Strip down outline highlight example
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1944521bb9
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5c4e180316
1 changed files with 1 additions and 35 deletions
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@ -20,24 +20,6 @@ def highlight_outline(input_dir, output_dir):
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elif isinstance(obj, Arc):
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outline += obj.converted('mm').approximate(0.1, 'mm')
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# FIXME test code
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#print('<?xml version="1.0" encoding="utf-8"?>')
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#print('<svg width="300mm" height="300mm" viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">')
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#outline = []
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#for i in range(16):
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# for j in range(16):
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# cx, cy = i*3, j*3
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# w = i/8
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# angle = j*2*math.pi/16
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# x1, y1 = cx-w/2, cy
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# x2, y2 = cx+w/2, cy
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#
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# x1, y1 = rotate_point(x1, y1, angle, cx, cy)
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# x2, y2 = rotate_point(x2, y2, angle, cx, cy)
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#
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# outline.append(Line(x1, y1, x2, y2, aperture=CircleAperture(1.0, unit=MM), unit=MM))
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# print(f'<path style="stroke: red; stroke-width: 0.01mm;" d="M {x1} {y1} L {x2} {y2}"/>')
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marker_angle = math.pi/3
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marker_spacing = 2
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marker_width = 0.1
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@ -57,10 +39,7 @@ def highlight_outline(input_dir, output_dir):
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if r == 0:
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continue
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cr = math.hypot(cx, cy)
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#w = line.aperture.equivalent_width('mm')
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w = 10
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tl_x, tl_y = line.x1 + math.sin(angle)*w/2, line.y1 - math.cos(angle)*w/2
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tr_x, tr_y = line.x2 + math.sin(angle)*w/2, line.y2 - math.cos(angle)*w/2
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br_x, br_y = line.x2 - math.sin(angle)*w/2, line.y2 + math.cos(angle)*w/2
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@ -68,8 +47,6 @@ def highlight_outline(input_dir, output_dir):
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tr = math.dist((tl_x, tl_y), (br_x, br_y))/2
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#print(f'<path style="stroke: red; stroke-width: 0.01mm; fill: none;" d="M {tl_x} {tl_y} L {tr_x} {tr_y} L {br_x} {br_y} L {bl_x} {bl_y} Z"/>')
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n = math.ceil(tr/marker_spacing)
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for i in range(-n, n+1):
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px, py = cx + i*marker_dx, cy + i*marker_dy
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@ -79,10 +56,8 @@ def highlight_outline(input_dir, output_dir):
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lx1, ly1 = rotate_point(lx1, ly1, angle, cx, cy)
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lx2, ly2 = rotate_point(lx2, ly2, angle, cx, cy)
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#print(f'<circle style="fill: blue; stroke: none;" r="{marker_spacing/2}" cx="{px}" cy="{py}"/>')
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def clip_line_point(x1, y1, x2, y2, xabs, yabs):
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#print(x1, y1, x2, y2, end=' -> ', file=sys.stderr)
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if x2 != x1:
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a = (y2 - y1) / (x2 - x1)
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x2 = min(xabs, max(-xabs, x2))
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@ -99,7 +74,6 @@ def highlight_outline(input_dir, output_dir):
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elif abs(y1) > yabs:
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return None
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#print(x1, y1, x2, y2, file=sys.stderr)
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return x1, y1, x2, y2
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if not (foo := clip_line_point(lx1-cx, ly1-cy, lx2-cx, ly2-cy, r, w/2)):
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@ -117,16 +91,7 @@ def highlight_outline(input_dir, output_dir):
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stack['top silk'].objects.append(Line(lx1, ly1, lx2, ly2, unit=MM, aperture=ap, polarity_dark=True))
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#print(f'<path style="stroke: blue; stroke-width: {marker_width}mm; opacity: 0.2;" d="M {lx1} {ly1} L {lx2} {ly2}"/>')
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#delta_a = marker_angle - angle
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#ex, ey = px, py
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#print(f'<circle style="fill: blue; stroke: none;" r="{marker_spacing/5}" cx="{ex}" cy="{ey}"/>')
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#print(delta_a, file=sys.stderr)
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# delta_a + math.pi/2
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stack.save_to_directory(output_dir)
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#print('</svg>')
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if __name__ == '__main__':
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import argparse
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@ -135,3 +100,4 @@ if __name__ == '__main__':
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parser.add_argument('output')
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args = parser.parse_args()
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highlight_outline(args.input, args.output)
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