Add primitive definitions and bounding box calcs for DRC

This commit is contained in:
Hamilton Kibbe 2014-10-16 18:13:43 -04:00
parent c50949e15a
commit d90da4000f

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gerber/primitives.py Normal file
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#! /usr/bin/env python
# -*- coding: utf-8 -*-
# copyright 2014 Hamilton Kibbe <ham@hamiltonkib.be>
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
# http://www.apache.org/licenses/LICENSE-2.0
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import math
from operator import sub
class Primitive(object):
def bounding_box(self):
""" Calculate bounding box
will be helpful for sweep & prune during DRC clearance checks.
Return ((min x, max x), (min y, max y))
"""
pass
class Line(Primitive):
"""
"""
def __init__(self, start, end, width):
self.start = start
self.end = end
self.width = width
@property
def angle(self):
dx, dy = tuple(map(sub, end, start))
angle = degrees(math.tan(dy/dx))
def bounding_box(self):
width_2 = self.width / 2.
min_x = min(self.start[0], self.end[0]) - width_2
max_x = max(self.start[0], self.end[0]) + width_2
min_y = min(self.start[1], self.end[1]) - width_2
max_y = max(self.start[1], self.end[1]) + width_2
return ((min_x, max_x), (min_y, max_y))
class Arc(Primitive):
"""
"""
def __init__(self, start, end, center, direction, width):
self.start = start
self.end = end
self.center = center
self.direction = direction
self.width = width
@property
def start_angle(self):
dy, dx = map(sub, self.start, self.center)
return math.atan2(dy, dx)
@property
def end_angle(self):
dy, dx = map(sub, self.end, self.center)
return math.atan2(dy, dx)
def bounding_box(self):
pass
class Circle(Primitive):
"""
"""
def __init__(self, position, diameter):
self.position = position
self.diameter = diameter
self.radius = diameter / 2.
def bounding_box(self):
min_x = self.position[0] - self.radius
max_x = self.position[0] + self.radius
min_y = self.position[1] - self.radius
max_y = self.position[1] + self.radius
return ((min_x, max_x), (min_y, max_y))
class Rectangle(Primitive):
"""
"""
def __init__(self, position, width, height):
self.position = position
self.width = width
self.height = height
@property
def lower_left(self):
return (self.position[0] - (self.width / 2.),
self.position[1] - (self.height / 2.))
@property
def upper_right(self):
return (self.position[0] + (self.width / 2.),
self.position[1] + (self.height / 2.))
def bounding_box(self):
min_x = self.lower_left[0]
max_x = self.upper_right[0]
min_y = self.lower_left[1]
max_y = self.upper_right[1]
return ((min_x, max_x), (min_y, max_y))
class Obround(Primitive):
"""
"""
def __init__(self, position, width, height)
self.position = position
self.width = width
self.height = height
@property
def orientation(self):
return 'vertical' if self.height > self.width else 'horizontal'
@property
def lower_left(self):
return (self.position[0] - (self.width / 2.),
self.position[1] - (self.height / 2.))
@property
def upper_right(self):
return (self.position[0] + (self.width / 2.),
self.position[1] + (self.height / 2.))
def bounding_box(self):
min_x = self.lower_left[0]
max_x = self.upper_right[0]
min_y = self.lower_left[1]
max_y = self.upper_right[1]
return ((min_x, max_x), (min_y, max_y))
class Polygon(Primitive):
"""
"""
def __init__(self, position, sides, radius):
self.position = position
self.sides = sides
self.radius = radius
def bounding_box(self):
min_x = self.position[0] - self.radius
max_x = self.position[0] + self.radius
min_y = self.position[1] - self.radius
max_y = self.position[1] + self.radius
return ((min_x, max_x), (min_y, max_y))
class Region(Primitive):
"""
"""
def __init__(self, points):
self.points = points
def bounding_box(self):
x_list, y_list = zip(*self.points)
min_x = min(x_list)
max_x = max(x_list)
min_y = min(y_list)
max_y = max(y_list)
return ((min_x, max_x), (min_y, max_y))
class Drill(Primitive):
"""
"""
def __init__(self, position, diameter):
self.position = position
self.diameter = diameter
self.radius = diameter / 2.
def bounding_box(self):
min_x = self.position[0] - self.radius
max_x = self.position[0] + self.radius
min_y = self.position[1] - self.radius
max_y = self.position[1] + self.radius
return ((min_x, max_x), (min_y, max_y))