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src/svg_geom.cpp
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181
src/svg_geom.cpp
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/*
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* This program source code file is part of KICAD, a free EDA CAD application.
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*
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* Copyright (C) 2021 Jan Sebastian Götte <kicad@jaseg.de>
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* Copyright (C) 2021 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "svg_geom.h"
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#include <cmath>
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#include <string>
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#include <sstream>
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#include <assert.h>
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#include <cairo.h>
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#include "svg_import_defs.h"
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using namespace ClipperLib;
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using namespace std;
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/* Get bounding box of a Clipper Paths */
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IntRect svg_plugin::get_paths_bounds(const Paths &paths) {
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if (paths.empty()) {
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return {0, 0, 0, 0};
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}
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if (paths[0].empty()) {
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return {0, 0, 0, 0};
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}
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IntPoint p0 = paths[0][0];
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cInt x0=p0.X, y0=p0.Y, x1=p0.X, y1=p0.Y;
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for (const Path &p : paths) {
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for (const IntPoint ip : p) {
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if (ip.X < x0)
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x0 = ip.X;
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if (ip.Y < y0)
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y0 = ip.Y;
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if (ip.X > x1)
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x1 = ip.X;
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if (ip.Y > y1)
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y1 = ip.Y;
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}
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}
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return {x0, y0, x1, y1};
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}
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enum ClipperLib::PolyFillType svg_plugin::clipper_fill_rule(const pugi::xml_node &node) {
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string val(node.attribute("fill-rule").value());
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if (val == "evenodd")
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return ClipperLib::pftEvenOdd;
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else
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return ClipperLib::pftNonZero; /* default */
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}
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enum ClipperLib::EndType svg_plugin::clipper_end_type(const pugi::xml_node &node) {
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string val(node.attribute("stroke-linecap").value());
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if (val == "round")
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return ClipperLib::etOpenRound;
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if (val == "square")
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return ClipperLib::etOpenSquare;
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return ClipperLib::etOpenButt;
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}
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enum ClipperLib::JoinType svg_plugin::clipper_join_type(const pugi::xml_node &node) {
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string val(node.attribute("stroke-linejoin").value());
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if (val == "round")
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return ClipperLib::jtRound;
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if (val == "bevel")
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return ClipperLib::jtSquare;
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return ClipperLib::jtMiter;
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}
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/* Take a Clipper polytree, i.e. a description of a set of polygons, their holes and their inner polygons, and remove
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* all holes from it. We remove holes by splitting each polygon that has a hole into two or more pieces so that the hole
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* is no more. These pieces perfectly fit each other so there is no visual or functional difference.
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*/
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void svg_plugin::dehole_polytree(PolyNode &ptree, Paths &out) {
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for (int i=0; i<ptree.ChildCount(); i++) {
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PolyNode *nod = ptree.Childs[i];
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assert(nod);
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assert(!nod->IsHole());
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/* First, recursively process inner polygons. */
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for (int j=0; j<nod->ChildCount(); j++) {
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PolyNode *child = nod->Childs[j];
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assert(child);
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assert(child->IsHole());
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if (child->ChildCount() > 0) {
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dehole_polytree(*child, out);
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}
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}
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if (nod->ChildCount() == 0) {
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out.push_back(nod->Contour);
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} else {
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/* Do not add children's children, those were handled in the recursive call above */
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Clipper c;
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c.AddPath(nod->Contour, ptSubject, /* closed= */ true);
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for (int k=0; k<nod->ChildCount(); k++) {
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c.AddPath(nod->Childs[k]->Contour, ptSubject, /* closed= */ true);
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}
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/* Find a viable cut: Cut from top-left bounding box corner, through two subsequent points on the hole
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* outline and to top-right bbox corner. */
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IntRect bbox = c.GetBounds();
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Path tri = { { bbox.left, bbox.top }, nod->Childs[0]->Contour[0], nod->Childs[0]->Contour[1], { bbox.right, bbox.top } };
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c.AddPath(tri, ptClip, true);
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PolyTree solution;
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c.StrictlySimple(true);
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/* Execute twice, once for intersection fragment and once for difference fragment. Note that this will yield
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* at least two, but possibly more polygons. */
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c.Execute(ctDifference, solution, pftNonZero);
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dehole_polytree(solution, out);
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c.Execute(ctIntersection, solution, pftNonZero);
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dehole_polytree(solution, out);
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}
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}
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}
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/* Intersect two clip paths. Both must share a coordinate system. */
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void svg_plugin::combine_clip_paths(Paths &in_a, Paths &in_b, Paths &out) {
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Clipper c;
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c.StrictlySimple(true);
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c.AddPaths(in_a, ptClip, /* closed */ true);
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c.AddPaths(in_b, ptSubject, /* closed */ true);
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/* Nonzero fill since both input clip paths must already have been preprocessed by clipper. */
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c.Execute(ctIntersection, out, pftNonZero);
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}
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/* Transform given clipper paths under the given cairo transform. If no transform is given, use cairo's current
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* user-to-device transform. */
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void svg_plugin::transform_paths(cairo_t *cr, Paths &paths, cairo_matrix_t *mat) {
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cairo_save(cr);
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if (mat != nullptr) {
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cairo_set_matrix(cr, mat);
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}
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for (Path &p : paths) {
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transform(p.begin(), p.end(), p.begin(),
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[cr](IntPoint p) -> IntPoint {
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double x = p.X / clipper_scale, y = p.Y / clipper_scale;
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cairo_user_to_device(cr, &x, &y);
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return { (cInt)round(x * clipper_scale), (cInt)round(y * clipper_scale) };
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});
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}
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cairo_restore(cr);
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}
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