 32;
in4 = ((q63_t) in4 * scaleFract) >> 32;
/* Scale input and store result in destination buffer. */
in = *pSrc++; /* read four inputs from source */
in = ((q63_t) in * scaleFract) >> 32; /* multiply input with scaler value */
out = in >> -kShift; /* apply shifting */
*pDst++ = out; /* Store result destination */
/* apply shifting */
out1 = in1 >> -kShift;
out2 = in2 >> -kShift;
in = *pSrc++;
in = ((q63_t) in * scaleFract) >> 32;
out = in >> -kShift;
*pDst++ = out;
out3 = in3 >> -kShift;
out4 = in4 >> -kShift;
in = *pSrc++;
in = ((q63_t) in * scaleFract) >> 32;
out = in >> -kShift;
*pDst++ = out;
/* Store result destination */
*pDst = out1;
*(pDst + 1) = out2;
in = *pSrc++;
in = ((q63_t) in * scaleFract) >> 32;
out = in >> -kShift;
*pDst++ = out;
*(pDst + 2) = out3;
*(pDst + 3) = out4;
/* Update pointers to process next sampels */
pSrc += 4U;
pDst += 4U;
/* Decrement the loop counter */
/* Decrement loop counter */
blkCnt--;
}
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_DSP) */
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
if (sign == 0)
if (sign == 0U)
{
while (blkCnt > 0U)
{
/* C = A * scale */
/* Scale the input and then store the result in the destination buffer. */
in = *pSrc++;
in = ((q63_t) in * scaleFract) >> 32;
while (blkCnt > 0U)
{
/* C = A * scale */
out = in << kShift;
/* Scale input and store result in destination buffer. */
in = *pSrc++;
in = ((q63_t) in * scaleFract) >> 32;
out = in << kShift;
if (in != (out >> kShift))
out = 0x7FFFFFFF ^ (in >> 31);
*pDst++ = out;
if (in != (out >> kShift))
out = 0x7FFFFFFF ^ (in >> 31);
*pDst++ = out;
/* Decrement the loop counter */
blkCnt--;
}
/* Decrement loop counter */
blkCnt--;
}
}
else
{
while (blkCnt > 0U)
{
/* C = A * scale */
/* Scale the input and then store the result in the destination buffer. */
in = *pSrc++;
in = ((q63_t) in * scaleFract) >> 32;
while (blkCnt > 0U)
{
/* C = A * scale */
out = in >> -kShift;
*pDst++ = out;
/* Decrement the loop counter */
blkCnt--;
}
/* Scale input and store result in destination buffer. */
in = *pSrc++;
in = ((q63_t) in * scaleFract) >> 32;
out = in >> -kShift;
*pDst++ = out;
/* Decrement loop counter */
blkCnt--;
}
}
}
/**
* @} end of scale group
@} end of BasicScale group
*/

View file

@ -3,13 +3,13 @@
* Title: arm_scale_q7.c
* Description: Multiplies a Q7 vector by a scalar
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,109 +29,101 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @addtogroup scale
* @{
@addtogroup BasicScale
@{
*/
/**
* @brief Multiplies a Q7 vector by a scalar.
* @param[in] *pSrc points to the input vector
* @param[in] scaleFract fractional portion of the scale value
* @param[in] shift number of bits to shift the result by
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in the vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The input data <code>*pSrc</code> and <code>scaleFract</code> are in 1.7 format.
* These are multiplied to yield a 2.14 intermediate result and this is shifted with saturation to 1.7 format.
@brief Multiplies a Q7 vector by a scalar.
@param[in] pSrc points to the input vector
@param[in] scaleFract fractional portion of the scale value
@param[in] shift number of bits to shift the result by
@param[out] pDst points to the output vector
@param[in] blockSize number of samples in each vector
@return none
@par Scaling and Overflow Behavior
The input data <code>*pSrc</code> and <code>scaleFract</code> are in 1.7 format.
These are multiplied to yield a 2.14 intermediate result and this is shifted with saturation to 1.7 format.
*/
void arm_scale_q7(
q7_t * pSrc,
q7_t scaleFract,
int8_t shift,
q7_t * pDst,
uint32_t blockSize)
const q7_t * pSrc,
q7_t scaleFract,
int8_t shift,
q7_t * pDst,
uint32_t blockSize)
{
int8_t kShift = 7 - shift; /* shift to apply after scaling */
uint32_t blkCnt; /* loop counter */
uint32_t blkCnt; /* Loop counter */
int8_t kShift = 7 - shift; /* Shift to apply after scaling */
#if defined (ARM_MATH_LOOPUNROLL)
#if defined (ARM_MATH_DSP)
q7_t in1, in2, in3, in4; /* Temporary input variables */
q7_t out1, out2, out3, out4; /* Temporary output variables */
#endif
/* Run the below code for Cortex-M4 and Cortex-M3 */
q7_t in1, in2, in3, in4, out1, out2, out3, out4; /* Temporary variables to store input & output */
/*loop Unrolling */
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A * scale */
#if defined (ARM_MATH_DSP)
/* Reading 4 inputs from memory */
in1 = *pSrc++;
in2 = *pSrc++;
in3 = *pSrc++;
in4 = *pSrc++;
/* C = A * scale */
/* Scale the inputs and then store the results in the temporary variables. */
/* Scale inputs and store result in the temporary variable. */
out1 = (q7_t) (__SSAT(((in1) * scaleFract) >> kShift, 8));
out2 = (q7_t) (__SSAT(((in2) * scaleFract) >> kShift, 8));
out3 = (q7_t) (__SSAT(((in3) * scaleFract) >> kShift, 8));
out4 = (q7_t) (__SSAT(((in4) * scaleFract) >> kShift, 8));
/* Packing the individual outputs into 32bit and storing in
* destination buffer in single write */
*__SIMD32(pDst)++ = __PACKq7(out1, out2, out3, out4);
/* Pack and store result in destination buffer (in single write) */
write_q7x4_ia (&pDst, __PACKq7(out1, out2, out3, out4));
#else
*pDst++ = (q7_t) (__SSAT((((q15_t) *pSrc++ * scaleFract) >> kShift), 8));
*pDst++ = (q7_t) (__SSAT((((q15_t) *pSrc++ * scaleFract) >> kShift), 8));
*pDst++ = (q7_t) (__SSAT((((q15_t) *pSrc++ * scaleFract) >> kShift), 8));
*pDst++ = (q7_t) (__SSAT((((q15_t) *pSrc++ * scaleFract) >> kShift), 8));
#endif
/* Decrement the loop counter */
/* Decrement loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
while (blkCnt > 0U)
{
/* C = A * scale */
/* Scale the input and then store the result in the destination buffer. */
*pDst++ = (q7_t) (__SSAT(((*pSrc++) * scaleFract) >> kShift, 8));
/* Decrement the loop counter */
blkCnt--;
}
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
{
/* C = A * scale */
/* Scale the input and then store the result in the destination buffer. */
*pDst++ = (q7_t) (__SSAT((((q15_t) * pSrc++ * scaleFract) >> kShift), 8));
/* Decrement the loop counter */
/* Scale input and store result in destination buffer. */
*pDst++ = (q7_t) (__SSAT((((q15_t) *pSrc++ * scaleFract) >> kShift), 8));
/* Decrement loop counter */
blkCnt--;
}
#endif /* #if defined (ARM_MATH_DSP) */
}
/**
* @} end of scale group
@} end of BasicScale group
*/

View file

@ -3,13 +3,13 @@
* Title: arm_shift_q15.c
* Description: Shifts the elements of a Q15 vector by a specified number of bits
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,208 +29,173 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @addtogroup shift
* @{
@addtogroup BasicShift
@{
*/
/**
* @brief Shifts the elements of a Q15 vector a specified number of bits.
* @param[in] *pSrc points to the input vector
* @param[in] shiftBits number of bits to shift. A positive value shifts left; a negative value shifts right.
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in the vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* Results outside of the allowable Q15 range [0x8000 0x7FFF] will be saturated.
@brief Shifts the elements of a Q15 vector a specified number of bits
@param[in] pSrc points to the input vector
@param[in] shiftBits number of bits to shift. A positive value shifts left; a negative value shifts right.
@param[out] pDst points to the output vector
@param[in] blockSize number of samples in each vector
@return none
@par Scaling and Overflow Behavior
The function uses saturating arithmetic.
Results outside of the allowable Q15 range [0x8000 0x7FFF] are saturated.
*/
void arm_shift_q15(
q15_t * pSrc,
int8_t shiftBits,
q15_t * pDst,
uint32_t blockSize)
const q15_t * pSrc,
int8_t shiftBits,
q15_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
uint8_t sign; /* Sign of shiftBits */
uint32_t blkCnt; /* Loop counter */
uint8_t sign = (shiftBits & 0x80); /* Sign of shiftBits */
#if defined (ARM_MATH_LOOPUNROLL)
#if defined (ARM_MATH_DSP)
q15_t in1, in2; /* Temporary input variables */
#endif
/* Run the below code for Cortex-M4 and Cortex-M3 */
q15_t in1, in2; /* Temporary variables */
/*loop Unrolling */
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* Getting the sign of shiftBits */
sign = (shiftBits & 0x80);
/* If the shift value is positive then do right shift else left shift */
if (sign == 0U)
{
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* Read 2 inputs */
/* C = A << shiftBits */
#if defined (ARM_MATH_DSP)
/* read 2 samples from source */
in1 = *pSrc++;
in2 = *pSrc++;
/* C = A << shiftBits */
/* Shift the inputs and then store the results in the destination buffer. */
#ifndef ARM_MATH_BIG_ENDIAN
*__SIMD32(pDst)++ = __PKHBT(__SSAT((in1 << shiftBits), 16),
__SSAT((in2 << shiftBits), 16), 16);
#ifndef ARM_MATH_BIG_ENDIAN
write_q15x2_ia (&pDst, __PKHBT(__SSAT((in1 << shiftBits), 16),
__SSAT((in2 << shiftBits), 16), 16));
#else
write_q15x2_ia (&pDst, __PKHBT(__SSAT((in2 << shiftBits), 16),
__SSAT((in1 << shiftBits), 16), 16));
#endif /* #ifndef ARM_MATH_BIG_ENDIAN */
*__SIMD32(pDst)++ = __PKHBT(__SSAT((in2 << shiftBits), 16),
__SSAT((in1 << shiftBits), 16), 16);
#endif /* #ifndef ARM_MATH_BIG_ENDIAN */
/* read 2 samples from source */
in1 = *pSrc++;
in2 = *pSrc++;
#ifndef ARM_MATH_BIG_ENDIAN
*__SIMD32(pDst)++ = __PKHBT(__SSAT((in1 << shiftBits), 16),
__SSAT((in2 << shiftBits), 16), 16);
#ifndef ARM_MATH_BIG_ENDIAN
write_q15x2_ia (&pDst, __PKHBT(__SSAT((in1 << shiftBits), 16),
__SSAT((in2 << shiftBits), 16), 16));
#else
write_q15x2_ia (&pDst, __PKHBT(__SSAT((in2 << shiftBits), 16),
__SSAT((in1 << shiftBits), 16), 16));
#endif /* #ifndef ARM_MATH_BIG_ENDIAN */
#else
*pDst++ = __SSAT(((q31_t) *pSrc++ << shiftBits), 16);
*pDst++ = __SSAT(((q31_t) *pSrc++ << shiftBits), 16);
*pDst++ = __SSAT(((q31_t) *pSrc++ << shiftBits), 16);
*pDst++ = __SSAT(((q31_t) *pSrc++ << shiftBits), 16);
#endif
*__SIMD32(pDst)++ = __PKHBT(__SSAT((in2 << shiftBits), 16),
__SSAT((in1 << shiftBits), 16), 16);
#endif /* #ifndef ARM_MATH_BIG_ENDIAN */
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
while (blkCnt > 0U)
{
/* C = A << shiftBits */
/* Shift and then store the results in the destination buffer. */
*pDst++ = __SSAT((*pSrc++ << shiftBits), 16);
/* Decrement the loop counter */
/* Decrement loop counter */
blkCnt--;
}
}
else
{
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* Read 2 inputs */
in1 = *pSrc++;
in2 = *pSrc++;
/* C = A >> shiftBits */
/* Shift the inputs and then store the results in the destination buffer. */
#ifndef ARM_MATH_BIG_ENDIAN
*__SIMD32(pDst)++ = __PKHBT((in1 >> -shiftBits),
(in2 >> -shiftBits), 16);
#else
*__SIMD32(pDst)++ = __PKHBT((in2 >> -shiftBits),
(in1 >> -shiftBits), 16);
#endif /* #ifndef ARM_MATH_BIG_ENDIAN */
in1 = *pSrc++;
in2 = *pSrc++;
#ifndef ARM_MATH_BIG_ENDIAN
*__SIMD32(pDst)++ = __PKHBT((in1 >> -shiftBits),
(in2 >> -shiftBits), 16);
#else
*__SIMD32(pDst)++ = __PKHBT((in2 >> -shiftBits),
(in1 >> -shiftBits), 16);
#endif /* #ifndef ARM_MATH_BIG_ENDIAN */
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
while (blkCnt > 0U)
{
/* C = A >> shiftBits */
#if defined (ARM_MATH_DSP)
/* read 2 samples from source */
in1 = *pSrc++;
in2 = *pSrc++;
/* Shift the inputs and then store the results in the destination buffer. */
#ifndef ARM_MATH_BIG_ENDIAN
write_q15x2_ia (&pDst, __PKHBT((in1 >> -shiftBits),
(in2 >> -shiftBits), 16));
#else
write_q15x2_ia (&pDst, __PKHBT((in2 >> -shiftBits),
(in1 >> -shiftBits), 16));
#endif /* #ifndef ARM_MATH_BIG_ENDIAN */
/* read 2 samples from source */
in1 = *pSrc++;
in2 = *pSrc++;
#ifndef ARM_MATH_BIG_ENDIAN
write_q15x2_ia (&pDst, __PKHBT((in1 >> -shiftBits),
(in2 >> -shiftBits), 16));
#else
write_q15x2_ia (&pDst, __PKHBT((in2 >> -shiftBits),
(in1 >> -shiftBits), 16));
#endif /* #ifndef ARM_MATH_BIG_ENDIAN */
#else
*pDst++ = (*pSrc++ >> -shiftBits);
*pDst++ = (*pSrc++ >> -shiftBits);
*pDst++ = (*pSrc++ >> -shiftBits);
*pDst++ = (*pSrc++ >> -shiftBits);
#endif
/* Decrement the loop counter */
/* Decrement loop counter */
blkCnt--;
}
}
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
/* Getting the sign of shiftBits */
sign = (shiftBits & 0x80);
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
/* If the shift value is positive then do right shift else left shift */
if (sign == 0U)
{
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
while (blkCnt > 0U)
{
/* C = A << shiftBits */
/* Shift and then store the results in the destination buffer. */
*pDst++ = __SSAT(((q31_t) * pSrc++ << shiftBits), 16);
/* Decrement the loop counter */
/* Shift input and store result in destination buffer. */
*pDst++ = __SSAT(((q31_t) *pSrc++ << shiftBits), 16);
/* Decrement loop counter */
blkCnt--;
}
}
else
{
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
while (blkCnt > 0U)
{
/* C = A >> shiftBits */
/* Shift the inputs and then store the results in the destination buffer. */
/* Shift input and store result in destination buffer. */
*pDst++ = (*pSrc++ >> -shiftBits);
/* Decrement the loop counter */
/* Decrement loop counter */
blkCnt--;
}
}
#endif /* #if defined (ARM_MATH_DSP) */
}
/**
* @} end of shift group
@} end of BasicShift group
*/

View file

@ -3,13 +3,13 @@
* Title: arm_shift_q31.c
* Description: Shifts the elements of a Q31 vector by a specified number of bits
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,163 +29,153 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @defgroup shift Vector Shift
*
* Shifts the elements of a fixed-point vector by a specified number of bits.
* There are separate functions for Q7, Q15, and Q31 data types.
* The underlying algorithm used is:
*
* <pre>
* pDst[n] = pSrc[n] << shift, 0 <= n < blockSize.
* </pre>
*
* If <code>shift</code> is positive then the elements of the vector are shifted to the left.
* If <code>shift</code> is negative then the elements of the vector are shifted to the right.
*
* The functions support in-place computation allowing the source and destination
* pointers to reference the same memory buffer.
@defgroup BasicShift Vector Shift
Shifts the elements of a fixed-point vector by a specified number of bits.
There are separate functions for Q7, Q15, and Q31 data types.
The underlying algorithm used is:
<pre>
pDst[n] = pSrc[n] << shift, 0 <= n < blockSize.
</pre>
If <code>shift</code> is positive then the elements of the vector are shifted to the left.
If <code>shift</code> is negative then the elements of the vector are shifted to the right.
The functions support in-place computation allowing the source and destination
pointers to reference the same memory buffer.
*/
/**
* @addtogroup shift
* @{
@addtogroup BasicShift
@{
*/
/**
* @brief Shifts the elements of a Q31 vector a specified number of bits.
* @param[in] *pSrc points to the input vector
* @param[in] shiftBits number of bits to shift. A positive value shifts left; a negative value shifts right.
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in the vector
* @return none.
*
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* Results outside of the allowable Q31 range [0x80000000 0x7FFFFFFF] will be saturated.
@brief Shifts the elements of a Q31 vector a specified number of bits.
@param[in] pSrc points to the input vector
@param[in] shiftBits number of bits to shift. A positive value shifts left; a negative value shifts right.
@param[out] pDst points to the output vector
@param[in] blockSize number of samples in the vector
@return none
@par Scaling and Overflow Behavior
The function uses saturating arithmetic.
Results outside of the allowable Q31 range [0x80000000 0x7FFFFFFF] are saturated.
*/
void arm_shift_q31(
q31_t * pSrc,
int8_t shiftBits,
q31_t * pDst,
uint32_t blockSize)
const q31_t * pSrc,
int8_t shiftBits,
q31_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
uint8_t sign = (shiftBits & 0x80); /* Sign of shiftBits */
uint32_t blkCnt; /* Loop counter */
uint8_t sign = (shiftBits & 0x80); /* Sign of shiftBits */
#if defined (ARM_MATH_DSP)
#if defined (ARM_MATH_LOOPUNROLL)
q31_t in1, in2, in3, in4; /* Temporary input variables */
q31_t out1, out2, out3, out4; /* Temporary output variables */
q31_t in, out; /* Temporary variables */
/*loop Unrolling */
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* If the shift value is positive then do right shift else left shift */
if (sign == 0U)
{
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A << shiftBits */
/* Shift the input and then store the results in the destination buffer. */
in1 = *pSrc;
in2 = *(pSrc + 1);
out1 = in1 << shiftBits;
in3 = *(pSrc + 2);
out2 = in2 << shiftBits;
in4 = *(pSrc + 3);
if (in1 != (out1 >> shiftBits))
out1 = 0x7FFFFFFF ^ (in1 >> 31);
/* C = A << shiftBits */
if (in2 != (out2 >> shiftBits))
out2 = 0x7FFFFFFF ^ (in2 >> 31);
/* Shift input and store result in destination buffer. */
in = *pSrc++;
out = in << shiftBits;
if (in != (out >> shiftBits))
out = 0x7FFFFFFF ^ (in >> 31);
*pDst++ = out;
*pDst = out1;
out3 = in3 << shiftBits;
*(pDst + 1) = out2;
out4 = in4 << shiftBits;
in = *pSrc++;
out = in << shiftBits;
if (in != (out >> shiftBits))
out = 0x7FFFFFFF ^ (in >> 31);
*pDst++ = out;
if (in3 != (out3 >> shiftBits))
out3 = 0x7FFFFFFF ^ (in3 >> 31);
in = *pSrc++;
out = in << shiftBits;
if (in != (out >> shiftBits))
out = 0x7FFFFFFF ^ (in >> 31);
*pDst++ = out;
if (in4 != (out4 >> shiftBits))
out4 = 0x7FFFFFFF ^ (in4 >> 31);
in = *pSrc++;
out = in << shiftBits;
if (in != (out >> shiftBits))
out = 0x7FFFFFFF ^ (in >> 31);
*pDst++ = out;
*(pDst + 2) = out3;
*(pDst + 3) = out4;
/* Update destination pointer to process next sampels */
pSrc += 4U;
pDst += 4U;
/* Decrement the loop counter */
/* Decrement loop counter */
blkCnt--;
}
}
else
{
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A >> shiftBits */
/* Shift the input and then store the results in the destination buffer. */
in1 = *pSrc;
in2 = *(pSrc + 1);
in3 = *(pSrc + 2);
in4 = *(pSrc + 3);
/* C = A >> shiftBits */
*pDst = (in1 >> -shiftBits);
*(pDst + 1) = (in2 >> -shiftBits);
*(pDst + 2) = (in3 >> -shiftBits);
*(pDst + 3) = (in4 >> -shiftBits);
pSrc += 4U;
pDst += 4U;
/* Shift input and store results in destination buffer. */
*pDst++ = (*pSrc++ >> -shiftBits);
*pDst++ = (*pSrc++ >> -shiftBits);
*pDst++ = (*pSrc++ >> -shiftBits);
*pDst++ = (*pSrc++ >> -shiftBits);
/* Decrement loop counter */
blkCnt--;
}
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_DSP) */
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
/* If the shift value is positive then do right shift else left shift */
if (sign == 0U)
{
/* C = A (>> or <<) shiftBits */
/* Shift the input and then store the result in the destination buffer. */
*pDst++ = (sign == 0U) ? clip_q63_to_q31((q63_t) * pSrc++ << shiftBits) :
(*pSrc++ >> -shiftBits);
while (blkCnt > 0U)
{
/* C = A << shiftBits */
/* Decrement the loop counter */
blkCnt--;
/* Shift input and store result in destination buffer. */
*pDst++ = clip_q63_to_q31((q63_t) *pSrc++ << shiftBits);
/* Decrement loop counter */
blkCnt--;
}
}
else
{
while (blkCnt > 0U)
{
/* C = A >> shiftBits */
/* Shift input and store result in destination buffer. */
*pDst++ = (*pSrc++ >> -shiftBits);
/* Decrement loop counter */
blkCnt--;
}
}
}
/**
* @} end of shift group
@} end of BasicShift group
*/

View file

@ -3,13 +3,13 @@
* Title: arm_shift_q7.c
* Description: Processing function for the Q7 Shifting
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,180 +29,147 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @addtogroup shift
* @{
@addtogroup BasicShift
@{
*/
/**
* @brief Shifts the elements of a Q7 vector a specified number of bits.
* @param[in] *pSrc points to the input vector
* @param[in] shiftBits number of bits to shift. A positive value shifts left; a negative value shifts right.
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in the vector
* @return none.
*
* \par Conditions for optimum performance
* Input and output buffers should be aligned by 32-bit
*
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* Results outside of the allowable Q7 range [0x8 0x7F] will be saturated.
@brief Shifts the elements of a Q7 vector a specified number of bits
@param[in] pSrc points to the input vector
@param[in] shiftBits number of bits to shift. A positive value shifts left; a negative value shifts right.
@param[out] pDst points to the output vector
@param[in] blockSize number of samples in each vector
@return none
@par onditions for optimum performance
Input and output buffers should be aligned by 32-bit
@par Scaling and Overflow Behavior
The function uses saturating arithmetic.
Results outside of the allowable Q7 range [0x80 0x7F] are saturated.
*/
void arm_shift_q7(
q7_t * pSrc,
int8_t shiftBits,
q7_t * pDst,
uint32_t blockSize)
const q7_t * pSrc,
int8_t shiftBits,
q7_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
uint8_t sign; /* Sign of shiftBits */
uint32_t blkCnt; /* Loop counter */
uint8_t sign = (shiftBits & 0x80); /* Sign of shiftBits */
#if defined (ARM_MATH_LOOPUNROLL)
#if defined (ARM_MATH_DSP)
q7_t in1, in2, in3, in4; /* Temporary input variables */
#endif
/* Run the below code for Cortex-M4 and Cortex-M3 */
q7_t in1; /* Input value1 */
q7_t in2; /* Input value2 */
q7_t in3; /* Input value3 */
q7_t in4; /* Input value4 */
/*loop Unrolling */
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* Getting the sign of shiftBits */
sign = (shiftBits & 0x80);
/* If the shift value is positive then do right shift else left shift */
if (sign == 0U)
{
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A << shiftBits */
#if defined (ARM_MATH_DSP)
/* Read 4 inputs */
in1 = *pSrc;
in2 = *(pSrc + 1);
in3 = *(pSrc + 2);
in4 = *(pSrc + 3);
in1 = *pSrc++;
in2 = *pSrc++;
in3 = *pSrc++;
in4 = *pSrc++;
/* Store the Shifted result in the destination buffer in single cycle by packing the outputs */
*__SIMD32(pDst)++ = __PACKq7(__SSAT((in1 << shiftBits), 8),
__SSAT((in2 << shiftBits), 8),
__SSAT((in3 << shiftBits), 8),
__SSAT((in4 << shiftBits), 8));
/* Update source pointer to process next sampels */
pSrc += 4U;
/* Pack and store result in destination buffer (in single write) */
write_q7x4_ia (&pDst, __PACKq7(__SSAT((in1 << shiftBits), 8),
__SSAT((in2 << shiftBits), 8),
__SSAT((in3 << shiftBits), 8),
__SSAT((in4 << shiftBits), 8) ));
#else
*pDst++ = (q7_t) __SSAT(((q15_t) *pSrc++ << shiftBits), 8);
*pDst++ = (q7_t) __SSAT(((q15_t) *pSrc++ << shiftBits), 8);
*pDst++ = (q7_t) __SSAT(((q15_t) *pSrc++ << shiftBits), 8);
*pDst++ = (q7_t) __SSAT(((q15_t) *pSrc++ << shiftBits), 8);
#endif
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
while (blkCnt > 0U)
{
/* C = A << shiftBits */
/* Shift the input and then store the result in the destination buffer. */
*pDst++ = (q7_t) __SSAT((*pSrc++ << shiftBits), 8);
/* Decrement the loop counter */
/* Decrement loop counter */
blkCnt--;
}
}
else
{
shiftBits = -shiftBits;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A >> shiftBits */
#if defined (ARM_MATH_DSP)
/* Read 4 inputs */
in1 = *pSrc;
in2 = *(pSrc + 1);
in3 = *(pSrc + 2);
in4 = *(pSrc + 3);
/* Store the Shifted result in the destination buffer in single cycle by packing the outputs */
*__SIMD32(pDst)++ = __PACKq7((in1 >> shiftBits), (in2 >> shiftBits),
(in3 >> shiftBits), (in4 >> shiftBits));
pSrc += 4U;
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
while (blkCnt > 0U)
{
/* C = A >> shiftBits */
/* Shift the input and then store the result in the destination buffer. */
in1 = *pSrc++;
*pDst++ = (in1 >> shiftBits);
in2 = *pSrc++;
in3 = *pSrc++;
in4 = *pSrc++;
/* Decrement the loop counter */
/* Pack and store result in destination buffer (in single write) */
write_q7x4_ia (&pDst, __PACKq7((in1 >> -shiftBits),
(in2 >> -shiftBits),
(in3 >> -shiftBits),
(in4 >> -shiftBits) ));
#else
*pDst++ = (*pSrc++ >> -shiftBits);
*pDst++ = (*pSrc++ >> -shiftBits);
*pDst++ = (*pSrc++ >> -shiftBits);
*pDst++ = (*pSrc++ >> -shiftBits);
#endif
/* Decrement loop counter */
blkCnt--;
}
}
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
/* Getting the sign of shiftBits */
sign = (shiftBits & 0x80);
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
/* If the shift value is positive then do right shift else left shift */
if (sign == 0U)
{
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
while (blkCnt > 0U)
{
/* C = A << shiftBits */
/* Shift the input and then store the result in the destination buffer. */
*pDst++ = (q7_t) __SSAT(((q15_t) * pSrc++ << shiftBits), 8);
/* Decrement the loop counter */
/* Shift input and store result in destination buffer. */
*pDst++ = (q7_t) __SSAT(((q15_t) *pSrc++ << shiftBits), 8);
/* Decrement loop counter */
blkCnt--;
}
}
else
{
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
while (blkCnt > 0U)
{
/* C = A >> shiftBits */
/* Shift the input and then store the result in the destination buffer. */
/* Shift input and store result in destination buffer. */
*pDst++ = (*pSrc++ >> -shiftBits);
/* Decrement the loop counter */
/* Decrement loop counter */
blkCnt--;
}
}
#endif /* #if defined (ARM_MATH_DSP) */
}
/**
* @} end of shift group
@} end of BasicShift group
*/

View file

@ -1,15 +1,15 @@
/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_sub_f32.c
* Description: Floating-point vector subtraction.
* Description: Floating-point vector subtraction
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,110 +29,120 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @defgroup BasicSub Vector Subtraction
*
* Element-by-element subtraction of two vectors.
*
* <pre>
* pDst[n] = pSrcA[n] - pSrcB[n], 0 <= n < blockSize.
* </pre>
*
* There are separate functions for floating-point, Q7, Q15, and Q31 data types.
@defgroup BasicSub Vector Subtraction
Element-by-element subtraction of two vectors.
<pre>
pDst[n] = pSrcA[n] - pSrcB[n], 0 <= n < blockSize.
</pre>
There are separate functions for floating-point, Q7, Q15, and Q31 data types.
*/
/**
* @addtogroup BasicSub
* @{
@addtogroup BasicSub
@{
*/
/**
* @brief Floating-point vector subtraction.
* @param[in] *pSrcA points to the first input vector
* @param[in] *pSrcB points to the second input vector
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in each vector
* @return none.
@brief Floating-point vector subtraction.
@param[in] pSrcA points to the first input vector
@param[in] pSrcB points to the second input vector
@param[out] pDst points to the output vector
@param[in] blockSize number of samples in each vector
@return none
*/
void arm_sub_f32(
float32_t * pSrcA,
float32_t * pSrcB,
float32_t * pDst,
uint32_t blockSize)
const float32_t * pSrcA,
const float32_t * pSrcB,
float32_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
uint32_t blkCnt; /* Loop counter */
#if defined (ARM_MATH_DSP)
#if defined(ARM_MATH_NEON)
float32x4_t vec1;
float32x4_t vec2;
float32x4_t res;
/* Run the below code for Cortex-M4 and Cortex-M3 */
float32_t inA1, inA2, inA3, inA4; /* temporary variables */
float32_t inB1, inB2, inB3, inB4; /* temporary variables */
/* Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/*loop Unrolling */
while (blkCnt > 0U)
{
/* C = A - B */
/* Subtract and then store the results in the destination buffer. */
vec1 = vld1q_f32(pSrcA);
vec2 = vld1q_f32(pSrcB);
res = vsubq_f32(vec1, vec2);
vst1q_f32(pDst, res);
/* Increment pointers */
pSrcA += 4;
pSrcB += 4;
pDst += 4;
/* Decrement the loop counter */
blkCnt--;
}
/* Tail */
blkCnt = blockSize & 0x3;
#else
#if defined (ARM_MATH_LOOPUNROLL)
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A - B */
/* Subtract and then store the results in the destination buffer. */
/* Read 4 input samples from sourceA and sourceB */
inA1 = *pSrcA;
inB1 = *pSrcB;
inA2 = *(pSrcA + 1);
inB2 = *(pSrcB + 1);
inA3 = *(pSrcA + 2);
inB3 = *(pSrcB + 2);
inA4 = *(pSrcA + 3);
inB4 = *(pSrcB + 3);
/* dst = srcA - srcB */
/* subtract and store the result */
*pDst = inA1 - inB1;
*(pDst + 1) = inA2 - inB2;
*(pDst + 2) = inA3 - inB3;
*(pDst + 3) = inA4 - inB4;
/* Subtract and store result in destination buffer. */
*pDst++ = (*pSrcA++) - (*pSrcB++);
*pDst++ = (*pSrcA++) - (*pSrcB++);
/* Update pointers to process next sampels */
pSrcA += 4U;
pSrcB += 4U;
pDst += 4U;
*pDst++ = (*pSrcA++) - (*pSrcB++);
/* Decrement the loop counter */
*pDst++ = (*pSrcA++) - (*pSrcB++);
/* Decrement loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_DSP) */
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
#endif /* #if defined(ARM_MATH_NEON) */
while (blkCnt > 0U)
{
/* C = A - B */
/* Subtract and then store the results in the destination buffer. */
/* Subtract and store result in destination buffer. */
*pDst++ = (*pSrcA++) - (*pSrcB++);
/* Decrement the loop counter */
/* Decrement loop counter */
blkCnt--;
}
}
/**
* @} end of BasicSub group
@} end of BasicSub group
*/

View file

@ -3,13 +3,13 @@
* Title: arm_sub_q15.c
* Description: Q15 vector subtraction
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,100 +29,98 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @addtogroup BasicSub
* @{
@addtogroup BasicSub
@{
*/
/**
* @brief Q15 vector subtraction.
* @param[in] *pSrcA points to the first input vector
* @param[in] *pSrcB points to the second input vector
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in each vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* Results outside of the allowable Q15 range [0x8000 0x7FFF] will be saturated.
@brief Q15 vector subtraction.
@param[in] pSrcA points to the first input vector
@param[in] pSrcB points to the second input vector
@param[out] pDst points to the output vector
@param[in] blockSize number of samples in each vector
@return none
@par Scaling and Overflow Behavior
The function uses saturating arithmetic.
Results outside of the allowable Q15 range [0x8000 0x7FFF] are saturated.
*/
void arm_sub_q15(
q15_t * pSrcA,
q15_t * pSrcB,
q15_t * pDst,
uint32_t blockSize)
const q15_t * pSrcA,
const q15_t * pSrcB,
q15_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
uint32_t blkCnt; /* Loop counter */
#if defined (ARM_MATH_LOOPUNROLL)
#if defined (ARM_MATH_DSP)
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t inA1, inA2;
q31_t inB1, inB2;
#endif
/*loop Unrolling */
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A - B */
/* Subtract and then store the results in the destination buffer two samples at a time. */
inA1 = *__SIMD32(pSrcA)++;
inA2 = *__SIMD32(pSrcA)++;
inB1 = *__SIMD32(pSrcB)++;
inB2 = *__SIMD32(pSrcB)++;
*__SIMD32(pDst)++ = __QSUB16(inA1, inB1);
*__SIMD32(pDst)++ = __QSUB16(inA2, inB2);
#if defined (ARM_MATH_DSP)
/* read 2 times 2 samples at a time from sourceA */
inA1 = read_q15x2_ia ((q15_t **) &pSrcA);
inA2 = read_q15x2_ia ((q15_t **) &pSrcA);
/* read 2 times 2 samples at a time from sourceB */
inB1 = read_q15x2_ia ((q15_t **) &pSrcB);
inB2 = read_q15x2_ia ((q15_t **) &pSrcB);
/* Decrement the loop counter */
/* Subtract and store 2 times 2 samples at a time */
write_q15x2_ia (&pDst, __QSUB16(inA1, inB1));
write_q15x2_ia (&pDst, __QSUB16(inA2, inB2));
#else
*pDst++ = (q15_t) __SSAT(((q31_t) *pSrcA++ - *pSrcB++), 16);
*pDst++ = (q15_t) __SSAT(((q31_t) *pSrcA++ - *pSrcB++), 16);
*pDst++ = (q15_t) __SSAT(((q31_t) *pSrcA++ - *pSrcB++), 16);
*pDst++ = (q15_t) __SSAT(((q31_t) *pSrcA++ - *pSrcB++), 16);
#endif
/* Decrement loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
while (blkCnt > 0U)
{
/* C = A - B */
/* Subtract and then store the result in the destination buffer. */
*pDst++ = (q15_t) __QSUB16(*pSrcA++, *pSrcB++);
/* Decrement the loop counter */
blkCnt--;
}
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
{
/* C = A - B */
/* Subtract and then store the result in the destination buffer. */
*pDst++ = (q15_t) __SSAT(((q31_t) * pSrcA++ - *pSrcB++), 16);
/* Decrement the loop counter */
/* Subtract and store result in destination buffer. */
#if defined (ARM_MATH_DSP)
*pDst++ = (q15_t) __QSUB16(*pSrcA++, *pSrcB++);
#else
*pDst++ = (q15_t) __SSAT(((q31_t) *pSrcA++ - *pSrcB++), 16);
#endif
/* Decrement loop counter */
blkCnt--;
}
#endif /* #if defined (ARM_MATH_DSP) */
}
/**
* @} end of BasicSub group
@} end of BasicSub group
*/

View file

@ -3,13 +3,13 @@
* Title: arm_sub_q31.c
* Description: Q31 vector subtraction
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,106 +29,80 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @addtogroup BasicSub
* @{
@addtogroup BasicSub
@{
*/
/**
* @brief Q31 vector subtraction.
* @param[in] *pSrcA points to the first input vector
* @param[in] *pSrcB points to the second input vector
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in each vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* Results outside of the allowable Q31 range [0x80000000 0x7FFFFFFF] will be saturated.
@brief Q31 vector subtraction.
@param[in] pSrcA points to the first input vector
@param[in] pSrcB points to the second input vector
@param[out] pDst points to the output vector
@param[in] blockSize number of samples in each vector
@return none
@par Scaling and Overflow Behavior
The function uses saturating arithmetic.
Results outside of the allowable Q31 range [0x80000000 0x7FFFFFFF] are saturated.
*/
void arm_sub_q31(
q31_t * pSrcA,
q31_t * pSrcB,
q31_t * pDst,
uint32_t blockSize)
const q31_t * pSrcA,
const q31_t * pSrcB,
q31_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
uint32_t blkCnt; /* Loop counter */
#if defined (ARM_MATH_LOOPUNROLL)
#if defined (ARM_MATH_DSP)
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t inA1, inA2, inA3, inA4;
q31_t inB1, inB2, inB3, inB4;
/*loop Unrolling */
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A - B */
/* Subtract and then store the results in the destination buffer. */
inA1 = *pSrcA++;
inA2 = *pSrcA++;
inB1 = *pSrcB++;
inB2 = *pSrcB++;
inA3 = *pSrcA++;
inA4 = *pSrcA++;
inB3 = *pSrcB++;
inB4 = *pSrcB++;
*pDst++ = __QSUB(inA1, inB1);
*pDst++ = __QSUB(inA2, inB2);
*pDst++ = __QSUB(inA3, inB3);
*pDst++ = __QSUB(inA4, inB4);
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
while (blkCnt > 0U)
{
/* C = A - B */
/* Subtract and then store the result in the destination buffer. */
/* Subtract and store result in destination buffer. */
*pDst++ = __QSUB(*pSrcA++, *pSrcB++);
/* Decrement the loop counter */
*pDst++ = __QSUB(*pSrcA++, *pSrcB++);
*pDst++ = __QSUB(*pSrcA++, *pSrcB++);
*pDst++ = __QSUB(*pSrcA++, *pSrcB++);
/* Decrement loop counter */
blkCnt--;
}
#else
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
/* Run the below code for Cortex-M0 */
#else
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
{
/* C = A - B */
/* Subtract and then store the result in the destination buffer. */
*pDst++ = (q31_t) clip_q63_to_q31((q63_t) * pSrcA++ - *pSrcB++);
/* Decrement the loop counter */
/* Subtract and store result in destination buffer. */
*pDst++ = __QSUB(*pSrcA++, *pSrcB++);
/* Decrement loop counter */
blkCnt--;
}
#endif /* #if defined (ARM_MATH_DSP) */
}
/**
* @} end of BasicSub group
@} end of BasicSub group
*/

View file

@ -3,13 +3,13 @@
* Title: arm_sub_q7.c
* Description: Q7 vector subtraction
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
* $Date: 18. March 2019
* $Revision: V1.6.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
* Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
@ -29,91 +29,81 @@
#include "arm_math.h"
/**
* @ingroup groupMath
@ingroup groupMath
*/
/**
* @addtogroup BasicSub
* @{
@addtogroup BasicSub
@{
*/
/**
* @brief Q7 vector subtraction.
* @param[in] *pSrcA points to the first input vector
* @param[in] *pSrcB points to the second input vector
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in each vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* Results outside of the allowable Q7 range [0x80 0x7F] will be saturated.
@brief Q7 vector subtraction.
@param[in] pSrcA points to the first input vector
@param[in] pSrcB points to the second input vector
@param[out] pDst points to the output vector
@param[in] blockSize number of samples in each vector
@return none
@par Scaling and Overflow Behavior
The function uses saturating arithmetic.
Results outside of the allowable Q7 range [0x80 0x7F] will be saturated.
*/
void arm_sub_q7(
q7_t * pSrcA,
q7_t * pSrcB,
q7_t * pDst,
uint32_t blockSize)
const q7_t * pSrcA,
const q7_t * pSrcB,
q7_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
uint32_t blkCnt; /* Loop counter */
#if defined (ARM_MATH_DSP)
#if defined (ARM_MATH_LOOPUNROLL)
/* Run the below code for Cortex-M4 and Cortex-M3 */
/*loop Unrolling */
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A - B */
/* Subtract and then store the results in the destination buffer 4 samples at a time. */
*__SIMD32(pDst)++ = __QSUB8(*__SIMD32(pSrcA)++, *__SIMD32(pSrcB)++);
/* Decrement the loop counter */
#if defined (ARM_MATH_DSP)
/* Subtract and store result in destination buffer (4 samples at a time). */
write_q7x4_ia (&pDst, __QSUB8(read_q7x4_ia ((q7_t **) &pSrcA), read_q7x4_ia ((q7_t **) &pSrcB)));
#else
*pDst++ = (q7_t) __SSAT((q15_t) *pSrcA++ - *pSrcB++, 8);
*pDst++ = (q7_t) __SSAT((q15_t) *pSrcA++ - *pSrcB++, 8);
*pDst++ = (q7_t) __SSAT((q15_t) *pSrcA++ - *pSrcB++, 8);
*pDst++ = (q7_t) __SSAT((q15_t) *pSrcA++ - *pSrcB++, 8);
#endif
/* Decrement loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
while (blkCnt > 0U)
{
/* C = A - B */
/* Subtract and then store the result in the destination buffer. */
*pDst++ = __SSAT(*pSrcA++ - *pSrcB++, 8);
/* Decrement the loop counter */
blkCnt--;
}
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
{
/* C = A - B */
/* Subtract and then store the result in the destination buffer. */
*pDst++ = (q7_t) __SSAT((q15_t) * pSrcA++ - *pSrcB++, 8);
/* Decrement the loop counter */
/* Subtract and store result in destination buffer. */
*pDst++ = (q7_t) __SSAT((q15_t) *pSrcA++ - *pSrcB++, 8);
/* Decrement loop counter */
blkCnt--;
}
#endif /* #if defined (ARM_MATH_DSP) */
}
/**
* @} end of BasicSub group
@} end of BasicSub group
*/