better debug output

This commit is contained in:
jaseg 2020-08-18 18:05:55 +02:00
parent 3404278ab1
commit ce8b7a5195

View file

@ -324,6 +324,23 @@ class MeshPluginMainDialog(mesh_plugin_dialog.MainDialog):
dbg_traces.add(mask, color='#00000020')
dbg_tiles.add(mask, color='#00000020')
TILE_COLORS = {
0b0000: '#ffcc00ff',
0b0001: '#d40000ff',
0b0010: '#d40000ff',
0b0011: '#ff6600ff',
0b0100: '#d40000ff',
0b0101: '#00d400ff',
0b0110: '#ff6600ff',
0b0111: '#00ccffff',
0b1000: '#d40000ff',
0b1001: '#ff6600ff',
0b1010: '#00d400ff',
0b1011: '#00ccffff',
0b1100: '#ff6600ff',
0b1101: '#00ccffff',
0b1110: '#00ccffff',
0b1111: '#ffcc00ff'}
x, y = exit_cell[1]
visited = 0
key = 0
@ -331,7 +348,41 @@ class MeshPluginMainDialog(mesh_plugin_dialog.MainDialog):
stack = []
depth = 0
max_depth = 0
i = 0
past_tiles = {}
def dump_output(i):
with DebugOutput(f'/mnt/c/Users/jaseg/Pictures/kicad-mesh/per-tile/step{i}.svg') as dbg_per_tile:
dbg_per_tile.add(mask, color='#00000020')
for foo in anchor_outlines:
dbg_per_tile.add(foo, color='#00000080', stroke_width=0.05, stroke_color='#00000000')
for le_y, row in enumerate(grid):
for le_x, cell in enumerate(row):
if mask.contains(cell):
if cell == exit_cell[0]:
color = '#ff00ff80'
elif any(ol.overlaps(cell) for ol in anchor_outlines):
color = '#ffff0080'
elif any(ol.contains(cell) for ol in anchor_outlines):
color = '#ff000080'
else:
color = '#00ff0080'
elif mask.overlaps(cell):
color = '#ffff0080'
else:
color = '#ff000080'
dbg_per_tile.add(cell, color=color)
for (le_x, le_y), (stroke_color, segments) in past_tiles.items():
for segment in segments:
segment = affinity.scale(segment, grid_cell_width, grid_cell_width, origin=(0, 0))
segment = affinity.translate(segment, grid_origin[0] + le_x*grid_cell_width, grid_origin[1] + le_y*grid_cell_width)
segment = affinity.rotate(segment, settings.mesh_angle, origin=mask.centroid)
dbg_per_tile.add(segment, stroke_width=settings.trace_width, color='#ff000000', stroke_color=stroke_color)
armed = False
while not_visited or stack:
print(f'iteration {i}: {len(not_visited)}, {len(stack)}')
for n_x, n_y, bmask in skewed_random_iter(iter_neighbors(x, y), entry_dir, settings.randomness):
if (n_x, n_y) in not_visited:
dbg_composite.add(grid[n_y][n_x], color=('visit_depth', depth), opacity=1.0)
@ -341,40 +392,37 @@ class MeshPluginMainDialog(mesh_plugin_dialog.MainDialog):
not_visited.remove((n_x, n_y))
visited += 1
depth += 1
i += 1
armed = True
max_depth = max(depth, max_depth)
past_tiles[x, y] = (TILE_COLORS[key],
[segment
for segment, _net in Pattern.render(key, settings.num_traces, settings.chamfer) ])
x, y, key, entry_dir = n_x, n_y, reciprocal(bmask), bmask
dump_output(i)
break
else:
stroke_color = TILE_COLORS[key]
past_tiles[x, y] = (stroke_color,
[segment
for segment, _net in Pattern.render(key, settings.num_traces, settings.chamfer) ])
for segment, net in Pattern.render(key, settings.num_traces, settings.chamfer):
segment = affinity.scale(segment, grid_cell_width, grid_cell_width, origin=(0, 0))
segment = affinity.translate(segment, grid_origin[0] + x*grid_cell_width, grid_origin[1] + y*grid_cell_width)
segment = affinity.rotate(segment, settings.mesh_angle, origin=mask.centroid)
stroke_color = {
0b0000: '#ff00ffc0',
0b0001: '#a00000c0',
0b0010: '#a00000c0',
0b0011: '#0000a0c0',
0b0100: '#a00000c0',
0b0101: '#303030c0',
0b0110: '#0000a0c0',
0b0111: '#00a000c0',
0b1000: '#a00000c0',
0b1001: '#0000a0c0',
0b1010: '#303030c0',
0b1011: '#00a000c0',
0b1100: '#0000a0c0',
0b1101: '#00a000c0',
0b1110: '#00a000c0',
0b1111: '#ff00ffc0',
}[key]
dbg_composite.add(segment, stroke_width=settings.trace_width, color='#ff000000', stroke_color='#ffffff60')
dbg_traces.add(segment, stroke_width=settings.trace_width, color='#ff000000', stroke_color='#000000ff')
dbg_tiles.add(segment, stroke_width=settings.trace_width, color='#ff000000',
stroke_color=stroke_color)
dbg_tiles.add(segment, stroke_width=settings.trace_width, color='#ff000000', stroke_color=stroke_color)
#add_track(segment, netinfos[net]) # FIXME (works, disabled for debug)
track_count += 1
if not stack:
break
if armed:
i += 1
dump_output(i)
armed = False
*stack, (x, y, key, entry_dir, depth) = stack
dbg_cells.scale_colors('visit_depth', max_depth)