minikbd/midi-dials/otter.jdebug
2020-04-01 00:40:03 +02:00

300 lines
18 KiB
Text
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/*********************************************************************
* (c) SEGGER Microcontroller GmbH *
* The Embedded Experts *
* www.segger.com *
**********************************************************************
File :
Created : 31 Mär 2020 2:33
Ozone Version : V2.70b
*/
/*********************************************************************
*
* OnProjectLoad
*
* Function description
* Project load routine. Required.
*
**********************************************************************
*/
void OnProjectLoad (void) {
//
// Dialog-generated settings
//
Project.AddPathSubstitute ("/home/janhenrik/STM32Cube/midi-dials", "$(ProjectDir)");
Project.AddPathSubstitute ("/home/janhenrik/stm32cube/midi-dials", "$(ProjectDir)");
Project.SetDevice ("STM32F072CB");
Project.SetHostIF ("USB", "");
Project.SetTargetIF ("SWD");
Project.SetTIFSpeed ("1 MHz");
Project.AddSvdFile ("$(InstallDir)/Config/CPU/Cortex-M0.svd");
Project.AddSvdFile ("/home/janhenrik/Downloads/STM32F072x.svd");
//
// User settings
//
File.Open ("$(ProjectDir)/build/midi-dials.elf");
}
/*********************************************************************
*
* OnSnapshotLoad
*
* Function description
* Optional event handler, called upon loading a snapshot.
*
* Additional information
* This function is used to restore the target state in cases
* where values cannot simply be written to the target.
* Typical use: GPIO clock needs to be enabled, before
* GPIO is configured.
*
**********************************************************************
*/
//void OnSnapshotLoad (void) {
//}
/*********************************************************************
*
* OnSnapshotSave
*
* Function description
* Optional event handler, called upon saving a snapshot.
*
* Additional information
* This function is usually used to save values of the target
* state which can either not be trivially read,
* or need to be restored in a specific way or order.
* Typically use: Memory Mapped Registers,
* such as PLL and GPIO configuration.
*
**********************************************************************
*/
//void OnSnapshotSave (void) {
//}
/*********************************************************************
*
* TargetReset
*
* Function description
* Replaces the default target device reset routine. Optional.
*
* Notes
* This example demonstrates the usage when
* debugging a RAM program on a Cortex-M target device
*
**********************************************************************
*/
//void TargetReset (void) {
//
// unsigned int SP;
// unsigned int PC;
// unsigned int VectorTableAddr;
//
// VectorTableAddr = Program.GetBaseAddr();
//
// if (VectorTableAddr != 0xFFFFFFFF) {
// SP = Target.ReadU32(VectorTableAddr);
// Target.SetReg("SP", SP);
// } else {
// Util.Log("Project file error: failed to get program base");
// }
//
// PC = Elf.GetEntryPointPC();
//
// if (PC != 0xFFFFFFFF) {
// Target.SetReg("PC", PC);
// } else if (VectorTableAddr != 0xFFFFFFFF) {
// PC = Target.ReadU32(VectorTableAddr + 4);
// Target.SetReg("PC", PC);
//}
/*********************************************************************
*
* BeforeTargetReset
*
* Function description
* Event handler routine. Optional.
*
**********************************************************************
*/
//void BeforeTargetReset (void) {
//}
/*********************************************************************
*
* AfterTargetReset
*
* Function description
* Event handler routine.
* - Sets the PC register to program reset value.
* - Sets the SP register to program reset value on Cortex-M.
*
**********************************************************************
*/
void AfterTargetReset (void) {
unsigned int SP;
unsigned int PC;
unsigned int VectorTableAddr;
VectorTableAddr = Elf.GetBaseAddr();
if (VectorTableAddr != 0xFFFFFFFF) {
SP = Target.ReadU32(VectorTableAddr);
Target.SetReg("SP", SP);
} else {
Util.Log("Project file error: failed to get program base");
}
PC = Elf.GetEntryPointPC();
if (PC != 0xFFFFFFFF) {
Target.SetReg("PC", PC);
} else if (VectorTableAddr != 0xFFFFFFFF) {
PC = Target.ReadU32(VectorTableAddr + 4);
Target.SetReg("PC", PC);
}
}
/*********************************************************************
*
* DebugStart
*
* Function description
* Replaces the default debug session startup routine. Optional.
*
**********************************************************************
*/
//void DebugStart (void) {
//}
/*********************************************************************
*
* TargetConnect
*
* Function description
* Replaces the default target IF connection routine. Optional.
*
**********************************************************************
*/
//void TargetConnect (void) {
//}
/*********************************************************************
*
* BeforeTargetConnect
*
* Function description
* Event handler routine. Optional.
*
**********************************************************************
*/
//void BeforeTargetConnect (void) {
//}
/*********************************************************************
*
* AfterTargetConnect
*
* Function description
* Event handler routine. Optional.
*
**********************************************************************
*/
//void AfterTargetConnect (void) {
//}
/*********************************************************************
*
* TargetDownload
*
* Function description
* Replaces the default program download routine. Optional.
*
**********************************************************************
*/
//void TargetDownload (void) {
//}
/*********************************************************************
*
* BeforeTargetDownload
*
* Function description
* Event handler routine. Optional.
*
**********************************************************************
*/
//void BeforeTargetDownload (void) {
//}
/*********************************************************************
*
* AfterTargetDownload
*
* Function description
* Event handler routine.
* - Sets the PC register to program reset value.
* - Sets the SP register to program reset value on Cortex-M.
*
**********************************************************************
*/
void AfterTargetDownload (void) {
unsigned int SP;
unsigned int PC;
unsigned int VectorTableAddr;
VectorTableAddr = Elf.GetBaseAddr();
if (VectorTableAddr != 0xFFFFFFFF) {
SP = Target.ReadU32(VectorTableAddr);
Target.SetReg("SP", SP);
} else {
Util.Log("Project file error: failed to get program base");
}
PC = Elf.GetEntryPointPC();
if (PC != 0xFFFFFFFF) {
Target.SetReg("PC", PC);
} else if (VectorTableAddr != 0xFFFFFFFF) {
PC = Target.ReadU32(VectorTableAddr + 4);
Target.SetReg("PC", PC);
}
}
/*********************************************************************
*
* BeforeTargetDisconnect
*
* Function description
* Event handler routine. Optional.
*
**********************************************************************
*/
//void BeforeTargetDisconnect (void) {
//}
/*********************************************************************
*
* AfterTargetDisconnect
*
* Function description
* Event handler routine. Optional.
*
**********************************************************************
*/
//void AfterTargetDisconnect (void) {
//}
/*********************************************************************
*
* AfterTargetHalt
*
* Function description
* Event handler routine. Optional.
*
**********************************************************************
*/
//void AfterTargetHalt (void) {
//}