Fix handling of circles on outline layer

This commit is contained in:
jaseg 2023-07-03 22:59:47 +02:00
parent 2eb88e8127
commit 34fae0a7c2
2 changed files with 10 additions and 0 deletions

View file

@ -212,6 +212,10 @@ class Arc(GraphicPrimitive):
#: Line width of this arc.
width : float
@property
def is_circle(self):
return math.isclose(self.x1, self.x2) and math.isclose(self.y1, self.y2)
def flip(self):
return replace(self, x1=self.x2, y1=self.y2, x2=self.x1, y2=self.y1,
cx=(self.x1 + self.cx) - self.x2, cy=(self.y1 + self.cy) - self.y2, clockwise=not self.clockwise)

View file

@ -1140,6 +1140,12 @@ class LayerStack:
joins = {}
for cur in lines:
# Special case: An arc may describe a complete circle, in which case we have to return it as-is since it
# is the only primitive that can join itself.
if isinstance(cur, gp.Arc) and cur.is_circle:
yield [cur]
continue
for (i, x, y) in [(0, cur.x1, cur.y1), (1, cur.x2, cur.y2)]:
x_left = bisect.bisect_left (by_x, x, key=lambda elem: elem[0] + tol)
x_right = bisect.bisect_right(by_x, x, key=lambda elem: elem[0] - tol)