Add primitive definitions and bounding box calcs for DRC
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gerber/primitives.py
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193
gerber/primitives.py
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#! /usr/bin/env python
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# -*- coding: utf-8 -*-
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# copyright 2014 Hamilton Kibbe <ham@hamiltonkib.be>
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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# http://www.apache.org/licenses/LICENSE-2.0
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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import math
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from operator import sub
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class Primitive(object):
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def bounding_box(self):
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""" Calculate bounding box
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will be helpful for sweep & prune during DRC clearance checks.
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Return ((min x, max x), (min y, max y))
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"""
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pass
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class Line(Primitive):
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"""
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"""
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def __init__(self, start, end, width):
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self.start = start
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self.end = end
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self.width = width
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@property
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def angle(self):
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dx, dy = tuple(map(sub, end, start))
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angle = degrees(math.tan(dy/dx))
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def bounding_box(self):
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width_2 = self.width / 2.
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min_x = min(self.start[0], self.end[0]) - width_2
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max_x = max(self.start[0], self.end[0]) + width_2
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min_y = min(self.start[1], self.end[1]) - width_2
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max_y = max(self.start[1], self.end[1]) + width_2
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return ((min_x, max_x), (min_y, max_y))
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class Arc(Primitive):
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"""
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"""
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def __init__(self, start, end, center, direction, width):
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self.start = start
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self.end = end
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self.center = center
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self.direction = direction
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self.width = width
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@property
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def start_angle(self):
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dy, dx = map(sub, self.start, self.center)
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return math.atan2(dy, dx)
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@property
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def end_angle(self):
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dy, dx = map(sub, self.end, self.center)
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return math.atan2(dy, dx)
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def bounding_box(self):
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pass
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class Circle(Primitive):
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"""
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"""
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def __init__(self, position, diameter):
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self.position = position
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self.diameter = diameter
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self.radius = diameter / 2.
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def bounding_box(self):
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min_x = self.position[0] - self.radius
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max_x = self.position[0] + self.radius
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min_y = self.position[1] - self.radius
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max_y = self.position[1] + self.radius
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return ((min_x, max_x), (min_y, max_y))
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class Rectangle(Primitive):
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"""
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"""
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def __init__(self, position, width, height):
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self.position = position
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self.width = width
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self.height = height
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@property
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def lower_left(self):
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return (self.position[0] - (self.width / 2.),
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self.position[1] - (self.height / 2.))
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@property
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def upper_right(self):
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return (self.position[0] + (self.width / 2.),
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self.position[1] + (self.height / 2.))
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def bounding_box(self):
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min_x = self.lower_left[0]
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max_x = self.upper_right[0]
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min_y = self.lower_left[1]
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max_y = self.upper_right[1]
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return ((min_x, max_x), (min_y, max_y))
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class Obround(Primitive):
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"""
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"""
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def __init__(self, position, width, height)
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self.position = position
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self.width = width
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self.height = height
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@property
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def orientation(self):
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return 'vertical' if self.height > self.width else 'horizontal'
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@property
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def lower_left(self):
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return (self.position[0] - (self.width / 2.),
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self.position[1] - (self.height / 2.))
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@property
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def upper_right(self):
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return (self.position[0] + (self.width / 2.),
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self.position[1] + (self.height / 2.))
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def bounding_box(self):
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min_x = self.lower_left[0]
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max_x = self.upper_right[0]
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min_y = self.lower_left[1]
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max_y = self.upper_right[1]
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return ((min_x, max_x), (min_y, max_y))
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class Polygon(Primitive):
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"""
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"""
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def __init__(self, position, sides, radius):
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self.position = position
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self.sides = sides
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self.radius = radius
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def bounding_box(self):
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min_x = self.position[0] - self.radius
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max_x = self.position[0] + self.radius
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min_y = self.position[1] - self.radius
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max_y = self.position[1] + self.radius
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return ((min_x, max_x), (min_y, max_y))
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class Region(Primitive):
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"""
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"""
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def __init__(self, points):
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self.points = points
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def bounding_box(self):
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x_list, y_list = zip(*self.points)
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min_x = min(x_list)
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max_x = max(x_list)
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min_y = min(y_list)
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max_y = max(y_list)
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return ((min_x, max_x), (min_y, max_y))
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class Drill(Primitive):
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"""
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"""
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def __init__(self, position, diameter):
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self.position = position
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self.diameter = diameter
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self.radius = diameter / 2.
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def bounding_box(self):
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min_x = self.position[0] - self.radius
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max_x = self.position[0] + self.radius
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min_y = self.position[1] - self.radius
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max_y = self.position[1] + self.radius
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return ((min_x, max_x), (min_y, max_y))
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