svg-flatten: Add 'complete pattern tiles only' switch
This is not part of the SVG spec, but it is useful for generating proto boards using SVG patterns.
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4 changed files with 48 additions and 8 deletions
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@ -73,6 +73,9 @@ int main(int argc, char **argv) {
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{"flip_svg_color_interpretation", {"-i", "--svg-white-is-gerber-dark"},
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"Flip polarity of SVG color interpretation. This affects only SVG primitives like paths and NOT embedded bitmaps. With -i: white -> silk there/\"dark\" gerber primitive.",
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0},
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{"pattern_complete_tiles_only", {"--pattern-complete-tiles-only"},
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"Break SVG spec by only rendering complete pattern tiles, i.e. pattern tiles that entirely fit the target area, instead of performing clipping.",
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0},
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{"min_feature_size", {"-d", "--trace-space"},
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"Minimum feature size of elements in vectorized graphics (trace/space) in mm. Default: 0.1mm.",
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1},
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@ -423,6 +426,7 @@ int main(int argc, char **argv) {
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VectorizerSelectorizer vec_sel(vectorizer, args["vectorizer_map"] ? args["vectorizer_map"].as<string>() : "");
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bool flip_svg_colors = args["flip_svg_color_interpretation"];
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bool pattern_complete_tiles_only = args["pattern_complete_tiles_only"];
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RenderSettings rset {
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min_feature_size,
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@ -431,6 +435,7 @@ int main(int argc, char **argv) {
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vec_sel,
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outline_mode,
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flip_svg_colors,
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pattern_complete_tiles_only,
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};
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SVGDocument doc;
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