Enable (shitty) contour simplification

I think my implementation of this algorithm is broken. It does
something, but the output looks bad.
This commit is contained in:
jaseg 2021-06-04 23:35:26 +02:00
parent a26c04873e
commit 3ef3f0223e

View file

@ -436,7 +436,7 @@ void gerbolyze::OpenCVContoursVectorizer::vectorize_image(xform2d &mat, const pu
draw_bg_rect(local_xf, width, height, clip_path, sink);
img->binarize();
nopencv::find_contours(*img, [&sink, &local_xf, &clip_path, off_x, off_y, scale_x, scale_y](Polygon_i& poly, nopencv::ContourPolarity pol) {
nopencv::find_contours(*img, nopencv::simplify_contours_teh_chin([&sink, &local_xf, &clip_path, off_x, off_y, scale_x, scale_y](Polygon_i& poly, nopencv::ContourPolarity pol) {
if (pol == nopencv::CP_HOLE) {
std::reverse(poly.begin(), poly.end());
@ -476,7 +476,7 @@ void gerbolyze::OpenCVContoursVectorizer::vectorize_image(xform2d &mat, const pu
});
sink << out;
}
});
}));
}
gerbolyze::VectorizerSelectorizer::VectorizerSelectorizer(const string default_vectorizer, const string defs)