558 lines
15 KiB
C
558 lines
15 KiB
C
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#include "config.h"
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#include "main.h"
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#include "color.h"
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#include "font.h"
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#include "net.h"
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#include <stdint.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <errno.h>
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#include <string.h>
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#include <wchar.h>
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#include <locale.h>
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#include <sys/timeb.h>
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#include <sys/queue.h>
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#include <netdb.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <unistd.h>
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/* CAUTION: REQUIRES INPUT TO BE \0-TERMINATED
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* ...also, it does a hardcodes setlocale of LC_CTYPE to en_US.utf8 for... reasons. */
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framebuffer_t *framebuffer_render_text(char *s, glyph_t **glyph_table, unsigned int glyph_table_size){
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unsigned int len = strlen(s);
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color_t *gbuf = NULL;
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unsigned int gbufwidth = 0;
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unsigned int gbufheight = 0;
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char *p = s;
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/* Calculate screen width of string prior to allocating memory for the frame buffer */
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wchar_t c;
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mbstate_t ps = {0};
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memset(&ps, 0, sizeof(mbstate_t));
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if(!setlocale(LC_CTYPE, "en_US.utf8")){
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fprintf(stderr, "Cannot set locale\n");
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goto error;
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}
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for(;;){
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while(*p == '\033'){
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p++;
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/* Jump over escape sequences */
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for(;;p++){
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if(!(*p == ';' || *p == '[' || ('0' <= *p && *p <= '9'))){
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p++;
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break;
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}
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}
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memset(&ps, 0, sizeof(mbstate_t));
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}
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size_t inc = mbrtowc(&c, p, MB_CUR_MAX, &ps); /* MB_CUR_MAX is safe since p is \0-terminated */
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if(inc == -1 || inc == -2){
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fprintf(stderr, "Error rendering string: No valid UTF-8 input.\n");
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goto error;
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}
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if(inc == 0) /* Reached end of string */
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break;
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p += inc;
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if(c > glyph_table_size){
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fprintf(stderr, "Error rendering string: Codepoint 0x%lx out of valid range (0-%d).\n", (long int)c, glyph_table_size);
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goto error;
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}
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glyph_t *g = glyph_table[c];
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if(!g){
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fprintf(stderr, "Error rendering string: Codepoint 0x%lx not in font.\n", (long int)c);
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goto error;
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}
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if(g->height > gbufheight)
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gbufheight = g->height;
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gbufwidth += g->width;
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}
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/* For easier rendering on the terminal, round up to multiples of two */
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gbufheight += gbufheight&1;
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size_t gbufsize = gbufwidth*gbufheight;
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gbuf = calloc(gbufsize, sizeof(color_t));
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if(!gbuf){
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fprintf(stderr, "Cannot malloc() %lu bytes.\n", gbufsize*sizeof(color_t));
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goto error;
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}
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memset(gbuf, 0, gbufsize*sizeof(color_t));
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unsigned int x = 0;
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p = s;
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memset(&ps, 0, sizeof(mbstate_t));
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struct {
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color_t fg;
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color_t bg;
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unsigned int blink:4;
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unsigned int bold:1; /* TODO */
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unsigned int underline:1;
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unsigned int strikethrough:1;
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unsigned int fraktur:1; /* TODO See: Flat10 Fraktur font */
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unsigned int invert:1;
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} style = {
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colortable[DEFAULT_FG_COLOR], colortable[DEFAULT_BG_COLOR], 0, 0, 0, 0, 0, 0
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};
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/* Render glyphs (now with escape sequence rendering!) */
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for(;;){
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/* NOTE: This nested escape sequence parsing does not contain any unicode-awareness whatsoever */
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if(*p == '\033'){ /* Escape sequence YAY */
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char *sequence_start = ++p;
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if(*p == '['){ /* This was a CSI! */
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/* Disassemble the list of numbers, only accept SGR sequences (those ending with 'm') */
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long elems[MAX_CSI_ELEMENTS];
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int nelems;
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for(nelems = 0; nelems<MAX_CSI_ELEMENTS; nelems++){
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p++;
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char *endptr;
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elems[nelems] = strtol(p, &endptr, 10);
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if(p == endptr){
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fprintf(stderr, "Invalid escape sequence: \"\\e%s\"\n", sequence_start);
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goto error;
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}
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p = endptr;
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if(*endptr == 'm')
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break;
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if(*endptr != ';'){
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fprintf(stderr, "Invalid escape sequence: \"\\e%s\"\n", sequence_start);
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goto error;
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}
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}
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p++; /* gobble up trailing 'm' of "\033[23;42m" */
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nelems++;
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/* By now we know it's a SGR since we error'ed out on anything else */
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if(nelems < 1){
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fprintf(stderr, "Unsupported escape sequence: \"\\e%s\"\n", sequence_start);
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goto error;
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}
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/* Parse the sequence numbers */
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for(int i=0; i<nelems; i++){
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switch(elems[i]){
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case 0: /* reset style */
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style.fg = colortable[DEFAULT_FG_COLOR];
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style.bg = colortable[DEFAULT_BG_COLOR];
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style.bold = 0;
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style.underline = 0;
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style.blink = 0;
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style.strikethrough = 0;
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style.fraktur = 0;
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style.invert = 0;
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break;
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case 1: /* bold */
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style.bold = 1;
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break;
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case 4: /* underline */
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style.underline = 1;
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break;
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case 5: /* slow blink */
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style.blink = 1;
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break;
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case 6: /* rapid blink */
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style.blink = 8;
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break;
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case 7: /* color invert on */
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style.invert = 1;
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break;
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case 9: /* strike-through */
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style.strikethrough = 1;
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break;
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case 20:/* Fraktur */
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style.fraktur = 1;
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break;
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case 22:/* Bold off */
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style.bold = 0;
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break;
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case 24:/* Underline off */
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style.underline = 0;
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break;
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case 25:/* Blink off */
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style.blink = 0;
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break;
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case 27:/* color invert off */
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style.invert = 0;
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break;
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case 29:/* strike-through off */
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style.strikethrough = 0;
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break;
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case 30: /* Set foreground color, "dim" colors */
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case 31:
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case 32:
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case 33:
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case 34:
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case 35:
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case 36:
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case 37:
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style.fg = colortable[elems[i]-30];
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break;
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case 38: /* Set xterm-256 foreground color */
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i++;
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if(nelems-i < 2 || elems[i] != 5){
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fprintf(stderr, "Invalid ANSI escape code: \"\\e%s\"\n", sequence_start);
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goto error;
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}
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style.fg = colortable[elems[++i]];
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break;
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case 39: /* Reset foreground color to default */
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style.bg = colortable[DEFAULT_FG_COLOR];
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break;
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case 40: /* Set background color, "dim" colors */
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case 41:
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case 42:
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case 43:
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case 44:
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case 45:
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case 46:
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case 47:
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style.bg = colortable[elems[i]-40];
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break;
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case 48: /* Set xterm-256 background color */
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i++;
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if(nelems-i < 2 || elems[i] != 5){
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fprintf(stderr, "Invalid ANSI escape code: \"\\e%s\"\n", sequence_start);
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goto error;
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}
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style.bg = colortable[elems[++i]];
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break;
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case 49: /* Reset background color to default */
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style.bg = colortable[DEFAULT_BG_COLOR];
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break;
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case 90: /* Set foreground color, "bright" colors */
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case 91:
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case 92:
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case 93:
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case 94:
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case 95:
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case 96:
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case 97:
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style.fg = colortable[elems[i]-90+8];
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break;
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case 100: /* Set background color, "bright" colors */
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case 101:
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case 102:
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case 103:
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case 104:
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case 105:
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case 106:
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case 107:
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style.bg = colortable[elems[i]-100+8];
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break;
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default:
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fprintf(stderr, "Unsupported escape sequence: \"\\e%s\"\n", sequence_start);
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goto error;
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}
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}
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}else{
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fprintf(stderr, "Unsupported escape sequence: \"\\e%s\"\n", sequence_start);
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goto error;
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}
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continue;
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}
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size_t inc = mbrtowc(&c, p, (s+len+1)-p, NULL);
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/* If p contained */
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if(inc == 0) /* Reached end of string */
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break;
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p += inc;
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/* Render glyph into frame buffer */
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struct timeb time = {0};
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ftime(&time);
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unsigned long int t = time.time*1000 + time.millitm;
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int blink = style.blink && (t % (1000/style.blink) < (333/style.blink));
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int inv = !(style.invert ^ blink);
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color_t fg = inv ? style.fg : style.bg;
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color_t bg = inv ? style.bg : style.fg;
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glyph_t *g = glyph_table[c];
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render_glyph(g, gbuf, gbufwidth, x, 0, fg, bg);
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if(style.strikethrough || style.underline){
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int sty = gbufheight/2;
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/* g->y usually is a negative index of the glyph's baseline measured from the glyph's bottom */
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int uly = gbufheight + g->y;
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for(int i=0; i<g->width; i++){
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if(style.strikethrough)
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gbuf[sty*gbufwidth + x + i] = fg;
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if(style.underline)
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gbuf[uly*gbufwidth + x + i] = fg;
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}
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}
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x += g->width;
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}
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framebuffer_t *fb = malloc(sizeof(framebuffer_t));
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if(!fb){
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fprintf(stderr, "Cannot malloc() %lu bytes.\n", sizeof(framebuffer_t));
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goto error;
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}
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fb->w = gbufwidth;
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fb->h = gbufheight;
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fb->data = gbuf;
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return fb;
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error:
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free(gbuf);
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return 0;
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}
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void console_render_buffer(framebuffer_t *fb){
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/* Render framebuffer to terminal, two pixels per character using Unicode box drawing stuff */
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color_t lastfg = {0, 0, 0}, lastbg = {0, 0, 0};
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printf("\e[38;5;0;48;5;0m");
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color_t *data = fb->data;
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size_t w = fb->w;
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size_t h = fb->h;
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for(size_t y=0; y < h; y+=2){
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for(size_t x=0; x < w; x++){
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/* Da magicks: ▀█▄ */
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color_t ct = data[y*w + x]; /* Top pixel */
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color_t cb = data[(y+1)*w + x]; /* Bottom pixel */
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/* The following, rather convoluted logic tries to "save" escape sequences when rendering. */
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if(!memcmp(&ct, &lastfg, sizeof(color_t))){
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if(!memcmp(&cb, &lastbg, sizeof(color_t))){
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printf("▀");
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}else if(!memcmp(&cb, &lastfg, sizeof(color_t))){
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printf("█");
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}else{
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printf("\033[48;5;%dm▀", xterm_color_index(cb));
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lastbg = cb;
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}
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}else if(!memcmp(&ct, &lastbg, sizeof(color_t))){
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if(!memcmp(&cb, &lastfg, sizeof(color_t))){
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printf("▄");
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}else if(!memcmp(&cb, &lastbg, sizeof(color_t))){
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printf(" ");
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}else{
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printf("\033[38;5;%dm▄", xterm_color_index(cb));
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lastfg = cb;
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}
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}else{ /* No matches for the upper pixel */
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if(!memcmp(&cb, &lastfg, sizeof(color_t))){
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printf("\033[48;5;%dm▄", xterm_color_index(ct));
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lastbg = ct;
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}else if(!memcmp(&cb, &lastbg, sizeof(color_t))){
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printf("\033[38;5;%dm▀", xterm_color_index(ct));
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lastfg = ct;
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}else{
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printf("\033[38;5;%d;48;5;%dm▀", xterm_color_index(ct), xterm_color_index(cb));
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lastfg = ct;
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lastbg = cb;
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}
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}
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}
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printf("\n");
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}
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}
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int main(int argc, char **argv){
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FILE *f = NULL;
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int udpfd = 0;
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int udp6fd = 0;
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uint8_t *udpbuf = NULL;
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uint8_t *fbdata = NULL;
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framebuffer_t *fb = NULL;
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if(argc != 2){
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fprintf(stderr, "No or too much input text given\n");
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return 1;
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}
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/* Read font file */
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FILE *fontfile = fopen("unifont.bdf", "r");
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if(!fontfile){
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fprintf(stderr, "Error opening font file: %s\n", strerror(errno));
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return 1;
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}
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glyph_t* glyph_table[BLP_SIZE];
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if(read_bdf(fontfile, glyph_table, BLP_SIZE)){
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fprintf(stderr, "Error reading font file.\n");
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fclose(fontfile);
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goto error;
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}
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fclose(fontfile);
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/* Set up framebuffer */
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fbdata = malloc(DISPLAY_WIDTH*DISPLAY_HEIGHT*sizeof(color_t));
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if(!fbdata){
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fprintf(stderr, "Cannot alloccate framebuffer\n");
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goto error;
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}
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fb = malloc(sizeof(*fb));
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if(!fb){
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fprintf(stderr, "Cannot alloccate framebuffer\n");
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goto error;
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}
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fb->w = DISPLAY_WIDTH;
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fb->h = DISPLAY_HEIGHT;
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fb->data = fbdata;
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/* Set up UDP server */
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udp4fd = socket(AF_INET, SOCK_DGRAM | SOCK_NONBLOCK, IPPROTO_UDP);
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udp6fd = socket(AF_INET6, SOCK_DGRAM | SOCK_NONBLOCK, IPPROTO_UDP);
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if(udp4fd < 0 || udp6fd < 0){
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fprintf(stderr, "Cannot open UDP sockets: %s\n", strerror(errno));
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goto error;
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}
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struct sockaddr_in udp_addr = {
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AF_INET,
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INADDR_ANY,
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htons(UDP_PORT)
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};
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bind(udp4fd, &udp_addr, sizeof(udp_addr));
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struct sockaddr_in udp6_addr = {
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AF_INET6,
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IN6ADDR_ANY_INIT,
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htons(UDP_PORT)
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};
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bind(udp6fd, &udp_addr, sizeof(udp_addr));
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/* Set up UDP receive buffer */
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struct msghdr msg;
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memset(&msg, 0, sizeof(msg));
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udpbuf = malloc(UDP_BUF_SIZE);
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if(!buf){
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fprintf(stderr, "Cannot allocate UDP buffer");
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goto error;
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}
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struct iovec iov[1] = {{udpbuf, sizeof(UDP_BUF_SIZE)}};
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msg.msg_iov = iov;
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msg.msg_iovlen = 1;
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/* List of currently active UDP streams */
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LIST_HEAD(udp_client_entry, udp_client) udp_client_head;
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struct udp_client {
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uint64_t last_timestamp;
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uint64_t last_sequence_number;
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struct sockaddr remote_addr;
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int active:1;
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LIST_ENTRY(udp_client) entries;
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};
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LIST_INIT(&udp_client_head);
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LIST_HEAD(text_queue_head_t, text_queue_entry) text_queue_head;
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struct text_queue_entry {
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char *text;
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int current_position;
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unsigned int loop_count;
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LIST_ENTRY(text_queue_entry) entries;
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};
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LIST_INIT(&text_queue_head);
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for(;;){ /* Never gonna give you up, never gonna let you down! */
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struct timeb time = {0};
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ftime(&time);
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uint64_t now = time.time*1000 + time.millitm;
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int made_active = 0;
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/* Choose next active client */
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for(struct udp_client *p = udp_client_head.lh_first; p != NULL; p = p->entries.le_next){
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if(now - p->last_frame_received > FRAME_TIMEOUT){ /* Connection timeout */
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LIST_REMOVE(p, entries);
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continue;
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}
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if(!made_active){
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p->active = 1;
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made_active = 1;
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}else{
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p->active = 0;
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}
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}
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if(!made_active){ /* No active streams, render marquee */
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text_queue_entry *entry = text_queue_head.lh_first;
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framebuffer_t *text = framebuffer_render_text(entry, glyph_table, BLP_SIZE);
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/* COPY TEXT DATA */
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for(size_t line = 0; line < DISPLAY_HEIGHT; line++){
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color_t *datarow = fb->data+(line*DISPLAY_WIDTH);
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color_t *textrow = text->data+(line*text->w);
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if(entry->current_position > 0)
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memset(datarow, 0, sizeof(color_t)*entry->current_position);
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if(entry->current_position+text->w < DISPLAY_WIDTH)
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memset(datarow+(entry->curent_position+text->w), 0, DISPLAY_WIDTH-(entry->curent_position+text->w));
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memcpy(datarow+(entry->current_position>0 ? entry->current_position : 0),
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textrow+(entry->current_position>0 ? 0 : -entry->current_position),
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//DISPLAY_WIDTH, text->w-current_position FIXME
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}
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entry->current_position++;
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if(entry->current_position <= -text->w){
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entry->loop_count++;
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if(entry->loop_count > TEXT_LOOP_COUNT){
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LIST_REMOVE(entry, entries);
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}
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}
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}
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/* Receive pending IPv4 UDP packets */
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ssize_t received = 0;
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while((received = recvmsg(udp4fd, &msg, 0)) > 0){
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if(received < UDP_BUF_SIZE) /* Packet too short */
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continue;
|
|
ml_packet_t *pkt = (ml_packet_t*)udpbuf;
|
|
if(ntohl(pkt->magic) != 0xDEADBEEF)
|
|
continue;
|
|
if(ntohs(pkt->width) != DISPLAY_WIDTH || ntohs(pkt->height) != DISPLAY_HEIGHT)
|
|
continue;
|
|
struct sockaddr_in *src = msg.msg_name;
|
|
struct udp_client *entry = NULL;
|
|
for(struct udp_client *p = udp_client_head.lh_first; p != NULL; p = p->entries.le_next){
|
|
if(!memcmp(&p->remote_addr, src, sizeof(sockaddr))){ /* found */
|
|
entry = p;
|
|
break;
|
|
}
|
|
}
|
|
if(!entry){
|
|
entry = malloc(sizeof(struct udp_client));
|
|
if(!entry){
|
|
fprintf(stderr, "Cannot allocate UDP connection entry\n");
|
|
goto error;
|
|
}
|
|
memset(entry, 0, sizeof(entry));
|
|
LIST_INSERT_HEAD(&udp_client_head, entry, entries);
|
|
memcpy(entry->remote_addr, src, sizeof(sockaddr));
|
|
}
|
|
if(entry->last_sequence_number > pkt->seq) /* Delayed packet containing old data */
|
|
continue;
|
|
entry->last_timestamp = now;
|
|
entry->last_sequence_number = pkt->seq;
|
|
if(entry->active){
|
|
/* Copy frame, extending RGB UDP packet data to RGBA framebuffer format */
|
|
color_t *p = fb->data;
|
|
rgb_t *q = pkt->data;
|
|
while(p < fb->data+fb->w*fb->h){
|
|
p->a = 0;
|
|
*(rgb_t *)p++ = *q++;
|
|
}
|
|
}
|
|
}
|
|
if(received < 0){
|
|
fprintf(stderr, "Error receiving UDP datagram: %s\n", strerror(errno));
|
|
goto error;
|
|
}
|
|
|
|
/* Receive pending IPv6 UDP packets */
|
|
/* FIXME */
|
|
|
|
/* Render frame buffer */
|
|
printf("\033[2J");
|
|
console_render_buffer(fb);
|
|
printf("\n");
|
|
|
|
usb_send_buffer(fb);
|
|
usleep(1000000/FRAMERATE);
|
|
}
|
|
return 0;
|
|
error:
|
|
fclose(f);
|
|
close(udpfd);
|
|
close(udp6fd);
|
|
free(udpbuf);
|
|
free(fbdata);
|
|
free(fb);
|
|
return 1;
|
|
}
|